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A játékkal kapcsolatos linkek:
Steam műhely I blog.scssoft.com I eurotrucksimulator2.com I scssoft.com I HunTruckers© ETS2-ATS fb csoport I envsimstudio.blogspot.hu

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  • Szabi #37210
    1.9.13s


    javítás lista a korábbi frissítésekről
    SPOILER! Kattints ide a szöveg elolvasásához!
    Build 1.9.2:
    AI: Fixed possible hang
    AI: Fixed possible crash

    Build 1.9.3:
    AI: Improved detection of successful overtaking
    AI: Prevents vehicles from accelerating when the player is overtaking them in wrong way lane
    AI: Increased priority for crashed vehicles
    AI: Improved safety checks
    AI: Increased minimal allowed spawn distance from dangerous actors
    Physics: Fixed traffic trailer which could be frozen in crashed state
    Fixed mirrors in truck dealer
    Additional information added to message box asking about use of controller for mouse emulation (not localized yet)
    The selection of controllers used for UI control is reset by launching the game in the safe mode.


    Build 1.9.4
    Added UI to controller options screen allowing to change speed of the virtual cursor and reset selection of the controllers used for ui control.
    possible crash
    Improved error messages related to some data errors (prefabs, models, definition of vehicle wheel).
    Improved game resistance to some data errors (material/look count mismatch between pmg and pmd).
    Increased maximal size of the log file to 1MB
    AI: Fixed navigation curves on some prefabs (height, priority, blinders)
    Updated localization



    Build 1.9.5

    AI: Fixed incorrect interiors in UK traffic
    AI: Tweaked spawn rates
    Fixed possible non-functional handling of menu entry (e.g. esc) when input wizard assigned it also to controller which was later removed.
    Updated defaults for the Xbox 360 controller in the input wizard to provide a better initial experience.
    Updated localization


    Build 1.9.6
    AI: Fixed speeding
    AI: Fixed detection of wrong way lanes on prefabs in some cases
    AI: Fixed speed camera check
    Fixed handling of zero sized railings, buildings and short roads which could cause problems after map rebuild.
    The wrong way offense is reported only while the vehicle is moving
    Fixed blinker flag on Poland tollgate
    Fixed floating navigation points on some prefabs
    Updated localization


    Build 1.9.8

    AI: Fixed waiting for high priority actor
    AI: Reduced probability of usage of low probability navigation curves
    AI: Limited speed around railroad crossings
    AI: Improved behavior of truck with trailers
    Prevented engine stall in some situations
    Editor: New "Follow road dir" flag for signs. It orients the sign along the underlying road and moves it when the road moves.
    Reduced memory consumption when Asian character sets are not used
    Fixed navigation curves on some prefabs
    Updated localization



    Build 1.9.10

    AI: Improved spawning
    AI: Improved overtaking
    AI: Increased patience factor for trucks with trailers
    AI: Improved handling of acceleration
    AI: Improved handling of movement in the wrong way lane
    AI: Fixed oncoming vehicles not blinking at player with high beams on at high speeds
    AI: Improved obstacle avoidance handling near semaphores and stoppers
    AI: Fixed handling of non-symmetric roads
    AI: Fixed dynamic items being considered wrong way in some cases
    AI: Vehicles with high safety factor use lights even if they are not mandatory in the country
    AI: Improved zip lane merging
    AI: Fixed handling of the horn
    Added customized semaphore behavior for several countries
    Improved physics handling for traffic and parked vehicles
    Streamline: Fixed jittering of wipers
    Fixed default value of g_developer cvar.
    Editor: Support for default prefab signs



    Build 1.9.11
    AI: Fixed wrong way offense being reported incorrectly in some cases
    AI: Increased yield time so that it doesn't occur too often
    AI: Force the vehicle to stop if obstacle is too close
    Fixed some floating curves
    Added semaphore profiles for gas stations


    Build 1.9.12
    AI: Smoother lane merging
    AI: Decreased safe speed around dangerous actors
    AI: Improved reviving in collision situation
    AI: Fixed possible crash with more complex prefab/road setups on modded maps.
    Modified roundabout curves to not use 3. and 4. exits when driving on outer lanes
    Fixed possible infinite loop when converting old roundabout prefabs.