MechWarrior Online
  • Fenrir
    #580
    Version 0.2.0
    -------------
    Balance
    - Can now use cbill transfer manager while inside a vehicle
    - Reduced NARC lock on range from 1000m to 800m.
    - Owens now has C3 on all variants.
    - Owens now have MASC on B and C variants.
    - Warhammer speed has been increased slightly.
    - Increased refire rate on SRMs.
    - Increased refire rate on StreakSRMs.
    - Increased LBX5/10 damage.
    - Increased price of most ammo types.
    - Decreased MASC speed increase from 50% to 40%.
    - Tweaked control performance of all aerospace.
    - Greatly increased AC/RAC damage against BA and aerospace.
    - Slightly increased spread on RAC2/5s.
    - Increased RAC overheat time.
    - Rebalanced Rank salaries including starting salary.
    - Rebalanced accleration factors on mechs.
    - Increased height threshold for applying fall animations on mechs.
    - Firebomb and TBolt reload times greatly increased.
    - Decreased gauss damage agaisnt aerospace, to prevent guarenteed one shot kills.
    - Increased damage and heat of Clan ERPPC.
    - Increased speed on both Sulla and Shiva.
    - Updated Warhammer configurations.
    - Updated Puma configuration.
    - Updated Hawkmoth configurations.
    - Updated Shiva C configuration.

    Bug Fixes
    - Stumps on destructible trees are now destructible.
    - BA flamer now functions correctly.
    - LRM/Streak offsets are now applied when unlocked or guided by tag/narc.
    - Reticule targeting now reliable.
    - Calliope turrets now properly fire all visual effects on remote clients.
    - Fixed multiple ammo reload bugs.
    - Laser orientation on remote clients fixed. Vehicle TAG laser now works as intended.
    - Tracers orientation on remote clients fixed.
    - Missle trails now align to physics direction correctly.
    - Fixed ghost MASC sounds on cougar.
    - LRMs now adjust descend distance based on height to target.
    - Ejector seat is now one shot for both original owner and thieves.
    - Mechs do not instantly stop on ejection anymore.
    - Joystick x-axis now properly supported.
    - Joystick sliders now properly supported.
    - Joystick POV switches now properly supported.
    - Joystick throttle on mechs now behaves sanely.
    - New joystick commands for each axis 'raw' and 'invraw' to send joystick commands without sensitivity.
    - When using a joystick, game writes Joystick.cfg file to active profile.
    - New min and max variables per joystick axis that allow users to map custom ranges into -1.0 to 1.0 range.
    - Fixed corruption of vehicle hud when hitting ESC to go to the main menu.

    New Features
    - Cheat protection system added.
    - Current release uses new installer.
    - Prices on all vehicles are now calculated based on chasis, equipment, weapons, and armor.
    - C3 computers will now chain together to give even more range.
    - Main menu now displays mod version.
    - Directional indicator on hud for nearest tag/narc.
    - Terrain intelligent bomb sight.
    - LongTom projection system.
    - Improvements to aerospace controls to allow both percision and speed.
    - Rank/Score/Income now scales with how many players are on the server.
    - Manpack PPC now has some serious kick to it.
    - Lock on cone reduced.
    - Lock on timer added which allows you to break line of sight for a short period of time.
    - Friendly NARCs and TAGs now show up on the radar/map.
    - Added command invertMousePitch to invert pitch on aerospace in game.
    - Added analog control of leg turning for relevant devices.
    - Added more formal support for gamepads like the xbox360 controller.
    - Default actionmap includes mapped functionos for gamepads.
    - VTOL booster now angled to move player forward in most situations.

    New Content
    - Added Osiris to Inner Sphere mechs.
    - Added Novacat to Clan mechs.
    - Added Thanatos to Inner Sphere mechs.
    - Added APC.
    - Added Longtom to Innersphere tanks.
    - Added MRM20, MRM30, MRM40 missile launchers.
    - Added laser based anti-missle system.
    - Added Frostbite map.
    - Updated Extremity.
    - Updated Clearcut.
    - Updated Inferno.
    - Updated Sandblasted.
    - New RAC5 sound.
    - New RAC2 sound.
    - New sounds for Sulla.
    - New nuke particle effect.

    Optimizations
    - Performance optimizations on desturctible trees.
    - Optimized server performance on laser guided missiles.
    - Optimized server performance on explosions.
    - Optimized server performance on vehicle flamers.
    - Optimized RAC sound channel usage.
    - Optimized LBL sound channel usage.
    - Various map optimizations.

    Known Issues:
    - Inferno currently has a misplaced killzone at 500 m height which kills VTOL pilots