88244





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Magyar Rajongói Oldal



  • Endaer
    #67821
    Gordi, beszeltem Porthiossal, idemasolom a lenyeget:

    Porthios üzenete:
    well tell him if he has a problem talk to me
    Porthios üzenete:
    if he doesnt understand that we need space then sorry
    Porthios üzenete:
    cant hold a spot for inactive members
  • TruBy
    #67820
    Ultimate Evasion Enchant Add Attack: Atk Power is Increased
    Ultimate Evasion Enchant Add Rapid: Attack speed is increased
    Ultimate Evasion Enchant Recovery: The re-use time is decreased
    Ultimate Evasion Enchant Time: skill usage duration is increased

    O.o Atk speed es Atk power?
  • z0l3e
    #67819
    /offtopic

    Jeff Dunham - Achmed the Dead Terrorist

    http://www.youtube.com/watch?v=1uwOL4rB-go

    érdemes megnézni :D
  • Gordis2k
    #67818
    És Ez is az uj skill enchantok linket nem találtam:
    Hurricane Enchant Add Storm: The target is released with a certain probability
    Hurricane Enchant Cost: MP consumption is decreased
    Hurricane Enchant Weaken Wind: Target's wind resistance is weakened
    Hurricane Enchant Power: the power is increased
    Hydro Blast Enchant Cost: MP consumption is decreased
    Hydro Blast Enchant Attack Water: The water element is enchanted
    Hydro Blast Enchant Weaken Water: Target's water resistance is weakened
    Hydro Blast Enchant Power: the power is increased
    Ice Dagger Enchant Chance: The success rate is increased
    Ice Dagger Enchant Cost: MP consumption is decreased
    Ice Dagger Enchant Attack Water: The water element is enchanted
    Ice Dagger Enchant Power: the power is increased
    Judgment Enchant Add Critical: Critical attack rate of the target is decreased
    Judgment Enchant Cost: MP consumption is decreased
    Judgment Enchant Dark Attack: The dark element is enchanted
    Judgment Enchant Power: the power is increased
    Lightning Strike Enchant Chance: The success rate is increased
    Lightning Strike Enchant Cost: MP consumption is decreased
    Lightning Strike Enchant Power: the power is increased
    Lure Enchant Additional Attack: Range is increased, Physical attack is added
    Lure Enchant Add Speed: Skill's attack range is increased and speed of the target is decreased
    Lure Enchant Cost: skill's attack range is increased and MP consumption/re-use time is decreased
    Magical Backfire Enchant Add Mana: MP recovery rate is increased
    Magical Backfire Enchant Chance: The success rate is increased
    Magical Backfire Enchant Cost: MP consumption is decreased
    Major Group Heal Enchant Add Bleeding: Bleeding is stopped
    Major Group Heal Enchant Add Poison: Poison is neutralized
    Major Group Heal Enchant Cost: MP consumption is decreased
    Major Group Heal Enchant Power: Power is increased
    Mass Fear Enchant Add Attack: Magic attack is added
    Mass Fear Enchant Add Defense: P.Def of target is decreased
    Mass Fear Enchant Chance: The success rate is increased
    Mass Fear Enchant Cost: MP consumption is decreased
    Mass Gloom Enchant Add Attack: Magic attack is added
    Mass Gloom Enchant Chance: The success rate is increased
    Mass Gloom Enchant Cost: MP consumption is decreased
    Mass Shackling Enchant Add Attack: Physical attack is added
    Mass Shackling Enchant Add Defense: P.Def of target is decreased
    Mass Shackling Enchant Chance: The success rate is increased
    Mass Shackling Enchant Power: the power is increased
    Mass Slow Enchant Add Defense: P.Def of target is decreased
    Mass Slow Enchant Chance: The success rate is increased
    Mass Slow Enchant Cost: HP consumption is decreased
    Might of Heaven Enchant Cost: MP consumption is decreased
    Might of Heaven Enchant Holy Attack: The holy element is enchanted
    Might of Heaven Enchant Power: the power is increased
    Mighty Servitor Enchant Cost: MP consumption is decreased
    Mighty Servitor Enchant Time: the skill duration is increased
    Mortal Strike Enchant Add Critical: Critical power is increased
    Mortal Strike Enchant Add Critical: Critical rate is increased
    Mortal Strike Enchant Chance: The success rate is increased
    Mortal Strike Enchant Time: Duration is increased
    Power Break Enchant Add Attack: Physical attack is added
    Power Break Enchant Chance: The success rate is increased
    Power Break Enchant Cost: MP consumption is decreased
    Prayer Enchant Add Life: HP recovery rate is increased
    Prayer Enchant Add Mana: MP recovery rate is increased
    Prayer Enchant Cost: MP consumption is decreased
    Prayer Enchant Time: the skill duration is increased
