Star Trek Online
Jelentkezz be a hozzászóláshoz.
#23745
Tudom jól,vagy 5-6 kari bankja tele volt vele.
#23744
Á annyira nem gondoltam én ezt komolyan most jó mert van időm rá de jövőre megint elviszi a munka!
Még az Elite Dangeorus-on gondolkodtam most hogy akciós bár nem tudom lenne-e rá időm! 😄
Még az Elite Dangeorus-on gondolkodtam most hogy akciós bár nem tudom lenne-e rá időm! 😄
#23743
Az a baj, a dobozok nagyon sok helyet foglalnak, értelmes mennyiségben nem tudok bespájzolni...
#23742
Az EVE csak komplexebbnek látszik, de sztem nem az (nekem olyan 3 évnyi tapasztalatom van benne). Sokkal több benne a timesink, na meg ugye a veszteségek ott valóban fájnak - persze ennek megfelelően nagyobb lehet a jutalom is.
Ami fontos, ott a single play esélytelen - minél előbb csatlakozz egy AKTIV, együtt DOLGOZÓ klánhoz (corp) - anélkül tré az egész, plusz még highsecben is kicsavarnak az értékesnek látszó hajóidból...
Ami fontos, ott a single play esélytelen - minél előbb csatlakozz egy AKTIV, együtt DOLGOZÓ klánhoz (corp) - anélkül tré az egész, plusz még highsecben is kicsavarnak az értékesnek látszó hajóidból...
#23741
jaja azt láttam én is hogy ez az F2P csak egy kitolt próbaidős dolog 😊
Egyébként az egyik srác írta hogy ő 10 éve játszik vele de még neki is szokott furcsaságokat mutatni amit még nem látott 😄
Utoljára szerkesztette: GaborST, 2016.12.28. 14:53:49
Egyébként az egyik srác írta hogy ő 10 éve játszik vele de még neki is szokott furcsaságokat mutatni amit még nem látott 😄
Utoljára szerkesztette: GaborST, 2016.12.28. 14:53:49
#23740
Még 180 óra után is ezt fogod érezni.
Másrészt bár az EVE is játszható mint F2P,gyakorlatilag a F2P az egy rakás nulla.
Aktív előfizetés nélkül semmit nem érhetsz el,még rendes hajód sem lehet.De sosem felejts el biztosítást venni,és ne menj ki high sec-ből,báár kapuknál így is megölhetnek.EVE-ben ha meghalsz bukod a cuccod.
Bár gondolom a tutorialból ezt már tudod.
Utoljára szerkesztette: Plata, 2016.12.28. 14:00:26
Másrészt bár az EVE is játszható mint F2P,gyakorlatilag a F2P az egy rakás nulla.
Aktív előfizetés nélkül semmit nem érhetsz el,még rendes hajód sem lehet.De sosem felejts el biztosítást venni,és ne menj ki high sec-ből,báár kapuknál így is megölhetnek.EVE-ben ha meghalsz bukod a cuccod.
Bár gondolom a tutorialból ezt már tudod.
Utoljára szerkesztette: Plata, 2016.12.28. 14:00:26
#23739
Huh srácok tegnap kipróbáltam ezt az EVE online-t toltam bele 18 órát és halvány lila fingom sincs mi micsoda <#nyes>#nyes>
Az STO-ba 18 óra után nagyjából képbe voltam az alapokkal de itt 😊
Az STO-ba 18 óra után nagyjából képbe voltam az alapokkal de itt 😊
#23738
Ma be bugolt a napi korizás,elindítottam a küldit,elmentem a pályához jeleztem a gyökérnek,be is tett a pályára,de a karakterem szabadon mozoghatott,nem volt le bénítva.Simán elsprinteltem a francba már számolás kezdése előtt,lazán körbefutottam és kész.<#vigyor>#vigyor>
#23737
Figy,én a helyedben azt tenném hogy elrakom a craft dobozokat amik esnek stf-en és R&D hétvégén kinyitogatnám őket.
Régen volt hogy sokszáz dobozt elpakoltam ami jött stf-en és craft hétvégén kinyitogattam,később eladogattam.
Régen volt hogy sokszáz dobozt elpakoltam ami jött stf-en és craft hétvégén kinyitogattam,később eladogattam.
