• Lynx_TWL
    #2989
    - BETA PATCH 308
    --------------------------------------------------------------------------

    2003-APR-16

    Undocumented Bug Fixes:

    - Mountain Giants now correctly require the 'Hardened Skin' upgrade to
    gain the benefits of the 'Hardened Skin' ability.

    Undocumented Improvements:

    - Several units/heroes have improved media (Sound or art or both)

    Item Changes:

    - Town Portal range to include units to teleport increased to 1100 from 900.
    - Scroll of Speed duration increased to 10 seconds from 7 seconds.
    - Clarity Potion cost reduced to 70 from 80.
    - Healing Salve cost reduced to 100 from 125.

    Changes to Neutral Buildings, Units and Heroes:

    - Neutral heroes now require an Altar to be purchased.
    - Death Coil now heals Pit Lords while Holy Light harms them.
    - Pit Lord speed increased to 300 from 270.
    - Black Arrow minions once again improve with the level of the skill. For
    each level gained, Minions gain 30% hitpoints and slight amounts of
    damage.
    - Tornado has been reworked. It now creates a controllable unit that does
    extreme damage to nearby buildings, light damage to buildings in the
    general vicinity, slows units by a large amount, and tosses nearby units
    and heroes up into the air randomly. Note that the spell is still a
    channel spell.
    - Drunken Haze duration reduced to 12 seconds at all levels.

    Undead Changes:

    - Destroyers are now magic immune.
    - Destroyer damage decreased to 1d4 + 20 from 1d5 + 24.
    - Orb of Annihilation now adds 20 bonus damage up from 12 bonus damage.
    - Obsidian Statue mana pool increased to 600, up from 400, and Obsidian
    Statue starting mana is now 400, up from 100.
    - Obsidian Statue mana regeneration increased to 3/sec from 2/sec.
    - Essence of Blight and Spirit Touch now cost less mana when less targets
    are available. 5 or more targets: 10 mana; 4 targets - 8 mana; 3 targets
    - 6 mana, etc. Currently, these abilities show up as "2" mana, but this
    is a bug which will be fixed soon.
    - Essence of Blight now heals 12 hitpoints per casting, up from 10.
    - Cannibalize on the Abomination now heals 15 hp/sec, up from 10 hp/sec,
    and heals a maximum of 495 hitpoints, up from 330.
    - Spiked Carapace armor bonus now 3/5/7 up from 2/4/6.
    - Impale cooldown reduced to 9 seconds from 11 seconds.
    - Death Pact can now be used on invulnerable units.

    Human Changes:

    - Spell Breakers are now 3 food.
    - Spell Breaker cost increased to 215/30 from 155/20.
    - Spell Breaker damage increased to 1d3 + 12 from 1d2 + 8.
    - Spell Breaker feedback now deals 20 damage to units, and 7 damage to
    heroes (assuming they have mana to feedback).
    - Arcane Tower feedback now deals 24 points of damage to units and 12
    damage to heroes (assuming they have mana to feedback).
    - Polymorph no longer affects summoned units.
    - Aerial Shackles now deals 20 damage / sec, up from 10 damage / sec.
    - Town Hall cost increased to 385/205 from 385/185.
    - Banish duration vs heroes is now 5/7/9 by level, up from 5/6/7.
    Banish cooldown is 10 (for reference)
    - Mana Siphon now costs 10 mana down from 25.
    - Mana Siphon duration and cooldown reduced to 6 from 8, but rate of
    drain increased by roughly 20% at all levels.
    - Phoenixes now lose 25 hitpoints per second, up from 10.
    - Frag Shards now deals 25% more bonus damage than it did previously.
    Note that this bonus damage is only effective against unarmored and
    normal armor units.
    - Gyrocopters now move at speed 400 up from 350.

    Night Elf Changes:

    - Taunt radius reduced to 450 from 500.
    - Rejuvenation can now be cast on units at full health.
    - Dryad hitpoints increased to 435 from 380.
    - Fan of Knives damage cap reduced to 350/675/950 from 400/750/1075.
    - Fan of Knives mana cost reduced to 100 from 110.

    Orc Changes:

    - Lightning shield range increased to 600 from 500.
    - Hex no longer affects summoned units.
    - Hex cost reduced to 70 from 75.
    - Spirit Link now affects 4 targets, up from 3.
    - Researching the Berserker Strength upgrade now requires a
    Stronghold instead of a Fortress.
    - Berserker Strength cost reduced to 50/150 down from 50/200.
    - Troll Berserker hitpoints increased to 450, up from 425.
    - A bug which was reducing the effectiveness of Burning Oil has been
    fixed.

    Other:

    - Upgraded casters properly get the +30% mana regen boost that was put
    in several patches ago. Up until this patch, casters only got +30%
    mana regen to base regen, which ended up being only +15% when fully
    upgraded.
    - Splash damage units that get a "MISS!" from Curse, Evasion or Drunken
    Haze, now deal ½ damage to targets. Previously, they dealt full damage.
    - Gargantuan Sea Turtle hitpoints increased to 1250 from 1000.