Star Trek Online
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Last night, when I was alone in my room, from out of nowhere, I smelled a fart that wasn\'t mine! -Osaka http://www.spore.com/view/profile/Hmuda XBL: Hmuda Hun
Phalanx azt írta 4 sorozatot látott, de az Ent-et nem láthatta, meg még most is készül ...
Last night, when I was alone in my room, from out of nowhere, I smelled a fart that wasn\'t mine! -Osaka http://www.spore.com/view/profile/Hmuda XBL: Hmuda Hun
“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
Röpke leírás:
The Trekkies have had a busy weekend. Rumors started floating around about a possible Star Trek MMORPG and the fan base went speculating, while pros and cons were exchanged.
Today won't be any less busy as Perpetual Entertainment announced that the rumors were indeed founded as it has secured the exclusive worldwide rights from Viacom to develop and publish a massively multiplayer online game based on Paramount Pictures' Star Trek franchise.
The obtained license covers all live-action motion pictures and television series including, Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: Enterprise.
"The scope of the content license is extraordinary for a game of this kind, giving us the opportunity to immerse fans and players in the incredibly rich, diverse and exciting universe of Star Trek," said Joe Keene, CEO of Perpetual Entertainment.
Star Trek Online will deliver action, adventure and combat mechanics unique to persistent world games. Its design will include a rich array of solo and multiplayer missions set in space, on planets and in starbases throughout the universe. At launch, it will take place during the 24th century timeline in the series with other aspects of the Star Trek universe to be interwoven and added through expansions.
"Players will encounter characters, places, and situations from their favorite Star Trek movies and television series; will explore incredible new worlds; and will cooperate with or battle friendly and hostile races throughout the game," said Chris McKibbin, President of Perpetual Entertainment.
"Fans of Star Trek have been longing for a game that lets them participate in and explore the Star Trek universe," said Terri Helton, Executive Vice President of Viacom Consumer Products. "We have been searching for the right partnership for our time-honored Star Trek to create a game that not only appeals to fans but a broader audience as well. Perpetual's experience, technology and vision for this game make them the clear choice."
Star Trek Online is expected to enter public beta testing in 2006 and to launch by early 2007.
Ha ezt tényleg így megcsinálják, hát annak hatalmas sikert jósolok
Forrás: gamespy
\"Say goodbye to your nails!\" ottto.gportal.hu
Mi a városban a Trekklubosok felajánlottuk egy megyei lapnak, hogy minden héten írunk vmit a Trekrõl, ha indítanak neki rovatot 0 juttatás fejében, de nem lehet, mert "nincs rá igény" ...
Kérdem én, ha nem próbálják, honnan tudják, hogy nincs rá ????!!
“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
Valszeg ez vár az Ent-re is ...

“Ha meg akarod nevettetni Istent, mesélj neki a terveidr?l.”
Filmek meg összes, meg is vannak kazin vagy cd-n vagy mindkettõ
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September 2004
Star Trek fans have been eagerly awaiting the chance to adventure in the time of the United Federation of Planets in a massively multiplayer setting. Perpetual Entertainment is developing just such a game. While much work lies ahead, this initial FAQ should address some fundamental questions about the upcoming game. We realize that plenty of unanswered questions remain, and we will be updating the FAQ as we pin down the answers.
General
What is the game?
Star Trek Online (working title) is a persistent world where thousands of players will immerse themselves in the life and times of the Federation. You will explore the galaxy, defend against incursions, and pursue the needs of the Federation in space, on planet surfaces and in star bases.
Who is making this game?
Perpetual Entertainment is a two year-old company founded and built by MMO and game industry veterans with the express purpose of developing ground-breaking persistent-world games. We've spent the last two years developing genre-defining game designs, server and graphics technologies and we're excited to apply this work to one of the best-known franchises in the world.
When is the Beta date?
2006.
Will there be a monthly fee?
Yes, the fee will be competitive with other products in our genre.
Will the content grow during the lifetime of the game?
Yes, through updates and expansions.
On which platform will this game be available?
PC.
Game Play
What is the point of view?
You are a person, not a ship. We're considering both first and third person, and potentially both.
Will you be able to travel and explore space?
Yes. Space travel is going to be a fun and unique experience. Mission assignments will include dozens of ship types which are open environments that move through space.
Will you be able to explore the surface of planets?
Yes. Action on planets will be an important part of game-play.
Will there be starship versus starship combat?
Yes. You and your crewmates will work together to navigate and fight your way across hostile space.
Will there be ground combat?
Definitely. Ground combat will be fast paced and unique to the genre.
Will there be player vs. player combat?
Some. PvP will not be a primary means of advancement at game launch, but there will be opportunities to test your skills against other players.
How will grouping and team play work?
Groups of both "pick-up” players and more permanent crewmates will have access to interesting missions, ships, ground-battles and game-play opportunities.
How will solo play work?
It will be possible to advance and have fun while playing solo, but you will miss out on some exciting team-play experiences.
Will there be missions or quests with a storyline?
We will use dynamically-created space and ground areas to provide missions that will include conversations with non-player characters, key decision points, interesting puzzles and enemies to dispatch or avoid.
How will characters advance and grow?
Characters will gain skills and rank by completing missions assigned by Starfleet command or by otherwise advancing the needs of Starfleet.
Setting
Which time period or series does this game occur in?
The game will take place primarily in the 24th Century. However, there will be missions with storylines and characters from much of the Star Trek franchise.
Will I be on the Enterprise? Can I be a famous character from the TV show?
You may encounter the Enterprise and characters from the Star Trek series, but you will be your own hero discovering your own story.
Which races can I play?
You can play several of the expected Star Trek races; the exact selection is yet to be determined.
Which enemies will I encounter?
You will encounter many of the classic enemies from the various series — as well as some new ones.
Ownership
Can I or my crew own a starship?
You and/or your crew (clan, guild, etc.) can be made responsible for a starship for the purpose of an individual mission or an official commission.
Will there be housing?
The exact design is yet to be determined, but even Ensigns should have a cabin.
Will there be crafting?
At launch, the closest activities to crafting will be related to ship modification, repair and improvement.
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\"... népszavazás döntsön a nép szavazásból történő kihagyásáról ...\"
Last night, when I was alone in my room, from out of nowhere, I smelled a fart that wasn\'t mine! -Osaka http://www.spore.com/view/profile/Hmuda XBL: Hmuda Hun
A flottaszabályokat meg ígyis úgyis át kell szabni, egy játék számára amúgysem biztos, hogy szórakoztatóak lennének jelen formájukban 😊