#23736
Eh, ez is visszamászot, csak vmi átmeneti gyengeség volt... vagymás is kiszúrta 😊
#23735
Viszont ez elite queue-k dobozai a béka segge alatt... gondolkodtam is, hogy felvaásárlom azt nyitogatok, hogy megéri e. Kb annyi áron volt ami a garantáltan eső savaged console, a maradék a profit, ami persze van hogy kalap szamócát se ér, de lehet nagytételben működne...
Utoljára szerkesztette: lammaer, 2016.12.28. 09:49:44
Utoljára szerkesztette: lammaer, 2016.12.28. 09:49:44
#23734
Jobban megnézve a leveleket minden cuccomat ugyanaz vette meg.
You have sold an item in the Exchange to Xsara @mladjai for 38000000.
You have sold an item in the Exchange to Xsara @mladjai for 38000000.
#23733
Szerintem megy felfelé a craft alap ára,tegnap kíváncsiságból tettem ki párat az admiraltyból összegyűjtött cuccokból és reggelre el is vitték.
Egész meglepődtem,máskor nem viszik el ilyen gyorsan.
Egész meglepődtem,máskor nem viszik el ilyen gyorsan.
#23732
Igazából még nem próbáltam a kiteket csak maga a Story mission tetszik ja meg az új menü és hangok 😄
De majd ki akarom próbálni a kitteket csak most kicsit sűrűk a napok az ünnepekkel 😄
De majd ki akarom próbálni a kitteket csak most kicsit sűrűk a napok az ünnepekkel 😄
#23731
De azt nem írják mé lösz leállás.
#23730
Leállás mindíg van, de pl múlthéten se volt egy bitnyi patch se utána. CSak megetetik a hörcsögöket amik a szervereket hajtják.. 😊
Amúgy suámomra mindíg megdöbbentő, hogy a heti patchek nagy méretük elenére milyen kevés dolgot szoktak tartalmazni. Főleg bugfixek terén...
Amúgy suámomra mindíg megdöbbentő, hogy a heti patchek nagy méretük elenére milyen kevés dolgot szoktak tartalmazni. Főleg bugfixek terén...
#23729
Na ma is lesz valami,mert lesz leállás.
We will be performing shard maintenance on December 27 from 7-9:30 AM Pacific (15:00-17:30 UTC).
We will be performing shard maintenance on December 27 from 7-9:30 AM Pacific (15:00-17:30 UTC).
#23728
Mesélj, mi hogy merre?
#23727
Kicsit szarul raktam be,de épp 25 fős raiden voltam és nem volt időm szerkeszteni rendesen.<#fejvakaras>#fejvakaras>
Utoljára szerkesztette: Plata, 2016.12.27. 00:26:49
Spoiler (katt a megjelenítéshez)
Moneygrab Lockbox:
Setup similar to the Kelvin Lockbox
Lobi Working like the Vengeance from Kelvin, Fed Only, but Klingons and Romulans can buy the trait/ console.
NX Escort Refit
5 Fore & 2 Aft Weapons
4 Eng / 2 Sci / 5 Tac Consoles
Bridge Officers:
Commander Tactical
Lieutenant Tactical / Pilot
Lieutenant Commander Engineer
Ensign Science
Lieutenant Commander Universal / Temporal Operative
Starship Trait - Preferential Targeting
While this trait is slotted activating Beam: Fire at Will or Cannon: Scatter Volley will cause Beam: Overload and Cannon: Rapid Fire to do additional damage for the next 30 seconds.
Console - Point Defense Bombardement Warhead
Lockbox (One for each faction, just like Kelvin)
The info I was given shows they all have the same basic stats, with the difference being the console and trait.
Boff Layout:
Commander Engineer
Lieutenant Engineer / Command
Lieutenant Commander Tactical / Temporal Operative
Lieutenant Science
Lieutenant Universal
5 Fore and 3 Aft Weapons
5 Eng / 2 Sci / 4 Tac consoles
Hangar Bay
Prototype Dreadnought Cruiser
Console - Hull Ionization Module
Starship Trait - SIF Shunt
While this trait is slotted, activating any hull healing ability on yourself, while at full hull strength, will provide a boost to all power levels for a short time. This effect stacks up to 3 times.
