Jagged Alliance 3
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Küldetésekkel, fegyverekkel, személyek helyével, egyéb infókkal.
Térkép
Magyarítások: http://lostprophet.hu Magyarítás videók: http://youtube.com/elveszettprofeta
A Háború istene gy?löli a hezitálót.. "Every failed empire has a legion of elite warriors.."
A halál csupán a kezdet...
Product Update - Valve
V 1.13
Added Features
• Added hard difficulty level as option on game start. Modifies enemy strength, income and starting funds.
• Added tactical mode as option on game start.
- Enemies have to be revealed via line of sight in tactical mode.
- Sound sources are marked in tactical view as well as on the minimap
• Added two new achievements for tactical mode and higher difficulty.
• Added option to level recruited militia up via the location UI on the world map.
• Added options to distribute militia via location UI (evenly across all combat zones, focused on a single combat zone)
• Added sector inventory, accessible via Character Detail Screen
- Always accessible in friendly sectors
- Automatically includes all containers that have been opened and all enemy drops that have been spotted by the player
- Accessible for militia recruitment and trading with NPCs
• Added item exchange via Drag & Drop in Character Details Screen. Illegible mercs are marked red. • Within hostile sectors mercs need to be within 5m distance to be able to exchange items.
• Stamina is reduced when returning to the strategic map when squads travelled great distances in the tactical view
• Current ammo saved for each weapon, weapons are unloaded when being handed over to militia. • Militia will hand weapons back unloaded to prevent players cheating ammo via the militia equip screen
• NPC Traders restock their inventory over time (rules can be modified via characters.txt)
• Targeting line indicates best range of weapon and chance to hit via color from green (good) to red (bad)
• Camera scrolling possible by moving the cursor to the border of the screen in fullscreen mode
• Added Sound FX for melee attacks
• Putting away a fire arm for non-combat actions (e.g. heal) will no longer reset the firemode of the weapon
• Added scrollbar in mail list window
• Added trash can icon to delete mail to mail window
Bug Fixes
• Fixed some exploits that allowed to duplicate items via item exchange
• Fixed bugs in squad selection via list on world map
• Fixed regeneration of HP on world map, HP lost due to wounds takes longer to regenerate
• Added missing text for Raider’s hiring dialogue
• Fixed Blood not liking Magic due to a typo
• Fixed MP53 weapon type not being specified
• Fixed Deidranna’s sending of troops based on the player’s income becoming less likely
• Fixed orientation of 66mm rocket shot from LAW
• Fixed issue when player receives several items of the as quest reward and has not enough space in inventory to hold all of them
• Fixed crash in tutorial
• Fixed several mercs that move as a group changing positions after reaching their destination if one of them with active guard mode receives a new goto order
• Fixed guard mode would prevent mercs from letting other mercs pass them
• Fixed mail list not being cleared when starting a new game
• Fixed item swap to player inventory for stacked items on rightclick and by "loot all"-button
• Fixed bug in loner trait
• Fixed bug in tough trait
• Added slight offset to grenade explosions to prevent explosions inside ground to prevent grenades damage to be reduced by terrain
• Changes to terrain to prevent grenades from falling through ground on machines with low frame rates
• Fixed explosions not destroying armor correctly
Balancing Changes and Tweaks
• Added grenade launcher ammo to containers in some locations in the world
• Added grenade launcher ammo to the stock of some local traders
• Slightly decreased accuracy of snipers when prone
• Tweaked enemy attributes to adjust aim time in combat
• Tweaked enemy perception to accommodate introduction of Line of Sight
• Enemies drop the amount of ammo they have left in their weapon
• Enemy area defenders swap random positions to make the game less predictable in tactical mode (interval can be modified via templatesAIdescription.txt)
• Reduced chance of friendly fire between enemies
• State of tanks is stored outside of levels
• Destroyed tanks only respawn if the location still belongs to the enemy after 24 hours
• Location of Limited Edition DaHonko Flakes is now randomized
• NPC traders item list is sorted by item type
• Tweaks and improvements to pathfinding and navmesh calculation, mercs should not slow down in narrow passages anymore
• Tweaked damage done to vehicles by explosives making tanks harder to destroy with grenades alone
Localization
• Polish language files added
• Added missing texts for French
• Added polish translation for game launcher
Akkor marad az E5, ha az legalább a 3-4 éves (i)GMA-kon is elszaladgál és az IB mod-nak köszönhetõen már kevésbé bugzik.
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
http://www.kompletta.hu/ http://yanet.hu/
A halál csupán a kezdet...
A halál csupán a kezdet...
Vannak benne jó dolgok is 😊
"A Jagged Alliance: Back in Action valószínûsíthetõen egy jó játék, hiszen nem valószínû, hogy sokat ronthattak volna el az elõdökhöz képest."
Mindent elrontottak amit lehetett.
A halál csupán a kezdet...
a magyarítás portálon van fenn,lostprophet jóvoltából.
magyarítás
http://www.kompletta.hu/ http://yanet.hu/
Uninstall lett a vege. Azert kossz.
sok jatekidom van/volt benne.
Probaltam teljesen uj jatekot kezdeni, ugy a mentesek mennek. Ennyit a 1.11 javitasrol...abbahagytam a jatekot, amugy sem volt nagy game, az old ja2 volt a legjobb.
Sziasztok.
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
Ma felraktam az 1.11-t. Ma jatszottam vele, de csak a tegnapi elmenteseim vannak ott, de az sem mind. hiába mentek ma vele, csak a tegnapiakat latja. Mit tudok tenni?? Nem erdemes ujra jatszanom sem, mert nem maradnak meg a menteseim... 😞( wááá
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
A halál csupán a kezdet...
X-Com mikorfele jön ki, lehet már tudni?
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
Végre talán lesz egy rendes körökre osztott játékunk.
A Háború istene gy?löli a hezitálót.. "Every failed empire has a legion of elite warriors.."
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
A halál csupán a kezdet...
Puska ellen baltával, így is kemények.
A Háború istene gy?löli a hezitálót.. "Every failed empire has a legion of elite warriors.."
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
Asszem megy vissza Blue Dawn mod, remélem már van új patchel kompatibilis verzió...
Amiga 600GT QuadCore - WorkbenchHD 64bit - ThermalGive Titanium Edition - Commodore Extreme Graphics X69HD
