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Magyar Rajongói Oldal



  • Gordis2k
    #67818
    És Ez is az uj skill enchantok linket nem találtam:
    Hurricane Enchant Add Storm: The target is released with a certain probability
    Hurricane Enchant Cost: MP consumption is decreased
    Hurricane Enchant Weaken Wind: Target's wind resistance is weakened
    Hurricane Enchant Power: the power is increased
    Hydro Blast Enchant Cost: MP consumption is decreased
    Hydro Blast Enchant Attack Water: The water element is enchanted
    Hydro Blast Enchant Weaken Water: Target's water resistance is weakened
    Hydro Blast Enchant Power: the power is increased
    Ice Dagger Enchant Chance: The success rate is increased
    Ice Dagger Enchant Cost: MP consumption is decreased
    Ice Dagger Enchant Attack Water: The water element is enchanted
    Ice Dagger Enchant Power: the power is increased
    Judgment Enchant Add Critical: Critical attack rate of the target is decreased
    Judgment Enchant Cost: MP consumption is decreased
    Judgment Enchant Dark Attack: The dark element is enchanted
    Judgment Enchant Power: the power is increased
    Lightning Strike Enchant Chance: The success rate is increased
    Lightning Strike Enchant Cost: MP consumption is decreased
    Lightning Strike Enchant Power: the power is increased
    Lure Enchant Additional Attack: Range is increased, Physical attack is added
    Lure Enchant Add Speed: Skill's attack range is increased and speed of the target is decreased
    Lure Enchant Cost: skill's attack range is increased and MP consumption/re-use time is decreased
    Magical Backfire Enchant Add Mana: MP recovery rate is increased
    Magical Backfire Enchant Chance: The success rate is increased
    Magical Backfire Enchant Cost: MP consumption is decreased
    Major Group Heal Enchant Add Bleeding: Bleeding is stopped
    Major Group Heal Enchant Add Poison: Poison is neutralized
    Major Group Heal Enchant Cost: MP consumption is decreased
    Major Group Heal Enchant Power: Power is increased
    Mass Fear Enchant Add Attack: Magic attack is added
    Mass Fear Enchant Add Defense: P.Def of target is decreased
    Mass Fear Enchant Chance: The success rate is increased
    Mass Fear Enchant Cost: MP consumption is decreased
    Mass Gloom Enchant Add Attack: Magic attack is added
    Mass Gloom Enchant Chance: The success rate is increased
    Mass Gloom Enchant Cost: MP consumption is decreased
    Mass Shackling Enchant Add Attack: Physical attack is added
    Mass Shackling Enchant Add Defense: P.Def of target is decreased
    Mass Shackling Enchant Chance: The success rate is increased
    Mass Shackling Enchant Power: the power is increased
    Mass Slow Enchant Add Defense: P.Def of target is decreased
    Mass Slow Enchant Chance: The success rate is increased
    Mass Slow Enchant Cost: HP consumption is decreased
    Might of Heaven Enchant Cost: MP consumption is decreased
    Might of Heaven Enchant Holy Attack: The holy element is enchanted
    Might of Heaven Enchant Power: the power is increased
    Mighty Servitor Enchant Cost: MP consumption is decreased
    Mighty Servitor Enchant Time: the skill duration is increased
    Mortal Strike Enchant Add Critical: Critical power is increased
    Mortal Strike Enchant Add Critical: Critical rate is increased
    Mortal Strike Enchant Chance: The success rate is increased
    Mortal Strike Enchant Time: Duration is increased
    Power Break Enchant Add Attack: Physical attack is added
    Power Break Enchant Chance: The success rate is increased
    Power Break Enchant Cost: MP consumption is decreased
    Prayer Enchant Add Life: HP recovery rate is increased
    Prayer Enchant Add Mana: MP recovery rate is increased
    Prayer Enchant Cost: MP consumption is decreased
    Prayer Enchant Time: the skill duration is increased
    Prominence Enchant Add Burning: Temporarily causes the fire elemental damage on the target
    Prominence Enchant Cost: MP consumption is decreased
    Prominence Enchant Weaken Fire: Target's fire resistance is weakened
    Punch of Doom Enchant Cost: HP consumption is decreased
    Punch of Doom Enchant Attack Fire: The fire elemental is bestowed
    Punch of Doom Enchant Power: the power is increased
    Rain of Fire Enchant Add Burning: Temporarily keeps causing the fire elemental damage on the target
    Rain of Fire Enchant Cost: MP consumption is decreased
    Rain of Fire Enchant Attack Fire: The fire element is enchanted
    Rain of Fire Enchant Power: the power is increased
    Reflect Damage Enchant Add Defense: Shield P
    Reflect Damage Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Reflect Damage Enchant Cost: MP consumption is decreased
    Reflect Damage Enchant Time: the skill duration is increased
    Sacrifice Enchant Add Bleeding: Bleeding is stopped
    Sacrifice Enchant Add Poison: Poison is neutralized
    Sacrifice Enchant Cost: HP consumption is decreased
    Sacrifice Enchant Power: the power is increased
    Sanctuary Enchant Add Attack: Physical attack is added