FED 23c Shuttles - Launches three Elite Class F Shuttles. Class F Shuttles have Fore and Aft Phaser Beam Arrays as well as Fore Photon Torpedo Launchers. In addition, they will use the Emergency Power to Shields III ability and Beam: Overload II.
Khenn Dreadnought Warbird
Console - Secondary Shield Projector
Starship Trait - Layered Shielding
While this trait is slotted Emergency Power to Shield and Extend Shield apply a moderate amount of Secondary Shielding to their target. This effect does not stack.
ROM 23c Fighters - Launches three Elite Kaleh Fighters. Kaleh Fighters have Dual Heavy Plasma Cannons, Plasma Turrets and Plasma Torpedoes. Additionally, Kaleh Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
D9 Dreadnought Battlecruiser
Console - Disruption Pulse Emitter
Starship Trait - Catastrophic Overload
While this trait is slotted activating Jam Sensors will cause it to deal high electrical damage and disable targets in a large area of effect when it expires.
KDF 23c Fighters - Launches three Elite DuQwI’ Fighters. DuQwI’ Fighters have Dual Heavy Disruptor Cannons, Disruptor Turrets and Photon Torpedoes. Additionally, DuQwl' Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
Other Future Lockboxes:
Very likely to be a Tzenkethi Lockbox at some point
Tzenkethi stuff found so far
Tzenkethi Cruiser
Tzenkethi Carrier
Frigate and Shield Drone Pet options
Tzenkethi Frigate
Tzenkethi Tetryon
Tzenkethi Immunity Shield
One or more of the ships appears to have access to pilot bridge officer abilities, nothing found for full pilot maneuvers.
Upgraded Tier 5 Lockbox and Lobi Ships:
Lockbox / Lobi Ships
Tal Shiar Adapted Battlecruiser
Assimilated Power Conduits - While this trait is slotted, activating Emergency Power to Auxiliary will grant a boost to Exotic Damage Critical Chance and Exotic Damage Critical Severity for a short time.
Tal Shiar Adapted Destroyer
Synergistic Tactical Systems - Cannon: Rapid Fire, Surgical Strikes and Reroute Reserves to Weapons increase Starship Particle Generator and Starship Control Expertise Skill
Elachi Ornash Battlecruiser (Was released on console prematurely)
http://sto.gamepedia.com/Elachi_Ornash_Battlecruiser
Subspace Reinforcements - While this starship trait is slotted, and you suffer more than 15% of your hit points in damage within a 3 second period, you will summon an Elachi Support Craft to aid you. This support craft is equipped with limited weaponry, but can provide support through healing.
Elachi S'ateth Escort
Crescent Wave Discharge - While this trait is slotted, activating Beam: Overload or any Pilot ability generates a Crescent Wave Counter for 2 minutes. After obtaining 3 counters you will fire a devastating Crescent Wave blast at your target dealing extreme disruptor damage and reducing their damage resistance.
Tzenkethi Space Battlezone
"There are nine areas that start out occupied by the Tzenkethi. In order to gain control of the battle zone you'll need to contest their occupation and capture each area."
Tzenkethi Reputation
Polaron based weapons
Events:
Mine trap Event with a Universal Kit Module reward
Enemies affected by the device will be confused, vulnerable and unable to differentiate friend from foe due to cerebral sensory interception. Adding to the sensorial confusion, some humanoid enemies will appear as Salt Vampires by way of Holographic technology. This tactic was adapted from the natural abilities employed by the creatures known as Species M-113.
Setup similar to the Kelvin Lockbox
Lobi Working like the Vengeance from Kelvin, Fed Only, but Klingons and Romulans can buy the trait/ console.
NX Escort Refit
5 Fore & 2 Aft Weapons
4 Eng / 2 Sci / 5 Tac Consoles
Bridge Officers:
Commander Tactical
Lieutenant Tactical / Pilot
Lieutenant Commander Engineer
Ensign Science
Lieutenant Commander Universal / Temporal Operative
Starship Trait - Preferential Targeting
While this trait is slotted activating Beam: Fire at Will or Cannon: Scatter Volley will cause Beam: Overload and Cannon: Rapid Fire to do additional damage for the next 30 seconds.
