• sirdond
    #7723
    "We have a huge and talented QA department just for purposes like these, yes, but it's still no comparison to thousands and thousands of players hammering the system. We can run simulations to see what breaks just from over-crowding, but it's ultimately no comparison to real players testing the system.

    But we also do want player feedback on systems and how the game feels and plays for the content that's available. The first few hours are the most crucial for any game, so we definitely want to make sure we get them right.

    [b]This will be the most limited beta[b] in recent memory, and because of of how new the back end is, we expect it to be the most unstable as well."
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