Stratégia és Taktika a Dominanciáért, Víz felett és alatt.
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#2
Key features:
-Two campaign modes, telling a narrative from Russian and NATO sides
-On-line play through LAN as well as over the Internet
-Enormous area of game play space, with over 35 million square km of open sea and coast line
-Extreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strike
-Vertical game play, from orbit aerial units to the bottom of the ocean floor using a seamless zoomable map of the entire North Atlantic Ocean
-Detection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rather than head on tactical battle
-Great detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparalelled level of individual detail
-Realistic weather model, with real world implications for tactical and strategical deployment of resources at hand
-Real world units, with all major powers surface, subsurface and aerial units, both contemporarry in service, as well as experimental and on the drawing board