Console - Point Defense Bombardement Warhead
Lockbox (One for each faction, just like Kelvin)
The info I was given shows they all have the same basic stats, with the difference being the console and trait.
Boff Layout:
Commander Engineer
Lieutenant Engineer / Command
Lieutenant Commander Tactical / Temporal Operative
Lieutenant Science
Lieutenant Universal
5 Fore and 3 Aft Weapons
5 Eng / 2 Sci / 4 Tac consoles
Hangar Bay
Prototype Dreadnought Cruiser
Console - Hull Ionization Module
Starship Trait - SIF Shunt
While this trait is slotted, activating any hull healing ability on yourself, while at full hull strength, will provide a boost to all power levels for a short time. This effect stacks up to 3 times.
FED 23c Shuttles - Launches three Elite Class F Shuttles. Class F Shuttles have Fore and Aft Phaser Beam Arrays as well as Fore Photon Torpedo Launchers. In addition, they will use the Emergency Power to Shields III ability and Beam: Overload II.
Khenn Dreadnought Warbird
Console - Secondary Shield Projector
Starship Trait - Layered Shielding
While this trait is slotted Emergency Power to Shield and Extend Shield apply a moderate amount of Secondary Shielding to their target. This effect does not stack.
ROM 23c Fighters - Launches three Elite Kaleh Fighters. Kaleh Fighters have Dual Heavy Plasma Cannons, Plasma Turrets and Plasma Torpedoes. Additionally, Kaleh Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
D9 Dreadnought Battlecruiser
Console - Disruption Pulse Emitter
Starship Trait - Catastrophic Overload
While this trait is slotted activating Jam Sensors will cause it to deal high electrical damage and disable targets in a large area of effect when it expires.
KDF 23c Fighters - Launches three Elite DuQwI’ Fighters. DuQwI’ Fighters have Dual Heavy Disruptor Cannons, Disruptor Turrets and Photon Torpedoes. Additionally, DuQwl' Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
Other Future Lockboxes:
Very likely to be a Tzenkethi Lockbox at some point
Tzenkethi stuff found so far
Tzenkethi Cruiser
Tzenkethi Carrier
Frigate and Shield Drone Pet options
Tzenkethi Frigate
Tzenkethi Tetryon
Tzenkethi Immunity Shield
One or more of the ships appears to have access to pilot bridge officer abilities, nothing found for full pilot maneuvers.
Upgraded Tier 5 Lockbox and Lobi Ships:
Lockbox / Lobi Ships
Tal Shiar Adapted Battlecruiser
Assimilated Power Conduits - While this trait is slotted, activating Emergency Power to Auxiliary will grant a boost to Exotic Damage Critical Chance and Exotic Damage Critical Severity for a short time.
Tal Shiar Adapted Destroyer
Synergistic Tactical Systems - Cannon: Rapid Fire, Surgical Strikes and Reroute Reserves to Weapons increase Starship Particle Generator and Starship Control Expertise Skill
Elachi Ornash Battlecruiser
http://sto.gamepedia.com/Elachi_Ornash_Battlecruiser
Subspace Reinforcements - While this starship trait is slotted, and you suffer more than 15% of your hit points in damage within a 3 second period, you will summon an Elachi Support Craft to aid you. This support craft is equipped with limited weaponry, but can provide support through healing.
Elachi S'ateth Escort
Crescent Wave Discharge - While this trait is slotted, activating Beam: Overload or any Pilot ability generates a Crescent Wave Counter for 2 minutes. After obtaining 3 counters you will fire a devastating Crescent Wave blast at your target dealing extreme disruptor damage and reducing their damage resistance.
Tzenkethi Space Battlezone
"There are nine areas that start out occupied by the Tzenkethi. In order to gain control of the battle zone you'll need to contest their occupation and capture each area."
Tzenkethi Reputation
Polaron based weapons
Events:
Mine trap Event with a Universal Kit Module reward
Enemies affected by the device will be confused, vulnerable and unable to differentiate friend from foe due to cerebral sensory interception. Adding to the sensorial confusion, some humanoid enemies will appear as Salt Vampires by way of Holographic technology. This tactic was adapted from the natural abilities employed by the creatures known as Species M-113.