    Prominence Enchant Add Burning: Temporarily causes the fire elemental damage on the target
    Prominence Enchant Cost: MP consumption is decreased
    Prominence Enchant Weaken Fire: Target's fire resistance is weakened
    Punch of Doom Enchant Cost: HP consumption is decreased
    Punch of Doom Enchant Attack Fire: The fire elemental is bestowed
    Punch of Doom Enchant Power: the power is increased
    Rain of Fire Enchant Add Burning: Temporarily keeps causing the fire elemental damage on the target
    Rain of Fire Enchant Cost: MP consumption is decreased
    Rain of Fire Enchant Attack Fire: The fire element is enchanted
    Rain of Fire Enchant Power: the power is increased
    Reflect Damage Enchant Add Defense: Shield P
    Reflect Damage Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Reflect Damage Enchant Cost: MP consumption is decreased
    Reflect Damage Enchant Time: the skill duration is increased
    Sacrifice Enchant Add Bleeding: Bleeding is stopped
    Sacrifice Enchant Add Poison: Poison is neutralized
    Sacrifice Enchant Cost: HP consumption is decreased
    Sacrifice Enchant Power: the power is increased
    Sanctuary Enchant Add Attack: Physical attack is added
    Sanctuary Enchant Add Critical: Critical attack success rate is increased
    Sanctuary Enchant Chance: the skill's success rate is increased
    Sanctuary Enchant Cost: MP consumption is decreased
    Sand Bomb Enchant Add Attack: Physical attack is added
    Sand Bomb Enchant Add Blind: The target is blinded
    Sand Bomb Enchant Chance: The success rate is increased
    Sand Bomb Enchant Cost: MP consumption is decreased
    Seal of Binding Enchant Add Attack: Magic attack is added
    Seal of Binding Enchant Chance: The success rate is increased
    Seal of Binding Enchant Cost: MP consumption is decreased
    Seal of Chaos Enchant Add Attack: Magic attack is added
    Seal of Chaos Enchant Chance: The success rate is increased
    Seal of Chaos Enchant Cost: MP consumption is decreased
    Seal of Scourge Enchant Add Attack: Magic attack is added
    Seal of Scourge Enchant Chance: The success rate is increased
    Seal of Scourge Enchant Cost: MP consumption is decreased
    Seal of Silence Enchant Add Mind: Magic P. Def of the target is decreased
    Seal of Silence Enchant Chance: The success rate is increased
    Seal of Silence Enchant Cost: MP consumption is decreased
    Seal of Slow Enchant Add Attack: Magic attack is added
    Seal of Slow Enchant Chance: The success rate is increased
    Seal of Slow Enchant Cost: MP consumption is decreased
    Seal of Suspension Enchant Add Attack: Magic attack is added
    Seal of Suspension Enchant Chance: The success rate is increased
    Seal of Suspension Enchant Cost: MP consumption is decreased
    Seal of Winter Enchant Add Attack: Magic attack is added
    Seal of Winter Enchant Add Defense: P. Def of the target is decreased
    Seal of Winter Enchant Chance: The success rate is increased
    Seal of Winter Enchant Cost: MP consumption is decreased
    Shackle Enchant Add Attack: Physical attack is added
    Shackle Enchant Add Defense: P
    Shackle Enchant Chance: The success rate is increased
    Shackle Enchant Power: the power is increased
    Shadow Flare Enchant Cost: MP consumption is decreased
    Shadow Flare Enchant Dark Attack: The dark element is enchanted
    Shadow Flare Enchant Power: the power is increased
    Shield Enchant Cost: MP consumption is decreased
    Shield Enchant Time: the skill duration is increased
    Shield Fortress Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
    Shield Fortress Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Shield Fortress Enchant Cost: MP consumption and one's current MP are decreased
    Shield Fortress Enchant Power: the power is increased
    Shield Mastery Enchant Additional Defense: Shield P. Def is increased
    Shield Mastery Enchant Additional Endurance: Defense power is occasionally increased when you are under attack
    Shield Stun Enchant Cost: MP consumption is decreased
    Shield Stun Enchant Weaken Earth: Target's earth resistance is weakened
    Shield Stun Enchant Weaken Fire: Target's fire resistance is weakened
    Shield Stun Enchant Weaken Water: Target's water resistance is weakened
    Shield Stun Enchant Weaken Wind: Target's wind resistance is weakened
    Shield Stun Enchant Recovery: The duration of the skill's re-use time is reduced
    Silence Enchant Add Mind: Magic P. Def of the target is decreased
    Silence Enchant Chance: The success rate is increased
    Silence Enchant Cost: MP consumption is decreased
    Slow Enchant Additional Avoid Knockdown: Target's evasion rate is decreased
