Teszt eredmények különbözö konfigokon, és tapasztalatok
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#3767
AMD Athlon XP 1700+(1466) @ 2200+(1803)
256 DDR 320Mhz
ATi Radeon 9000Pro (308/285)
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DISPLAY
Platform SAPPHIRE RADEON 9000 ATLANTIS PRO (Omega 2.5.82)
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate Default
FSAA Mode None
OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 8152
Game 1 - Car Chase - Low Detail 111.4 fps
Game 1 - Car Chase - High Detail 52.2 fps
Game 2 - Dragothic - Low Detail 128.4 fps
Game 2 - Dragothic - High Detail 69.6 fps
Game 3 - Lobby - Low Detail 124.9 fps
Game 3 - Lobby - High Detail 59.9 fps
Game 4 - Nature 43.6 fps
Fill Rate (Single-Texturing) 705.4 MTexels/s
Fill Rate (Multi-Texturing) 1223.1 MTexels/s
High Polygon Count (1 Light) 24.2 MTriangles/s
High Polygon Count (8 Lights) 5.6 MTriangles/s
Environment Bump Mapping 157.3 fps
DOT3 Bump Mapping 87.1 fps
Vertex Shader 85.9 fps
Pixel Shader 122.6 fps
Advanced Pixel Shader 96.4 fps
Point Sprites 19.5 MSprites/s