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  • grebber
    #94
    Update v 1.3 overview:
    General performance and optimization improvements
    Added a setting to turn OFF Camera Motion Blur
    Additional mouse improvements
    Fixed various issues related to user interface
    Fixed various issues related to the Option menu
    Fixed various issues related to multiple monitors

    Update 1.3 notes:

    Options
    Added a setting to turn OFF Camera Motion Blur
    Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs
    Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen
    Fixed a bug where "Adaptive Resolution" was incorrectly set to "Manual"
    Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting "No"
    Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made
    Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz
    Fixed a bug where pressing "No" in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again

    Display / Monitor
    Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default
    Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios
    Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors.
    Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode
    Set default value for Resolution Scaling Quality to "Quality"
    Rendering / Performance
    Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow
    FPS limiter set to 60 FPS by default
    Adjusted Shadow Quality settings – “High” setting and below have a more significant visual and performance adjustment
    Reduced performance impact of transparent surfaces & VFX
    Mouse
    Fixed a bug impacting mouse movement speed
    Known Issues
    Switching off the V-Sync a second time sets the FPS Limiter to 30 instead of 60 by default
    Changing the settings from TXAA to FXAA and not applying the change sets the TXAA Sharpness to 1 instead of its previous value
    Disconnecting and reconnecting a controller during gameplay may cause the controls to become locked
    ----->Alt-tabbing or pressing the Xbox button on the controller should return controls
    The game crashes to desktop when loading into gameplay on a Phenom II processor
    ----->Phenom II processors are currently not supported
    Adaptive Resolution can get stuck at -1 when restoring video settings
    ----->Changing the V-Sync option will allow the Adaptive Resolution slider to move again