Utoljára szerkesztette: Plata, 2016.12.27. 00:26:49
#23726
Új infók,most kaptam.
Moneygrab Lockbox:
Huge thank you to the anonymous tipster who sent me a massive data dump on these ships and corrected some things for me!
Setup similar to the Kelvin Lockbox
Lobi Working like the Vengeance from Kelvin, Fed Only, but Klingons and Romulans can buy the trait/ console.
NX Escort Refit
5 Fore & 2 Aft Weapons
4 Eng / 2 Sci / 5 Tac Consoles
Bridge Officers:
Commander Tactical
Lieutenant Tactical / Pilot
Lieutenant Commander Engineer
Ensign Science
Lieutenant Commander Universal / Temporal Operative
Starship Trait - Preferential Targeting
While this trait is slotted activating Beam: Fire at Will or Cannon: Scatter Volley will cause Beam: Overload and Cannon: Rapid Fire to do additional damage for the next 30 seconds.
Console - Point Defense Bombardement Warhead
Lockbox (One for each faction, just like Kelvin)
The info I was given shows they all have the same basic stats, with the difference being the console and trait.
Boff Layout:
Commander Engineer
Lieutenant Engineer / Command
Lieutenant Commander Tactical / Temporal Operative
Lieutenant Science
Lieutenant Universal
5 Fore and 3 Aft Weapons
5 Eng / 2 Sci / 4 Tac consoles
Hangar Bay
Prototype Dreadnought Cruiser
Console - Hull Ionization Module
Starship Trait - SIF Shunt
While this trait is slotted, activating any hull healing ability on yourself, while at full hull strength, will provide a boost to all power levels for a short time. This effect stacks up to 3 times.
FED 23c Shuttles - Launches three Elite Class F Shuttles. Class F Shuttles have Fore and Aft Phaser Beam Arrays as well as Fore Photon Torpedo Launchers. In addition, they will use the Emergency Power to Shields III ability and Beam: Overload II.
Khenn Dreadnought Warbird
Console - Secondary Shield Projector
Starship Trait - Layered Shielding
While this trait is slotted Emergency Power to Shield and Extend Shield apply a moderate amount of Secondary Shielding to their target. This effect does not stack.
ROM 23c Fighters - Launches three Elite Kaleh Fighters. Kaleh Fighters have Dual Heavy Plasma Cannons, Plasma Turrets and Plasma Torpedoes. Additionally, Kaleh Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
D9 Dreadnought Battlecruiser
Console - Disruption Pulse Emitter
Starship Trait - Catastrophic Overload
While this trait is slotted activating Jam Sensors will cause it to deal high electrical damage and disable targets in a large area of effect when it expires.
KDF 23c Fighters - Launches three Elite DuQwI’ Fighters. DuQwI’ Fighters have Dual Heavy Disruptor Cannons, Disruptor Turrets and Photon Torpedoes. Additionally, DuQwl' Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
Other Future Lockboxes:
Very likely to be a Tzenkethi Lockbox at some point
Tzenkethi stuff found so far
Tzenkethi Cruiser
Tzenkethi Carrier
Frigate and Shield Drone Pet options
Tzenkethi Frigate
Tzenkethi Tetryon
Tzenkethi Immunity Shield
One or more of the ships appears to have access to pilot bridge officer abilities, nothing found for full pilot maneuvers.
Upgraded Tier 5 Lockbox and Lobi Ships:
Lockbox / Lobi Ships
Tal Shiar Adapted Battlecruiser
Assimilated Power Conduits - While this trait is slotted, activating Emergency Power to Auxiliary will grant a boost to Exotic Damage Critical Chance and Exotic Damage Critical Severity for a short time.
Tal Shiar Adapted Destroyer
Synergistic Tactical Systems - Cannon: Rapid Fire, Surgical Strikes and Reroute Reserves to Weapons increase Starship Particle Generator and Starship Control Expertise Skill
Elachi Ornash Battlecruiser (Was released on console prematurely)
http://sto.gamepedia.com/Elachi_Ornash_Battlecruiser
Subspace Reinforcements - While this starship trait is slotted, and you suffer more than 15% of your hit points in damage within a 3 second period, you will summon an Elachi Support Craft to aid you. This support craft is equipped with limited weaponry, but can provide support through healing.
