Realms of Arkania: Blade of Destiny
  • Montanosz
    #20
    Preliminary Plan for Patches 1.14 - 1.21
    We skipped Version 1.13 for organisational reasons.

    This is a PRELIMINARY Plan for the coming Weeks. As we still have some additional Problems to tackle (eg. Stability) and this also includes planing
    for gamescom 2013 in Cologne, it is likely that there will be changes and shiftings.

    _________________________________________________


    Plan for Patch 1.14 - August 9th 2013
    Focus: Magic (new Spells)

    Fixes:

    - Remove run motion blur
    - Fix stopping fights and undying opponents
    - Fix missing Spell scrollbar
    - Fix arena stone_bigroom_2
    - Fix Final fight black magician's ruins

    New:

    - Summon Spirits
    - Skelettarius
    - Witch's Knot
    - Karnifilo Fury
    - Improved Item images
    - First Wand Enchantment
    - Second Wand Enchantment
    - Third Wand Enchantment
    - Forth Wand Enchantment

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    Plan for Patch 1.15 - August 12th 2013
    Focus: User Interface and Quests

    Fixes:

    - Opponent Names sometimes not visible
    - Quests: Update Old Bailey (Levels 3-5)
    - Fight-Messages extremely small
    - Escape-Menu when in Character Generator Mode
    - Delay on successful ranged attack message

    New:

    - Illnesses
    - Change Character Portrait and Name after Generation
    - Camp: Use Talents

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    Plan for Patch 1.16 - August 14th 2013
    Focus: Bugfixes

    - Fixing known problems
    - Rebalancing
    - Missrolls
    - Improve Fight Messages (more Feedback)
    - Fix Ork Champion (Endbattle)
    - Fix Extro
    - Statuschanges outside of Battles
    - Ask if the rations found when hunting shall be kept

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    Plan for Patch 1.17 - August 16th 2013
    Focus: Fight and Magic

    - Add Goblins
    - Add Sabretooth tigers
    - Add Lion
    - Call Crows
    - Helter-Skelter
    - Harmless Looks
    - Improve Battle sounds

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    Plan for Patch 1.18 - August 19th 2013
    Focus: Alchemy

    - Recipes
    - Ingredients

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    Plan for Patch 1.19 - August 29th 2013
    Focus: UI and Fixes

    - Fix Old Bailey
    - Fix Dragoncave Heshthot Trigger
    - Fix Spidercave Altar
    - Fix Black magician's Ruins final Chest
    - Add close for inflaming
    - Make additional Items edible
    - Doubleclick to exit

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    Plan for Patch 1.20 - September 5th 2013, 8pm GMT+2
    Focus: UI and Fixes

    - Kill-Cam as an option
    - Questbook Notes separated
    - Minimap: Hide unknown Quest Targets
    - Endless Talk with honest Jorge
    - ST-Belt Bonus after transfer to other character
    - Talent usage, heal wounds

    _________________________________________________


    Plan for Patch 1.21 - September 10th 2013
    Focus: Rituals

    - Dagger Rituals for Druids
    - Broom Rituals for Witches


    //

    Patch 1.14 - August 10th, 2013

    - Reactivated Postprocessing Effects on fantastic quality and reasonable effects on other qualities
    - Made Motion Blur deactivated
    - Item-Images update
    - X at timberbox
    - Character Generator: Changed Song

    - Honest Jorge fixed (incl. item sale)
    - Fights fixed
    - Fight: Lockups should be fixed

    - Final Fight black magician’s ruin Mappiece fixed
    - First Staff Enchantment
    - Second Staff Enchantment
    - Third Staff Enchantment
    - Forth Staff Enchantment
    - Attributo activated

    - Negative Attributes rule fixed
    - Two handed weapons (Battleaxe, spears, staffs) fixed
    - Inventory: Stacking broken Items fix
    - Level Up fix (when drunk)
    - Tavern, drinking and leaving dialog fix
    - Stone arenas fixed
    - Armor and Weapon Information (Trader) by tooltip

    - Battle UI fix (NPC portrait)
    - Battle UI sorting update
    - Battle Menu fix
    - Battleturn more speed