    Sanctuary Enchant Add Critical: Critical attack success rate is increased
    Sanctuary Enchant Chance: the skill's success rate is increased
    Sanctuary Enchant Cost: MP consumption is decreased
    Sand Bomb Enchant Add Attack: Physical attack is added
    Sand Bomb Enchant Add Blind: The target is blinded
    Sand Bomb Enchant Chance: The success rate is increased
    Sand Bomb Enchant Cost: MP consumption is decreased
    Seal of Binding Enchant Add Attack: Magic attack is added
    Seal of Binding Enchant Chance: The success rate is increased
    Seal of Binding Enchant Cost: MP consumption is decreased
    Seal of Chaos Enchant Add Attack: Magic attack is added
    Seal of Chaos Enchant Chance: The success rate is increased
    Seal of Chaos Enchant Cost: MP consumption is decreased
    Seal of Scourge Enchant Add Attack: Magic attack is added
    Seal of Scourge Enchant Chance: The success rate is increased
    Seal of Scourge Enchant Cost: MP consumption is decreased
    Seal of Silence Enchant Add Mind: Magic P. Def of the target is decreased
    Seal of Silence Enchant Chance: The success rate is increased
    Seal of Silence Enchant Cost: MP consumption is decreased
    Seal of Slow Enchant Add Attack: Magic attack is added
    Seal of Slow Enchant Chance: The success rate is increased
    Seal of Slow Enchant Cost: MP consumption is decreased
    Seal of Suspension Enchant Add Attack: Magic attack is added
    Seal of Suspension Enchant Chance: The success rate is increased
    Seal of Suspension Enchant Cost: MP consumption is decreased
    Seal of Winter Enchant Add Attack: Magic attack is added
    Seal of Winter Enchant Add Defense: P. Def of the target is decreased
    Seal of Winter Enchant Chance: The success rate is increased
    Seal of Winter Enchant Cost: MP consumption is decreased
    Shackle Enchant Add Attack: Physical attack is added
    Shackle Enchant Add Defense: P
    Shackle Enchant Chance: The success rate is increased
    Shackle Enchant Power: the power is increased
    Shadow Flare Enchant Cost: MP consumption is decreased
    Shadow Flare Enchant Dark Attack: The dark element is enchanted
    Shadow Flare Enchant Power: the power is increased
    Shield Enchant Cost: MP consumption is decreased
    Shield Enchant Time: the skill duration is increased
    Shield Fortress Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
    Shield Fortress Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Shield Fortress Enchant Cost: MP consumption and one's current MP are decreased
    Shield Fortress Enchant Power: the power is increased
    Shield Mastery Enchant Additional Defense: Shield P. Def is increased
    Shield Mastery Enchant Additional Endurance: Defense power is occasionally increased when you are under attack
    Shield Stun Enchant Cost: MP consumption is decreased
    Shield Stun Enchant Weaken Earth: Target's earth resistance is weakened
    Shield Stun Enchant Weaken Fire: Target's fire resistance is weakened
    Shield Stun Enchant Weaken Water: Target's water resistance is weakened
    Shield Stun Enchant Weaken Wind: Target's wind resistance is weakened
    Shield Stun Enchant Recovery: The duration of the skill's re-use time is reduced
    Silence Enchant Add Mind: Magic P. Def of the target is decreased
    Silence Enchant Chance: The success rate is increased
    Silence Enchant Cost: MP consumption is decreased
    Slow Enchant Additional Avoid Knockdown: Target's evasion rate is decreased
    Slow Enchant Chance: The success rate is increased
    Slow Enchant Cost: MP consumption is decreased
    Snipe Enchant Add Counter: The urge to fight of the target that inflicts damage on you with a certain probability is decreased
    Snipe Enchant Cost: MP consumption/duration is decreased
    Snipe Enchant Power: the power is increased
    Solar Flare Enchant Cost: MP consumption is decreased
    Solar Flare Enchant Holy Attack: The holy element is enchanted
    Solar Flare Enchant Power: the power is increased
    Soul Breaker Enchant Add Defense: P.Def of target is decreased
    Soul Breaker Enchant Add Mind: Magic P. Def of the target is decreased
    Soul Breaker Enchant Chance: The success rate is increased
    Soul Breaker Enchant Cost: Power is increased, MP consumption is decreased
    Soul of Sagittarius Enchant Add Defense: P. Def is increased
    Soul of Sagittarius Enchant Add Endurance: Attack power is increased with a certain probability when you are under attack
    Soul of Sagittarius Enchant Cost: the HP consumption of one's skill is decreased
    Spoil Enchant Attack Earth: Earth element is enchanted
    Spoil Enchant Resist Earth: Earth resistance is increased
    Spoil Enchant Weaken Earth: Target's earth resistance is weakened
    Spoil Enchant Power: Atk. Spd is decreased
    Spoil Enchant Power: Possible to use debuff to reduce current HP and the success rate of debuff is increased
    Spoil Festival Enchant Attack Earth: Earth element is enchanted
    Spoil Festival Enchant Resist Earth: Earth resistance is increased
