Max Payne
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#109
Nemtom, nalam ennyi a 3D MARK, pedig messze nincs 1400-as P4-em meg GF3-am:
Project Name Tbird 933 (7x133) MHz, 256MB, GF2 GTS overclocked: 230/355, Detonator 12.90
Operating System Microsoft Windows ME
DirectX Version 8.00
Mobo Manufacturer
Mobo Model 8363-686A(KT7,KT7A,KT7A-RAID,KT7E)
CPU AMD Athlon(tm) Processor 932 Mhz
FSB 133 MHz
3D Accelerator NVIDIA GeForce2 GTS/GeForce2 Pro
Graphics Chipset NVIDIA GeForce2 GTS/Pro
Driver Version 4.13.01.1290
Video Memory 32 MB
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Hardware T&L
3DMark Result 3390 3D marks
Game 1 Car Chase - Low Detail 61.9 FPS
Game 1 Car Chase - High Detail 22.6 FPS
Game 2 Dragothic - Low Detail 55.3 FPS
Game 2 Dragothic - High Detail 22.4 FPS
Game 3 Lobby - Low Detail 66.3 FPS
Game 3 Lobby - High Detail 32.7 FPS
Game 4 Nature N/A FPS
Fill Rate (Single-Texturing) 276.9 MTexels/s
Fill Rate (Multi-Texturing) 527.7 MTexels/s
High Polygon Count (1 light) 17.5 MTriangles/s
High Polygon Count (8 lights) 3.4 MTriangles/s
Environment Bump Mapping N/A FPS
DOT3 Bump Mapping 44.3 FPS
Vertex Shader Speed 37.4 FPS
Pixel Shader Speed N/A FPS
Point Sprite Speed 7.9 MSprites/s
Szerintem a 3390 nem szar. Ha a lobby-t nezem, akkor high detailben is megvan a 32fps atlagban, de nem muszaly mindent maxra rakni. Vagy leveszem 800-ra a felbontast.
PyRex