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SlickAdam #36437 Dynamic Difficulty (a Guide-bol):
Metal Gear Solid V employs a dynamic difficulty system, where your
individual actions and play style can lead to subtle but functionally
significant changes in the challenges you face. Favor headshots, and
enemies will more regularly wear helmets; infiltrate via undefended routes
whenever possible, and guards may lay minefields at critical points on
base perimeters. Use of gas and smoke begets the provisioning of gas
masks; twilight incursions will cause commanders to equip sentries with
night-vision goggles; lethal force could lead you to encounter foes clad in
body armor. In short, the A.I. opponents that you face continually adapt
and evolve in response to your actions.