• Szabi #5323
    April 22 – Monaco:
    – Corrected transparent/invisible building just before entering Casino Square.
    – AIW work to help AI negotiate the harbor chicane better
    – Added under horizon shadow caster to try to prevent shadows “hovering” at low sun angles*
    – Refined HDR/Bloom profile*
    – Texture refinements to work better with HDR*
    – Clean-up of various minor visual items*


    April 22 – Belgium:
    – AIW work to prevent AI from crashing out as much at various locations around the track
    – Added under horizon shadow caster to try to prevent shadows “hovering” at low sun angles*
    – Refined HDR/Bloom profile*
    – Texture refinements to work better with HDR*
    – Clean-up of various minor visual items*


    April 22 – Brianza:
    – Added under horizon shadow caster to try to prevent shadows “hovering” at low sun angles*
    – Refined HDR/Bloom profile*
    – Texture refinements to work better with HDR*
    – Clean-up of various minor visual items*
    * = Done to all three tracks.


    April 22 – Historics (1960′s GP) cars:
    - Added and adjusted new wear (abrasion and degradation) parameters.
    - Added and adjusted to suit new engine model.
    - Minor adjustments to tyre heating and cooling properties.
    - Minor suspension tweaks.
    - Various adjustments to AI.
    - Cam and mirror pos tweaks to all cars.
    - Mirrors now working properly.
    - Fixed many graphical seams.
    - Fixed some texture mapping and material settings.
    - And many other small tweaks.


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