Max Payne
  • PyRex
    #109
    Nemtom, nalam ennyi a 3D MARK, pedig messze nincs 1400-as P4-em meg GF3-am:

    Project Name Tbird 933 (7x133) MHz, 256MB, GF2 GTS overclocked: 230/355, Detonator 12.90

    Operating System Microsoft Windows ME
    DirectX Version 8.00

    Mobo Manufacturer
    Mobo Model 8363-686A(KT7,KT7A,KT7A-RAID,KT7E)

    CPU AMD Athlon(tm) Processor 932 Mhz
    FSB 133 MHz

    3D Accelerator NVIDIA GeForce2 GTS/GeForce2 Pro
    Graphics Chipset NVIDIA GeForce2 GTS/Pro
    Driver Version 4.13.01.1290
    Video Memory 32 MB

    Resolution 1024x768 32bit
    Texture Format Compressed
    FSAA Disabled
    Z-Buffer Depth 24bit
    Frame Buffer Double
    Rendering Pipeline D3D Hardware T&L

    3DMark Result 3390 3D marks

    Game 1 Car Chase - Low Detail 61.9 FPS
    Game 1 Car Chase - High Detail 22.6 FPS
    Game 2 Dragothic - Low Detail 55.3 FPS
    Game 2 Dragothic - High Detail 22.4 FPS
    Game 3 Lobby - Low Detail 66.3 FPS
    Game 3 Lobby - High Detail 32.7 FPS
    Game 4 Nature N/A FPS

    Fill Rate (Single-Texturing) 276.9 MTexels/s
    Fill Rate (Multi-Texturing) 527.7 MTexels/s

    High Polygon Count (1 light) 17.5 MTriangles/s
    High Polygon Count (8 lights) 3.4 MTriangles/s

    Environment Bump Mapping N/A FPS
    DOT3 Bump Mapping 44.3 FPS

    Vertex Shader Speed 37.4 FPS
    Pixel Shader Speed N/A FPS
    Point Sprite Speed 7.9 MSprites/s

    Szerintem a 3390 nem szar. Ha a lobby-t nezem, akkor high detailben is megvan a 32fps atlagban, de nem muszaly mindent maxra rakni. Vagy leveszem 800-ra a felbontast.

    PyRex