    Slow Enchant Chance: The success rate is increased
    Slow Enchant Cost: MP consumption is decreased
    Snipe Enchant Add Counter: The urge to fight of the target that inflicts damage on you with a certain probability is decreased
    Snipe Enchant Cost: MP consumption/duration is decreased
    Snipe Enchant Power: the power is increased
    Solar Flare Enchant Cost: MP consumption is decreased
    Solar Flare Enchant Holy Attack: The holy element is enchanted
    Solar Flare Enchant Power: the power is increased
    Soul Breaker Enchant Add Defense: P.Def of target is decreased
    Soul Breaker Enchant Add Mind: Magic P. Def of the target is decreased
    Soul Breaker Enchant Chance: The success rate is increased
    Soul Breaker Enchant Cost: Power is increased, MP consumption is decreased
    Soul of Sagittarius Enchant Add Defense: P. Def is increased
    Soul of Sagittarius Enchant Add Endurance: Attack power is increased with a certain probability when you are under attack
    Soul of Sagittarius Enchant Cost: the HP consumption of one's skill is decreased
    Spoil Enchant Attack Earth: Earth element is enchanted
    Spoil Enchant Resist Earth: Earth resistance is increased
    Spoil Enchant Weaken Earth: Target's earth resistance is weakened
    Spoil Enchant Power: Atk. Spd is decreased
    Spoil Enchant Power: Possible to use debuff to reduce current HP and the success rate of debuff is increased
    Spoil Festival Enchant Attack Earth: Earth element is enchanted
    Spoil Festival Enchant Resist Earth: Earth resistance is increased
    Spoil Festival Enchant Weaken Earth: Target's earth resistance is weakened
    Spoil Festival Enchant Power: Atk. Spd is decreased
    Spoil Festival Enchant Power: Possible to use debuff to reduce current HP and the success rate of debuff is increased
    Sprint Enchant Add Dodge: Evasion rate is increased
    Sprint Enchant Add Freedom: The resistance to speed decreasing is increased
    Sprint Enchant Cost: MP consumption is decreased
    Sprint Enchant Time: the skill duration is increased
    Steal Essence Enchant Drain: The HP absorb rate is increased
    Steal Essence Enchant Cost: MP consumption is decreased
    Steal Essence Enchant Elemental Attack Fire: Enchants fire attack of oneself
    Steal Essence Enchant Power: the power is increased
    Sting Enchant Add Life: HP of the target is absorbed
    Sting Enchant Add Speed: Speed of the target is decreased
    Sting Enchant Chance: the skill's success rate is increased
    Sting Enchant Cost: MP consumption is decreased
    Stunning Shot Enchant Add Defense: P. Def of the target is decreased
    Stunning Shot Enchant Add Mind: Magic P. Def of the target is decreased
    Stunning Shot Enchant Chance: The success rate is increased
    Stunning Shot Enchant Cost: Power is increased, MP consumption is decreased
    Surrender To Earth Enchant Chance: Success rate is increased
    Surrender To Earth Enchant Cost: MP consumption is decreased
    Surrender To Earth Enchant Elemental Break Earth: Weakens target's earth resistance
    Surrender To Fire Enchant Chance: The success rate is increased
    Surrender To Fire Enchant Cost: MP consumption is decreased
    Surrender To Fire Enchant Elemental Break Fire: Weakens target's fire resistance
    Surrender To Poison Enchant Chance: The success rate is increased
    Surrender To Poison Enchant Cost: MP consumption is decreased
    Surrender To Poison Enchant Power: The effect is increased
    Surrender To Water Enchant Chance: The success rate is increased
    Surrender To Water Enchant Cost: MP consumption is decreased
    Surrender To Water Enchant Elemental Break Water: Weakens target's water resistance
    Surrender To Wind Enchant Chance: Success rate is increased
    Surrender To Wind Enchant Chance: Success rate is increased
    Surrender To Wind Enchant Elemental Weaken Wind: Decreases wind attack of the opponent
    Sweeper Enchant Resist Earth: Earth resistance is increased
    Sweeper Enchant Resist Fire: Fire resistance is increased
    Sweeper Enchant Resist Water: Water resistance is increased
    Sweeper Enchant Resist Wind: Wind resistance is increased
    Sweeper Enchant Power: Increased regeneration and a chance to absorb HP from a corpse
    Sweeper Enchant Power: Increased regeneration and a chance to absorb MP from a corpse
    Tempest Enchant Add Storm: The target is released with a certain probability
    Tempest Enchant Cost: MP consumption is decreased
    Tempest Enchant Attack Wind: The wind element is enchanted
    Tempest Enchant Power: the power is increased
    Tribunal Enchant Add Critical: Critical Attack power of the target is decreased