    Spoil Festival Enchant Weaken Earth: Target's earth resistance is weakened
    Spoil Festival Enchant Power: Atk. Spd is decreased
    Spoil Festival Enchant Power: Possible to use debuff to reduce current HP and the success rate of debuff is increased
    Sprint Enchant Add Dodge: Evasion rate is increased
    Sprint Enchant Add Freedom: The resistance to speed decreasing is increased
    Sprint Enchant Cost: MP consumption is decreased
    Sprint Enchant Time: the skill duration is increased
    Steal Essence Enchant Drain: The HP absorb rate is increased
    Steal Essence Enchant Cost: MP consumption is decreased
    Steal Essence Enchant Elemental Attack Fire: Enchants fire attack of oneself
    Steal Essence Enchant Power: the power is increased
    Sting Enchant Add Life: HP of the target is absorbed
    Sting Enchant Add Speed: Speed of the target is decreased
    Sting Enchant Chance: the skill's success rate is increased
    Sting Enchant Cost: MP consumption is decreased
    Stunning Shot Enchant Add Defense: P. Def of the target is decreased
    Stunning Shot Enchant Add Mind: Magic P. Def of the target is decreased
    Stunning Shot Enchant Chance: The success rate is increased
    Stunning Shot Enchant Cost: Power is increased, MP consumption is decreased
    Surrender To Earth Enchant Chance: Success rate is increased
    Surrender To Earth Enchant Cost: MP consumption is decreased
    Surrender To Earth Enchant Elemental Break Earth: Weakens target's earth resistance
    Surrender To Fire Enchant Chance: The success rate is increased
    Surrender To Fire Enchant Cost: MP consumption is decreased
    Surrender To Fire Enchant Elemental Break Fire: Weakens target's fire resistance
    Surrender To Poison Enchant Chance: The success rate is increased
    Surrender To Poison Enchant Cost: MP consumption is decreased
    Surrender To Poison Enchant Power: The effect is increased
    Surrender To Water Enchant Chance: The success rate is increased
    Surrender To Water Enchant Cost: MP consumption is decreased
    Surrender To Water Enchant Elemental Break Water: Weakens target's water resistance
    Surrender To Wind Enchant Chance: Success rate is increased
    Surrender To Wind Enchant Chance: Success rate is increased
    Surrender To Wind Enchant Elemental Weaken Wind: Decreases wind attack of the opponent
    Sweeper Enchant Resist Earth: Earth resistance is increased
    Sweeper Enchant Resist Fire: Fire resistance is increased
    Sweeper Enchant Resist Water: Water resistance is increased
    Sweeper Enchant Resist Wind: Wind resistance is increased
    Sweeper Enchant Power: Increased regeneration and a chance to absorb HP from a corpse
    Sweeper Enchant Power: Increased regeneration and a chance to absorb MP from a corpse
    Tempest Enchant Add Storm: The target is released with a certain probability
    Tempest Enchant Cost: MP consumption is decreased
    Tempest Enchant Attack Wind: The wind element is enchanted
    Tempest Enchant Power: the power is increased
    Tribunal Enchant Add Critical: Critical Attack power of the target is decreased
    Tribunal Enchant Cost: MP consumption is decreased
    Tribunal Enchant Holy Attack: The holy element is enchanted
    Tribunal Enchant Power: the power is increased
    Turn Undead Enchant Add Attack: Magic attack is added
    Turn Undead Enchant Cost: MP consumption is decreased
    Turn Undead Enchant Holy Attack: The holy element is enchanted
    Turn Undead Enchant Power: The effect is increased
    Ultimate Defense Enchant Decrease Penalty: Limited condition of skill is lessened
    Ultimate Defense Enchant Additional Counter: Adds a chance to cast Aggression on an enemy when attacked. The effect is increased
    Ultimate Defense Enchant Additional Endurance: Your defense power is increased with a certain probability when you are under attack/the effect is increased
    Ultimate Defense Enchant Recovery: The duration of the skill's re-use time is reduced but its effect is increased
    Ultimate Defense Enchant Time: skill usage duration/effect is increased
    Ultimate Evasion Enchant Add Attack: Atk Power is Increased
    Ultimate Evasion Enchant Add Rapid: Attack speed is increased
    Ultimate Evasion Enchant Recovery: The re-use time is decreased
    Ultimate Evasion Enchant Time: skill usage duration is increased
    Vampiric Claw Enchant Drain: The HP absorb rate is increased
    Vampiric Claw Enchant Cost: MP consumption is decreased
    Vampiric Claw Enchant Dark Attack: dark element is enchanted
    Vampiric Claw Enchant Power: the power is increased
    Vicious Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
    Vicious Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
    Vicious Stance Enchant Cost: MP consumption and one's current MP are decreased
    Vicious Stance Enchant Power: one's power is enhanced
    Wind Shackle Enchant Chance: The success rate is increased
    Wind Shackle Enchant Cost: MP consumption is decreased
    Wind Shackle Enchant Weaken Wind: Target's wind resistance is weakened