Elachi S'ateth Escort
Crescent Wave Discharge - While this trait is slotted, activating Beam: Overload or any Pilot ability generates a Crescent Wave Counter for 2 minutes. After obtaining 3 counters you will fire a devastating Crescent Wave blast at your target dealing extreme disruptor damage and reducing their damage resistance.
Tzenkethi Space Battlezone
"There are nine areas that start out occupied by the Tzenkethi. In order to gain control of the battle zone you'll need to contest their occupation and capture each area."
Tzenkethi Reputation
Polaron based weapons
Events:
Mine trap Event with a Universal Kit Module reward
Enemies affected by the device will be confused, vulnerable and unable to differentiate friend from foe due to cerebral sensory interception. Adding to the sensorial confusion, some humanoid enemies will appear as Salt Vampires by way of Holographic technology. This tactic was adapted from the natural abilities employed by the creatures known as Species M-113.
Utoljára szerkesztette: Plata, 2016.12.26. 23:59:42
Spoiler (katt a megjelenítéshez)
Huge thank you to the anonymous tipster who sent me a massive data dump on these ships and corrected some things for me!
Setup similar to the Kelvin Lockbox
Lobi Working like the Vengeance from Kelvin, Fed Only, but Klingons and Romulans can buy the trait/ console.
NX Escort Refit
5 Fore & 2 Aft Weapons
4 Eng / 2 Sci / 5 Tac Consoles
Bridge Officers:
Commander Tactical
Lieutenant Tactical / Pilot
Lieutenant Commander Engineer
Ensign Science
Lieutenant Commander Universal / Temporal Operative
Starship Trait - Preferential Targeting
While this trait is slotted activating Beam: Fire at Will or Cannon: Scatter Volley will cause Beam: Overload and Cannon: Rapid Fire to do additional damage for the next 30 seconds.
Console - Point Defense Bombardement Warhead
Lockbox (One for each faction, just like Kelvin)
The info I was given shows they all have the same basic stats, with the difference being the console and trait.
Boff Layout:
Commander Engineer
Lieutenant Engineer / Command
Lieutenant Commander Tactical / Temporal Operative
Lieutenant Science
Lieutenant Universal
5 Fore and 3 Aft Weapons
5 Eng / 2 Sci / 4 Tac consoles
Hangar Bay
Prototype Dreadnought Cruiser
Console - Hull Ionization Module
Starship Trait - SIF Shunt
While this trait is slotted, activating any hull healing ability on yourself, while at full hull strength, will provide a boost to all power levels for a short time. This effect stacks up to 3 times.
FED 23c Shuttles - Launches three Elite Class F Shuttles. Class F Shuttles have Fore and Aft Phaser Beam Arrays as well as Fore Photon Torpedo Launchers. In addition, they will use the Emergency Power to Shields III ability and Beam: Overload II.
Khenn Dreadnought Warbird
Console - Secondary Shield Projector
Starship Trait - Layered Shielding
While this trait is slotted Emergency Power to Shield and Extend Shield apply a moderate amount of Secondary Shielding to their target. This effect does not stack.
ROM 23c Fighters - Launches three Elite Kaleh Fighters. Kaleh Fighters have Dual Heavy Plasma Cannons, Plasma Turrets and Plasma Torpedoes. Additionally, Kaleh Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
D9 Dreadnought Battlecruiser
Console - Disruption Pulse Emitter
Starship Trait - Catastrophic Overload
While this trait is slotted activating Jam Sensors will cause it to deal high electrical damage and disable targets in a large area of effect when it expires.
KDF 23c Fighters - Launches three Elite DuQwI’ Fighters. DuQwI’ Fighters have Dual Heavy Disruptor Cannons, Disruptor Turrets and Photon Torpedoes. Additionally, DuQwl' Fighters are capable of using the Lock Trajectory and Cannon: Rapid Fire II abilities.