    Tribunal Enchant Cost: MP consumption is decreased
    Tribunal Enchant Holy Attack: The holy element is enchanted
    Tribunal Enchant Power: the power is increased
    Turn Undead Enchant Add Attack: Magic attack is added
    Turn Undead Enchant Cost: MP consumption is decreased
    Turn Undead Enchant Holy Attack: The holy element is enchanted
    Turn Undead Enchant Power: The effect is increased
    Ultimate Defense Enchant Decrease Penalty: Limited condition of skill is lessened
    Ultimate Defense Enchant Additional Counter: Adds a chance to cast Aggression on an enemy when attacked. The effect is increased
    Ultimate Defense Enchant Additional Endurance: Your defense power is increased with a certain probability when you are under attack/the effect is increased
    Ultimate Defense Enchant Recovery: The duration of the skill's re-use time is reduced but its effect is increased
    Ultimate Defense Enchant Time: skill usage duration/effect is increased
    Ultimate Evasion Enchant Add Attack: Atk Power is Increased
    Ultimate Evasion Enchant Add Rapid: Attack speed is increased
    Ultimate Evasion Enchant Recovery: The re-use time is decreased
    Ultimate Evasion Enchant Time: skill usage duration is increased
    Vampiric Claw Enchant Drain: The HP absorb rate is increased
    Vampiric Claw Enchant Cost: MP consumption is decreased
    Vampiric Claw Enchant Dark Attack: dark element is enchanted
    Vampiric Claw Enchant Power: the power is increased
    Vicious Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
    Vicious Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Vicious Stance Enchant Cost: MP consumption and one's current MP are decreased
    Vicious Stance Enchant Power: one's power is enhanced
    Wind Shackle Enchant Chance: The success rate is increased
    Wind Shackle Enchant Cost: MP consumption is decreased
    Wind Shackle Enchant Weaken Wind: Target's wind resistance is weakened
  • Gordis2k
    #67817
    Az uj skill enchantok:

    Aegis Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
    Aegis Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Aegis Stance Enchant Cost: Shield defense penalty is decreased
    Aggression Enchant Additional Defense: Your Shield P. Def. is increased
    Aggression Enchant Additional Speed: The target's Speed is decreased
    Aggression Enchant Cost: MP consumption is decreased
    Aggression Enchant Power: The power is increased
    Anchor Enchant Add Attack: Magic attack is added
    Anchor Enchant Chance: The success rate is increased
    Anchor Enchant Cost: MP consumption is decreased
    Aqua Splash Enchant Cost: MP consumption is decreased
    Aqua Splash Enchant Attack Water: The water element is enchanted
    Aqua Splash Enchant Power: the power is increased
    Arrest Enchant Add Attack: Physical attack is added
    Arrest Enchant Add Defense: P. Def of the target is decreased
    Arrest Enchant Chance: The success rate is increased
    Arrest Enchant Power: the power is increased
    Aura of Hate Enchant Additional Speed: The target's Speed is decreased
    Aura of Hate Enchant Additional Defense: Your Shield P. Def. is increased
    Aura of Hate Enchant Cost: MP consumption is decreased
    Aura of Hate Enchant Power: Power is increased
    Backstab Enchant Cost: MP consumption is decreased
    Backstab Enchant Attack Earth: The earth elemental is bestowed
    Backstab Enchant Attack Fire: The fire elemental is bestowed
    Backstab Enchant Attack Water: The water elemental is bestowed
    Backstab Enchant Attack Wind: The wind elemental is bestowed
    Backstab Enchant Power: the power is increased
    Banish Seraph Enchant Add Attack: Physical attack is added
    Banish Seraph Enchant Chance: The success rate is increased
    Banish Seraph Enchant Cost: MP consumption is decreased
    Banish Seraph Enchant Holy Attack: The dark element is enchanted
    Banish Undead Enchant Add Attack: Physical attack is added
    Banish Undead Enchant Chance: The success rate is increased
    Banish Undead Enchant Cost: MP consumption is decreased
    Banish Undead Enchant Holy Attack: The holy element is enchanted
    Battle Roar Enchant Additional Attack: Increases attack power
    Battle Roar Enchant Additional Defense: Increases P. Def
    Battle Roar Enchant Recovery: The duration of the skill's re-use time is reduced
    Blazing Circle Enchant Cost: MP consumption is decreased
    Blazing Circle Enchant Attack Fire: The fire element is enchanted
    Blazing Circle Enchant Power: the power is increased
    Blazing Skin Enchant Additional Defense: Your Shield P. Def. is increased
