• IMYke2.0.0.0
    #307247
    Egy MOD, amire DarkSector Isti gyakorlatilag egész életében vágyott, csak még nem tudott róla

    "Sekiro Boss Rush Mod Gets Right Down to Business"

    "Sekiro: Shadows Die Twice modder thefifthmatt has flexed his creative muscle to bring the Sekiro Boss Rush Mod to life, allowing players to finally challenge all of the game’s bosses uninhibited.

    As the name suggests, the Boss Rush Mod allows players to tackle all of Sekiro’s taxing bosses without needing to go through hordes of pesky enemies beforehand. Challenging the bosses is not the only thing the mod allows as it also grants players a slew of convenient gameplay changes.

    The impressive list of changes, skips, and conveniences introduced by the mod:

    Warping
    From the Dilapidated Temple Sculptor’s Idol, you can select any boss and be transported straight to that fight. If you are victorious, you can continue to any other undefeated boss or go back to Dilapidated Temple. Bosses can be replayed infinitely. If you die in a fight, the fight will restart. The Homeward Idol animation has been made a lot faster (as in the Faster Homeward Idol mod) so that you can either escape back to the temple or restart the fight.

    Warping to a boss puts you directly in their arena, no cutscenes required. The arenas are meant to be hermetic, because the rest of the game world interferes with the mod in various ways. This means that fog gates remain up, doors remain closed, and so on. If you do find a means of escape let me know!

    Gourds and health refill automatically when warping from one boss to the next. Spirit Emblem refills require a visit back to Dilapidated Temple.

    Rewards
    For all bosses, the first time you defeat them you get a bulging coin purse (1000 sen) and their memory, and the first time you defeat them charmless with Bell Demon you get a heavy coin purse (500 sen). On first and repeat fights you will get XP. Bosses may also unlock shop items.

    See below for a full listing of the current rewards and shop contents. You can get to full healing and prayer beads over the course of a run without the challenge modifiers if you don’t lose money on death, but not enough to invest heavily in prosthetics or consumables. With challenge modifiers, you can get everything.

    Mechanics
    The mod streamlines many game mechanics, limiting the game to boss arenas and the Dilapidated Temple. The idol replaces game NPCs, letting you upgrade your prosthetics, healing gourd, resurrection nodes, and manage Kuro’s charm and the Bell Demon. Note that going charmless will apply to all future playthroughs, so if you are a speedrunner you may want to back up your save file just in case.

    NG+ also works. The shop will exclude most items you have already bought – just don’t buy any extra Gourd Seeds or Prayer Beads if you’re already at max gourd or vitality because you won’t be able to use them.

    Dragonrot is present but it currently doesn’t do much. It is much more trouble than it’s worth to patch out the first warp back to the temple, but it shouldn’t be an issue after that.

    Here is a list of just some of the small conveniences added:
    – Skip the Ashina Reservoir tutorial segment
    – Item pickups and drops do not pause the game
    – No in-game tutorial popups
    – No cutscene on first death
    – No slow-walk areas
    – Exchange multiple gourd seeds and multiple prayer necklaces at once
    – Sold out items are removed from the shop.

    The PC mod can be downloaded from the Nexus Mods website – Sekiro: Shadows Die Twice is already available on the PlayStation 4, Xbox One and PC via Steam.
    "

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