Arma I-III.
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#ofp.hu@irknet
#ofp.hu@irknet
Meg olyan szintû csalások mennek a szervereken, hogy ilyet még nem láttam máshol. Pl. Egyszercsak felrobbant az összes jármû a bázison.Aztán meg egyszerre felrepült mindenki a levegõbe.Ettõl le is fagyott a gép reset-elni kellett.
http://community.bistudio.com/wiki/CTI
#ofp.hu@irknet
...
#ofp.hu@irknet
Aztán még tízperc amíg eljuttok a helyszínre. A következõ 10 perc meg kúszás és egyszercsak lelõnek azt se tudod honnan.Ez néhányszor még elmegy de sokadszorra már fáraszt.Single-ben legalább a botok leszednek mindenkit, nekem elég kullogni mellettük.A repcsit meg nem bírom kipróbálni mert ahhoz meg 200 pontot kell összesedni.
haverom probalna elinditani a jatekot es ezt kapja az arcaba...
->
No Entry bin/config.bin Controller Schemes
error compiling pixel shader PSSpecularalpha
/nem origi/
...
"Good news for all the creative people around is that it will be very easy to port any custom work from ARMA to ARMA 2, much easier than from Operation Flashpoint.
Some of the editing tools (Oxygen 2 + Visitor 3) are already released as release candidates, some other are getting close to release - we intend to release the entire pipeline (including data packing and addon signing tools) very soon and to make a final polished release of the entire tool suite in the next few weeks."
Patch Plans
We prepare a patch for ArmA, which will hopefully be released in one or two months. Currently we plan to contain following fixes or improvements:
* Some AI detection fixes
* Fixed fog on DX 10 cards
* Fixed anti-cheat signature timeout
* Added some additional anti-cheat measures
* More reliable VON
* Fixed CTD when resuming from a save in large and/or script intensive missions
* Fixed spontaneous death while driving a motorcycle in MP
* Fixed AI soldier can't fire behind the sandbags
* Fixed compatility problems caused by various copy protections uses
The patch will be completely independent on Queens Gambit, which will be running on 1.08, and no release data for this patch is set yet but we intend to first release it as public beta 1.09 before final release will be made available.
source http://www.bistudio.com/"
#ofp.hu@irknet
nem tudom mit vársz 2 éves screenshotoktól?
"Whether you Kill or get Killed it is just a way to Kill time" Zaraki @ Bleach #36 SC SQ42: "Give in to the Hype, It is worth it" https://robertsspaceindustries.com/enlist?referral=STAR-NVZF-5CZF
#ofp.hu@irknet
@ 20th May 2005
bistudio.com/presspages/pcpressrelease.html
Estimated Release date: Q4 2006
#ofp.hu@irknet
"Whether you Kill or get Killed it is just a way to Kill time" Zaraki @ Bleach #36 SC SQ42: "Give in to the Hype, It is worth it" https://robertsspaceindustries.com/enlist?referral=STAR-NVZF-5CZF
#ofp.hu@irknet
"Whether you Kill or get Killed it is just a way to Kill time" Zaraki @ Bleach #36 SC SQ42: "Give in to the Hype, It is worth it" https://robertsspaceindustries.com/enlist?referral=STAR-NVZF-5CZF