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  • Bandee
    #3767
    AMD Athlon XP 1700+(1466) @ 2200+(1803)
    256 DDR 320Mhz
    ATi Radeon 9000Pro (308/285)
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    DISPLAY
    Platform SAPPHIRE RADEON 9000 ATLANTIS PRO (Omega 2.5.82)
    CPU Optimization D3D Pure Hardware T&L
    Width 1024
    Height 768
    Depth 32 bit
    Z-Buffering 24 bit
    Texture Format Compressed
    Buffering Double
    Refresh Rate Default
    FSAA Mode None

    OPTIONS
    Show Title Screens Yes
    Continuous Benchmark No
    Benchmark Run Count 1
    Demo Sounds Enabled Yes
    Continuous Demo No
    Game Sound Effects Enabled Yes
    Game Music Enabled Yes
    Game Detail Level Low

    RESULTS
    3DMark Score 8152
    Game 1 - Car Chase - Low Detail 111.4 fps
    Game 1 - Car Chase - High Detail 52.2 fps
    Game 2 - Dragothic - Low Detail 128.4 fps
    Game 2 - Dragothic - High Detail 69.6 fps
    Game 3 - Lobby - Low Detail 124.9 fps
    Game 3 - Lobby - High Detail 59.9 fps
    Game 4 - Nature 43.6 fps
    Fill Rate (Single-Texturing) 705.4 MTexels/s
    Fill Rate (Multi-Texturing) 1223.1 MTexels/s
    High Polygon Count (1 Light) 24.2 MTriangles/s
    High Polygon Count (8 Lights) 5.6 MTriangles/s
    Environment Bump Mapping 157.3 fps
    DOT3 Bump Mapping 87.1 fps
    Vertex Shader 85.9 fps
    Pixel Shader 122.6 fps
    Advanced Pixel Shader 96.4 fps
    Point Sprites 19.5 MSprites/s