Brink - FPS a Bethesda Softworks közreműködésében
  • Nagylaci
    #465
    Új frissítés érhető el a Brink -hez. Tartarlma:

    A new update for the PC version of Brink is now available, bringing with it a stack of fixes and improvements. Among the big ticket items in this update are a reworked server browser, a fix for the font corruption issue, better server performance, and the recently announced balance tweaks.

    As before, all you have to do to download the update is sign into your Steam account (and ensure it's not in offline mode). A new version of the standalone dedicated server is available, as well - we recommend updating your server at the earliest convenience if you haven't already.

    The full list of improvements and fixes in this update is available after the break.

    General

    Fixed font corruption issue
    Removed look-at code when throwing items to team mates
    Fixed players getting stuck if they attempted to deploy mid-mantle
    Fixed multiple clicks being played when player jumps in multiplayer
    Mines are now visible to spectators
    Added support for minimizing the game when running in windowed mode
    net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements
    Cheat-protected several potentially exploitable cvars
    Removed some old, unused cvars
    Added unsupported auto-save backup system for advanced users
    Can read backup saves by setting "save_readFile" to the desired save

    User Interface

    Revamped the server browser
    Server browser filters are now remembered between sessions
    Server browser now auto-refreshes the currently selected server
    Ping is now displayed numerically on the scoreboard
    Map loading screen now displays server name and IP
    Tweaked UI flow when joining a match via Steam
    Fixed exploit that allowed players to use locked customization items
    Fixed issue when listening to one audio log but highlighting another
    Fixed connecting to servers with '-' in their names

    Balance

    Tweaked objective times on several maps
    Increased the time it takes Engineers to remove a Hackbox
    Increased XP given for completing Primary Objectives
    Reduced the duration of Adrenaline buff

    Dedicated Servers

    Fixed several dedicated server crashes
    Improved messaging for unexpected server shutdowns
    Reduced warning spam in dedicated server console
    Increased default net_serverSnapshotDelay to 3 (from 1)
    Lowers bandwidth and CPU usage by sending fewer snapshots each seconds; can be changed by server admins