• ProGabe #5685
    "Bashiok: They seem to indicate, in an unnecessarily blurry way, that spell effects should change depending on the environment. Which is a really odd and unnecessary direction. They also seem to indicate that Diablo games do not have bright/flashy/glowing weapons, armor, enemies, or spell effects to help differentiate things on-screen, that each environment should be a brown mess and spells are indistinguishable from the background. I can only assume they did not play Diablo II."

    sok f*sz megint nem bír magával, beleköt minden szarba, képeket elemezget, stb