Other Future Lockboxes:
Very likely to be a Tzenkethi Lockbox at some point
Tzenkethi stuff found so far
Tzenkethi Cruiser
Tzenkethi Carrier
Frigate and Shield Drone Pet options
Tzenkethi Frigate
Tzenkethi Tetryon
Tzenkethi Immunity Shield
One or more of the ships appears to have access to pilot bridge officer abilities, nothing found for full pilot maneuvers.
Upgraded Tier 5 Lockbox and Lobi Ships:
Lockbox / Lobi Ships
Tal Shiar Adapted Battlecruiser
Assimilated Power Conduits - While this trait is slotted, activating Emergency Power to Auxiliary will grant a boost to Exotic Damage Critical Chance and Exotic Damage Critical Severity for a short time.
Tal Shiar Adapted Destroyer
Synergistic Tactical Systems - Cannon: Rapid Fire, Surgical Strikes and Reroute Reserves to Weapons increase Starship Particle Generator and Starship Control Expertise Skill
Elachi Ornash Battlecruiser
http://sto.gamepedia.com/Elachi_Ornash_Battlecruiser
Subspace Reinforcements - While this starship trait is slotted, and you suffer more than 15% of your hit points in damage within a 3 second period, you will summon an Elachi Support Craft to aid you. This support craft is equipped with limited weaponry, but can provide support through healing.
Elachi S'ateth Escort
Crescent Wave Discharge - While this trait is slotted, activating Beam: Overload or any Pilot ability generates a Crescent Wave Counter for 2 minutes. After obtaining 3 counters you will fire a devastating Crescent Wave blast at your target dealing extreme disruptor damage and reducing their damage resistance.
Tzenkethi Space Battlezone
"There are nine areas that start out occupied by the Tzenkethi. In order to gain control of the battle zone you'll need to contest their occupation and capture each area."
Tzenkethi Reputation
Polaron based weapons
Events:
Mine trap Event with a Universal Kit Module reward
Enemies affected by the device will be confused, vulnerable and unable to differentiate friend from foe due to cerebral sensory interception. Adding to the sensorial confusion, some humanoid enemies will appear as Salt Vampires by way of Holographic technology. This tactic was adapted from the natural abilities employed by the creatures known as Species M-113.
Utoljára szerkesztette: Plata, 2016.12.26. 23:59:42
#23725
Nem tom nekem ez a temporalos módi nagyon bejön 😊
#23724
Se a temporal kit modulokat....
#23723
Mondjuk még a temporal boffokat se próbáltam...
#23722
Én egyelőre a raiderrel repkedtem de nagyon tetszett, pedig nem is nagyon hegyeztem ki temporalra (na azé a konzolszettet megkapta, de sima TAC karival reptettem FAW boatként), nagyon jól manőverezik és meglepően nem robbanékony nálam.
Ha ettől jobb a dread akkor 😄DDD
Ha ettől jobb a dread akkor 😄DDD
#23721
Tényleg az jó lenne mert arról totál lemarattam sajna 😞
#23720
Arra ne nagyon számíts,majd ha megint jön valami phönix fos esetleg 200 köré megy.
#23719
igen de ha 200 alatt lenne az volna a legjobb XD
#23718
Hát, amíg 400 alatt van, addig minden Zen "ajándék"! <#wink>#wink>
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
#23717
Az nagyjából be lehet saccolni mikor lesz megint nagyobb áresése a zenek?
#23716
na majd lehet az lesz akkor 😊
#23715
Lehet.
#23714
Azokat fölösleges kipróbálni,a 31st Century Temporal Temporal Ship Bundle azt hiszem 6k,Enginek scinek és tac karinak való hajók,mindegyik nagyon jó.A Multi mission sci vessel és a dread atom jó cucc,a raider is jó,de nem nagyon használom,csak a konzolját.A három hajó konzolja szettben van.
A dread és a science vessel mocskosul erős.A raidert nem használtam rendesen.
Jah és ezek nem fedes hajók,fed klingon és roma hajók is egyben.
Három hajó áráért 9 hajót kapsz.
Utoljára szerkesztette: Plata, 2016.12.26. 18:25:40
A dread és a science vessel mocskosul erős.A raidert nem használtam rendesen.
Jah és ezek nem fedes hajók,fed klingon és roma hajók is egyben.
Három hajó áráért 9 hajót kapsz.
