Egosoft X4
  • Jóózsf István #2927
    Version 3.00 Beta 10 (392337) - 2020-03-26
    1.3 GB!!!!!!!

    SPOILER! Kattints ide a szöveg elolvasásához!

    [Beta 10] Added sound effect when setting missions to active.
    [Beta 10] Added icon distinguishing ware filters from text searches in map.
    [Beta 10] Changed timeline Encyclopedia entries to remain known across different games.
    [Beta 10] Improved behaviour of undocking ships waiting for the player to get off to proceed if told to do so.
    [Beta 10] Improved escort behaviour for fleet subordinates with assignment Interception (new feature in 3.00).
    [Beta 10] Improved layout of various menus in ultra-wide resolutions.
    [Beta 10] Improved performance in Accepted Missions menu with many missions.
    [Beta 10] Fixed inability to send ships to attack capital ships or stations in other sectors (problem introduced in 3.00).
    [Beta 10] Fixed speed matching not working correctly when selected from the interact menu (problem introduced in 3.00).
    [Beta 10] Fixed throttle being reset when turning off speed matching (problem introduced in 3.00).
    [Beta 10] Fixed target monitor occasionally getting stuck.
    [Beta 10] Fixed fleet subordinates assigned to Intercept attacking station-based mass-traffic ships on sight.
    [Beta 10] Fixed Muon Charger doing full damage even if not fully charged.
    [Beta 10] Fixed crew sometimes bailing with every bullet hit.
    [Beta 10] Fixed ships sometimes getting stuck after undocking.
    [Beta 10] Fixed pirates pretending to be ships on ventures.
    [Beta 10] Fixed being able to hire pilots with unintentionally high skill ratings.
    [Beta 10] Fixed ship crews not gaining experience for opening lockboxes in low attention.
    [Beta 10] Fixed player-owned Builder ships not being selectable if missing funds.
    [Beta 10] Fixed being able to hire enemy Builder ships.
    [Beta 10] Fixed mission target highlighting in the elevator menu (problem introduced in 3.00).
    [Beta 10] Fixed several cases of missing mission target element.
    [Beta 10] Fixed cases where the interaction text shown in crosshair did not match available actions.
    [Beta 10] Fixed missing Initialising message when using quick-load.
    [Beta 10] Fixed wrong missile capacity calculation when upgrading ships with destroyed missile turrets.
    [Beta 10] Fixed menu crash when switching the selected object in the Loadout Info tab of the map (problem introduced in 3.00).
    [Beta 10] Fixed menu crash when firing crew from the Crew Info menu (problem introduced in 3.00).
    [Beta 10] Fixed stuck menu when promoting crew-member to captain (problem introduced in 3.00).
    [Beta 10] Fixed station module custom loadout presets not being able to be applied twice in a row.
    [Beta 10] Fixed turret mod slots not available after looking at paint mods (new feature in 3.00).
    [Beta 10] Fixed mission description text line spacing in certain resolutions and UI scales (problem introduced in 3.00).
    [Beta 10] Fixed UI shaking when in first person.
    [Beta 10] Fixed missing sound for hints (problem introduced in 3.00).