    Blazing Skin Enchant Cost: MP consumption is decreased
    Blazing Skin Enchant Resist Fire: Fire resistance is increased
    Blazing Skin Enchant Time: the skill duration is increased
    Body of Avatar Enchant Additional Defense: Your Shield P. Def. is increased
    Body of Avatar Enchant Add Life: HP recovery rate is increased
    Body of Avatar Enchant Add Mind: Magic P. Def is Increased
    Body of Avatar Enchant Cost: MP consumption is decreased
    Body of Avatar Enchant Time: the skill duration is increased
    Boost HP Enchant Add Brave: CP recovery rate is increased
    Boost HP Enchant Add Life: HP recovery rate is increased
    Boost HP Enchant Power: the power is increased
    Boost HP Enchant Power: Maximum CP is increased
    Burning Fist Enchant Cost: MP consumption is decreased
    Burning Fist Enchant Attack Fire: Enchants fire elemental
    Burning Fist Enchant Power: the power is increased
    Burst Shot Enchant Cost: MP consumption is decreased
    Burst Shot Enchant Elemental Attack Fire: The fire elemental is bestowed
    Burst Shot Enchant Power: the power is increased
    Chant of Life Enchant Add Resist Shock: The resistance to shock is increased
    Chant of Life Enchant Add Resist Sleep: The resistance to Sleep is increased
    Chant of Life Enchant Cost: MP consumption is decreased
    Chant of Life Enchant Power: the power is increased
    Concentration Enchant Cost: MP consumption is decreased
    Concentration Enchant Time: the skill duration is increased
    Cripple Enchant Add Attack: Attack power of the target is decreased
    Cripple Enchant Add Rapid: Attack speed of the target is decreased
    Cripple Enchant Chance: The success rate is increased
    Cripple Enchant Cost: MP consumption is decreased
    Critical Chance Enchant Add Endurance: Adds a chance to increase critical power when you are under attack
    Critical Chance Enchant Power: Effect is increased
    Critical Power Enchant Add Endurance: Critical rate is increased with a certain probability when you are under attack
    Critical Power Enchant Power: Power is increased
    Crush of Doom Enchant Cost: HP consumption is decreased
    Crush of Doom Enchant Attack Fire: The fire elemental is bestowed
    Crush of Doom Enchant Power: the power is increased
    Curse Gloom Enchant Chance: The success rate is increased
    Curse Gloom Enchant Cost: MP consumption is decreased
    Curse Gloom Enchant Additional Attack: Target can can be attacked with magic
    Curse: Weakness Enchant Add Defense: P. Def of the target is decreased
    Curse: Weakness Enchant Add Slow: Speed of the target is decreased
    Curse: Weakness Enchant Chance: the skill's success rate is increased
    Curse: Weakness Enchant Cost: MP consumption is decreased
    Deadly Blow Enchant Cost: MP consumption is decreased
    Deadly Blow Enchant Elemental Attack Earth: The earth elemental power is bestowed
    Deadly Blow Enchant Attack Fire: The fire elemental is bestowed
    Deadly Blow Enchant Attack Water: The water elemental is bestowed
    Deadly Blow Enchant Attack Wind: The wind elemental is bestowed
    Deadly Blow Enchant Power: the power is increased
    Death Spike Enchant Cost: MP consumption is decreased
    Death Spike Enchant Dark Attack: The dark element is enchanted
    Death Spike Enchant Power: Power is increased
    Deflect Arrow Enchant Add Defense: Shield P. Def is increased
    Deflect Arrow Enchant Add Endurance: Attack is increased with a certain probability when you are under attack
    Deflect Arrow Enchant Cost: MP consumption is decreased
    Deflect Arrow Enchant Time: the skill duration is increased
    Double Shot Enchant Cost: MP consumption is decreased
    Double Shot Enchant Attack Earth: The earth elemental is bestowed
    Double Shot Enchant Attack Fire: The fire elemental is bestowed
    Double Shot Enchant Attack Water: The water elemental is bestowed
    Double Shot Enchant Attack Wind: The wind elemental is bestowed
    Double Shot Enchant Power: the power is increased
    Elemental Heal Enchant Add Bleeding: Bleeding is stopped
    Elemental Heal Enchant Add Poison: Poison is neutralized
    Elemental Heal Enchant Cost: MP consumption is decreased
    Elemental Heal Enchant Power: the power is increased
    Fatal Counter Enchant Cost: MP consumption is decreased
    Fatal Counter Enchant Attack Earth: The earth elemental is bestowed
    Fatal Counter Enchant Attack Fire: The fire elemental is bestowed
    Fatal Counter Enchant Attack Water: The water elemental is bestowed
    Fatal Counter Enchant Attack Wind: The wind elemental is bestowed
    Fatal Counter Enchant Power: the power is increased