Utoljára szerkesztette: Plata, 2016.12.26. 18:25:40
#23713
Lehet mert Steambe nyitom meg ott meg az F12 a képlopó?
#23712
Majd temporalos hajót 2- is egyet Engi-nek meg egyet a sci Tos karimnak 😊
Semmi hiába nyomkodom az Alt+F12 nem reagál rá
Utoljára szerkesztette: GaborST, 2016.12.26. 18:12:58
Semmi hiába nyomkodom az Alt+F12 nem reagál rá
Utoljára szerkesztette: GaborST, 2016.12.26. 18:12:58
#23711
Most próbáltam Alt+F12 eltünteti a HUD-ot.
#23710
Hmm,fura pedig alt+f12 rémlett,tom hogy WoW-ban Alt+Z mert ma is csináltam képeket,de úgy rémlett STO-ban alt+f12.
Melyik hajót akarod megvenni?
Szerintem várj kicsit,lesz az új szuper bundle előtt akció tuti.
Melyik hajót akarod megvenni?
Szerintem várj kicsit,lesz az új szuper bundle előtt akció tuti.
#23709
Hm érdekes na mindegy de azért jó volna mert így tényleg zsákbamacskát vesz az ember 😞
Az Alt+F12 próbáltam nem csinál semmit <#schmoll2>#schmoll2>
Az Alt+F12 próbáltam nem csinál semmit <#schmoll2>#schmoll2>
#23708
A régi ESD-en volt egy kis konzol a shipyard mellett,ott lehetett kivenni ingyen zenes hajót és kipróbálni tribblin.
Új ESD-en nincs ilyen.
Romulánoknál és klingonoknál talán megvan.Rég nem akartam már hajót tesztelni.
Múltkor néztem fednek lehet-e.
De fednek azt sem engedi kivenni ami már megvan.Mondjuk szinte mind megvan.
De tribblin azt sem lehet kivenni ami megvan.
Új ESD-en nincs ilyen.
Romulánoknál és klingonoknál talán megvan.Rég nem akartam már hajót tesztelni.
Múltkor néztem fednek lehet-e.
De fednek azt sem engedi kivenni ami már megvan.Mondjuk szinte mind megvan.
De tribblin azt sem lehet kivenni ami megvan.
#23707
Fejből asszem ALT+F12.
#23706
Apropó melyik gombbal is lehet a teljes Hudot eltávolítani?
Mert kerestem a beállításokba de nem találtam! <#fejvakaras>#fejvakaras>
Mert kerestem a beállításokba de nem találtam! <#fejvakaras>#fejvakaras>
#23705
Régen volt rajta lehetőség,most nincs.
#23704
Pffu semmi értelme annak a 2 szervernek akkor!
Nem teszt szerverek hanem kamuszerverek!
Nem teszt szerverek hanem kamuszerverek!
#23703
Nem lehet,még azt sem ami éles szerveren megvan.<#banplz>#banplz>
#23702
Vagy csak a Triblin lehet esetleg egyiken se ?
Bár én nem látok újdonságot! <#fejvakaras>#fejvakaras>
Bár én nem látok újdonságot! <#fejvakaras>#fejvakaras>
#23701
Srácok a REDSHIR serveren nem lehet kipróbálni a hajókat?
#23700
ezt látnám szívesen 😄
meg lassan már érdekel az a 3. filmbe említett hajó ami fejlettebb a kelvint coni-nál de még nincs kész és 90% ba az nx-2000 lesz
#23699
Bakker ha van képed T6 Mirandáról vagy az új 9-es Packról rakd már be.
Bár az Enterprise J pack úgyis baszott ronda lösz.
Bár az Enterprise J pack úgyis baszott ronda lösz.
#23698
Arra igen de amit leírtam és elküldtem pont ez jutott eszembe és bevált 😄
#23697
TFO?
Ha repura gondolsz és t5 lett akkor relogolj.
Utoljára szerkesztette: Plata, 2016.12.25. 21:23:17
Ha repura gondolsz és t5 lett akkor relogolj.
Utoljára szerkesztette: Plata, 2016.12.25. 21:23:17
#23696
srácok most lett meg a TFO repus ág és nem adta meg a jutalmat ilyenkor mi van?