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  • PiszkosFred
    #16165
    For all weapons, light and heavy attack damage scales based on Max Stamina and the weapon damage stat.

    Abilities that come from weapon skill lines scale their damage/healing based on the weapon damage(!!!) stat; abilities that come from non-weapon skill lines scale their damage/healing based on the Spell Damage stat. So, for example, your “Crystal Shard” spell causes more damage when you equip a ring that buffs Spell Damage and your “Grand Healing” ability heals for more when you upgrade your restoration staff.

    Additionally, abilities that cost Magicka scale their damage/healing based of the Max Magicka stat; abilities that cost Stamina scale their damage/healing based off the Max Stamina stat. So, for example, the “Silver Bolts” ability causes more damage when you spend a point in Stamina and the “Healing Ritual” ability heals for more when you spend a point in Magicka.