    Fatal Strike Enchant Cost: MP consumption is decreased
    Fatal Strike Enchant Attack Earth: The earth elemental is bestowed
    Fatal Strike Enchant Attack Fire: The fire elemental is bestowed
    Fatal Strike Enchant Attack Water: The water elemental is bestowed
    Fatal Strike Enchant Attack Wind: The wind elemental is bestowed
    Fatal Strike Enchant Power: the power is increased
    Fist Mastery Enchant Add Speed: Speed is increased
    Freezing Skin Enchant Add Defense: P. Def is increased
    Freezing Skin Enchant Cost: MP consumption is decreased
    Freezing Skin Enchant Resist Water: Water resistance is increased
    Freezing Skin Enchant Time: the skill duration is increased
    Freezing Strike Enchant Chance: The success rate is increased
    Freezing Strike Enchant Cost: MP consumption is decreased
    Freezing Strike Enchant Attack Water: The water element is enchanted
    Freezing Strike Enchant Power: the power is increased
    Frost Bolt Enchant Chance: The success rate is increased
    Frost Bolt Enchant Cost: MP consumption is decreased
    Frost Bolt Enchant Attack Water: The water element is enchanted
    Frost Bolt Enchant Power: the power is increased
    Frost Wall Enchant Add Freezing: Speed is decreased by freezing the target
    Frost Wall Enchant Cost: MP consumption is decreased
    Frost Wall Enchant Attack Water: The water element is enchanted
    Frost Wall Enchant Power: the power is increased
    Greater Battle Heal Enchant Cost: MP consumption is decreased
    Greater Battle Heal Enchant Power: the power is increased
    Greater Group Heal Enchant Add Fear: The resistance to fear is increased
    Greater Group Heal Enchant Add Paralyze: The resistance to paralyze is increased
    Greater Group Heal Enchant Cost: MP consumption is decreased
    Greater Group Heal Enchant Power: the power is increased
    Greater Heal Enchant Add Resist Hold: The resistance to magical hold is increased
    Greater Heal Enchant Add Resist Hold: The resistance to hold is increased
    Greater Heal Enchant Cost: MP consumption is decreased
    Greater Heal Enchant Power: the power is increased
    Guard Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
    Guard Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Guard Stance Enchant Cost: MP consumption and one's current MP are decreased
    Guard Stance Enchant Power: the power is increased
    Hammer Crush Enchant Chance: The success rate is increased
    Hammer Crush Enchant Cost: Power is increased, MP consumption is decreased
    Hammer Crush Enchant Attack Earth: The earth elemental is bestowed
    Hammer Crush Enchant Attack Fire: The fire elemental is bestowed
    Hammer Crush Enchant Attack Water: The water elemental is bestowed
    Hammer Crush Enchant Attack Wind: The wind elemental is bestowed
    Hamstring Enchant Add Attack: Physical attack is added
    Hamstring Enchant Chance: The success rate is increased
    Hamstring Enchant Cost: MP consumption is decreased
    Hex Enchant Add Attack: Physical attack is added
    Hex Enchant Chance: The success rate is increased
    Hex Enchant Cost: MP consumption is decreased
    Hold Undead Enchant Add Attack: Sacred elemental magic attack is added
    Hold Undead Enchant Chance: The success rate is increased
    Hold Undead Enchant Cost: MP consumption is decreased
    Holy Aura Enchant Additional Attack: Physical attack is added
    Holy Aura Enchant Additional Critical: Critical attack success rate is increased
    Holy Aura Enchant Chance: The success rate is increased
    Holy Aura Enchant Cost: MP consumption is decreased
    Holy Blessing Enchant Add Bleeding: Bleeding is stopped
    Holy Blessing Enchant Cost: MP consumption is decreased
    Holy Blessing Enchant Add Poison: Poison is neutralized
    Holy Blessing Enchant Power: the power is increased
    Holy Strike Enchant Add Shock: Has a chance to stun the target
    Holy Strike Enchant Cost: MP consumption is decreased
    Holy Strike Enchant Holy Attack: The holy element is enchanted
    Holy Strike Enchant Power: the power is increased
    Howl Enchant Add Speed: Speed of the target is decreased
    Howl Enchant Chance: The success rate is increased
    Howl Enchant Cost: MP consumption is decreased
  • Gordis2k
    #67816
    Szerintem meg megállás nélkül irtam alliban nem ártana néha ránézni a chatre AFK botozás közben. Ezenkivül irtam a fórumon!! De hadjuk már nem érdekel. Ja+ Fangdarral előte 3 nappal még MSNen is beszéltünk milyen jó ujra játszani...
  • ErrOrHUN
    #67815
    egy egyszerű "im back" topic és nem rúgnak ki. sztem lövése sem volt, hogy játszol-e vagy nem
  • Gordis2k
    #67814
    Igazad van kicsit ideges vagyok bocsánat.
  • solyomb
    #67813
    A kultúra csak úgy burjánzik egyesekben:/
  • Gordis2k
    #67812
    Teljesen igazad van! Akkor térjünk vissza arra miért rugtak ki épp mikor visszatértem és MINDEN!! nap játszottam? Hogy elbaszák a kedvem azért faszopok...
  • ErrOrHUN
    #67811
    mit védjen meg azon, aki átállt az ellenséghez? ez az amire azt mondják, árulás?
  • Gordis2k
    #67810
    Nagyon jól teszed Endaer véd is meg barát>ali.
  • Gordis2k
    #67809
    KIRUGTAK!!!!

    Fangdar megkerte CEt lépjen be velem és lépjen ki!! Ezt fang monda maga majd bocsánatot kért és közölte menyek Runába bevesznák... volt válasz is de eleget trágárkodtam mára... nem én nem álok át sose tenném mert én tudom honnan jöttem. És a multból igenis meg lehet élni!!! Kérdezd meg a Beatles tagjait esetleg Einstei utodait és még sorolhatnám neked reggelig! A történelem az élet tanitómestere. Igenis vissza kell tekinteni, hogy helyes döntéseket hoz a jövőben!
  • Endaer
    #67808
    Blahon is, klanforumon is az eltelt idoben en kialltam Bing-ert, fuggetlenul attol hogy most Catalystes lett. Meg mindig baratok vagyunk, es szerintem igy is marad. De Téged Shanway nem kirúgtak, hanem vki bent volt veled es kileptetett. Lattam a sajat szememmel. A jelszavad nem sokan tudtak, koztuk kell nezelodnod...
  • ErrOrHUN
    #67807
    hmm sztem nem mi mentünk cataba, hanem ők :D ők hoztak fel olyan indokokat, amikre az volt a reakció, hogy az elmúlt hónapokban nem sokat jártak kláneventekre. CE ritkán, vagy egyáltalán nem pvpzett, általában Cereal játszott vele. neked eszedbejutott már, hogy átmenj cataba? nekem még nem, és nem is fog
    pontosan ezért vagyok még mindig NVben, és ezért segítek akinek tudok, mert tudom honnan jöttem. jah és a kedvencem amit, mint Kispest szurkoló hosszú éveken át kaptam: "A múltból nem lehet megélni".
  • Gordis2k
    #67806
    Siege? Raid? Neked csukva a szemed?:) Mindegy kár bele menni hányingerem van azoktól akik elfelejték honnan jöttek...ne tartoz közéjük!! Attól mert a szüleid cask 20 éves korodig adtak meg mindent már rohadt semmirekellők?? Soroljak fel 40 nevet aki 10000ed anyit nem tett az alliért mint CE vagy akár én? Vagy az ICA 3 hónapja alakult?? HA??? 3 honapja alakult erre válaszolj?????? Akkor elmehetnek az anyukba amiért kirugtak...
  • ErrOrHUN
    #67805
    hát se Binget se Heisert nem láttam paganon kívül úgy 3 hónapja, kivéve mikor olimpiáztak. Klán szinten nulla aktivitással valóban nem csináltak mást, csak botoztak. Inkább az a gáz, hogy élvezték az általunk nyújtott védelmet paganban, pedig egy ideje készültek erre. Nem foglalkozom a dologgal, majd rádöbbenek, hogy nem jól döntöttek.
  • solyomb
    #67804
    Lassan már egy monikashowba is belefér a sztori
  • Gordis2k
    #67803
    Hozászolnék egy kicsit!!!!!!!!!

    Az ICA ugy ahogy van elmehet a kurva...ba leszophat az a sok tetves nagypfáju semmirekellő képmutató fassz. És még kedves voltam. Csak azért nem álok be a catalystbe mert azokat is utálom. És én nem vagyok képmutató. De azok a faszopó undorító, magamutogató férgek azt sem érdemlik meg, hogy emberszámba vegyem őket!!! Az egy dolog, hogy a faszfejek elfelejteték mit is tettem és tettek a magyarok anó a szar szétomló félbe lévő klánjukért!!! De azzal, hogy CE vel közölték nem tett semmit igy nem fog hiányozni 2x jobban felidegesítettek mint, hogy KIDOBTAK az icabol!! Ami szarásig van inaktív tagokkal de ENGEM kellet... és persze ismét jött a bocs jaj nem ugy jaj visszaveszünk jaj....hát anyád azt vedd vissza....
    Szal mindenki aki egy rossz szót szól barátomról CE ről az is bekaphatja!!! És az aki ugy tünteti fel a könyvér ment el AZ IS bekaphatja....
    ez a szemét faszopo szintén!! Akhi privát
  • GamerAdams007
    #67802
    Még nem, és PTS acc listát minden reggel 6:00-kor frissítik amcsi idő szerint, tehát nálunk elvileg délután 2-3 körül.
  • Symbiont
    #67801
    karikat még nem lőtték fel 78 ra, ugye?
  • Symbiont
    #67800
    aaa holnap delutan?:(((( akkor értem, nagyon köszi:/
  • Symbiont
    #67799
    storno...il be beenged, pts re nem akart beengedni, remélem mostmár be fog
  • GamerAdams007
    #67798
    Elvileg semmi. Ha PTS-re akarsz csatlakozni, akkor meg holnap délutánig.
  • Symbiont
    #67797
    fél órája reactiváltam az accom, kb mennyi idő kell, hogy ez eljusson a login serverig?
  • Endaer
    #67796
    Razival beszelgettem errol, had idezzem ot:

    "gondolkodtam a skacok indoklasain. Kicsit olyan volt, mint mikor bemesz az autokereskedesbe, es azt mondod.: "Nem tetszik ez a kocsi." "Es mi nem teccik benne?" "Az egesz feelingje meg az osszahtasa nem jo."
    Mert ha nem teccik a kocsi, akkor aszondom: "Hulyen nez ki az orra, ronda a hatso lampaja, ormotlan a visszapillantoja."
    De mikor valaki ugy fikaz valamit, hogy: "Mi nem tetszik?" Valasz: "Jaaaj, az egesz "szemlelete a klannak, meg az emberek ugy megvaltoztak."
    Tehat ez kb kutyara semmitmondo valasz/indoklas volt toluk.:P "
  • Padidiver
    #67795
    szerinted miért szeretném eladni az accot mert az mmokat hiába fejlesztik ha az emberek ugyan olyan hülyék maradnak....
    de őklegalább le tudták írni pontosan és értelmesen,őszintén mit akarnak és ez becsülendő
  • Endaer
    #67794
    Az tortent, hogy egy alvezer, es ket olyan ember aki sok klantarsat huzott fel noblessenek, atallt a Catalyst klanba, akik nekunk a egyetlen igazi rivalisaink. Nem loptak el semmit, se klantarstol, se klanwhbol. Szemely szerint nagyon becsultem CE-ben hogy meg az olympian se feedelte fel magat pedig mind a 8-9 ICAs noblesse sps account infojat tudta. Fair volt, csak megis elszomorito hogy atallt... A jelszavak megvaltoztatasa pedig csak a biztonsag kedveert kell, tudjatok - biztos ami biztos.
  • xt198
    #67793
    nemhiszem h. elloptak volna bármit is azt irták volna. csak annyi hogy egy őstag icás átállt a hülye catába és ica-n belül pár ember tudja pár ember accját, ezért kérték valszeg (amikor hero-t csinálnak vkiből akkor szokták ált.) de nyilván részletesebben/okosabban letudják írni ők, ha akarják.
  • molnarpe80
    #67792
    az off játékban meddig tart egy hero buff?
    mondjuk heroic miracle? pár perc átlagos 20 perc vagy 1 óra?
  • molnarpe80
    #67791
    mi történt srácok?
    valaki aki ismerte az account-jaitok jelszavait ellopta a cuccotok és átállt ellenséges klánba?
    vagy mi?
  • Sorbon
    #67790
    Lol megyek nézem ICA fórumot. mi az isten történt??? Ott az én sps-em ha kell Endaer...5 szint hiányzik a subnak!
  • Akhi
    #67789
    há lol buzd árulóóóó ,Kosz Endi az infot megvaltoztatam minden cuc megvan remelem gordinak is
  • mAilkaEVO3
    #67788
    LoL no comment ...
  • Endaer
    #67787
    Ilyen volt:




    Ilyen lett:



    Ezért vajon megérte neki?:



    Az MMO-k mindig ettol lesznek hervasztoak... az emberektol... :(
  • Endaer
    #67786
    Akhi, kerlek te is valtoztass jelszot, a tiedet is tudta CatherineEnvy. Hogy hogyan fogjuk ujra az sps herot megszerezni, nagyon jo kerdes, bar elvileg meg mindig van eleg sps noblessunk.
  • Endaer
    #67785
    Shanway, ALERT ALERT ALERT! CatherineEnvy atallt a Catalystba, mint Agnate es Heiser. Valtoztass jelszot, AZONNAL! Fang is erre ker.
  • Pride
    #67784
    Franzon
  • GibboRamone
    #67783
    pöpec ez a szélesvasznúúúúú!
  • GamerAdams007
    #67782
    Melyik szerveren vagY?