• WagnerUr
    #1372
    Hurrá.

    Changelog 1.4

    For points marked with *) game has to be started from the beginning: Main Menu ->Start New Game.
    Using save games will disable patch functionality for those points and may lead to unexpected results.

    Balancing:

    *) - Monsters strength and HP rebalanced
    *) - Bandits strength rebalanced
    *) - Bows strength rebalanced
    *) - Melee combat weapons rebalanced
    *) - Traps rebalanced
    *) - Magic rebalanced
    *) - Skills rebalanced
    *) - Skill requirements rebalanced
    *) - Equipment requirements rebalanced
    *) - Weight rebalanced
    *) - Objects stacking rebalanced
    *) - fighting from horse - not so powerful
    *) - Immunity added to some enemies (e.g. skeletons are immune for piercing and slashing, fire dragons are immune to Fire)

    New features:

    - Faster graphic rendering on nVidia Graphic Cards.
    - Moving/selling multiple objects - with Left Ctrl pressed.
    - Vit., Str., Dex., Willp. - timed potion effect displayed in inventory.
    - Inventory space increased.
    - New graphic settings added DOF, Horizon, water reflections, hit info, player info
    - Bow auto aiming option added
    - Magic aiming cursor visible even if attacking spell is not highlighted
    *) - Killing NPCs inside houses - invisible for other NPCs
    *) - 4 new armour sets added.
    *) - More Animals in villages (hens, ducks, gooses).
    *) - Magic shop near first teleport in Komorin.
    *) - Brotherhood shop at Vesit Delurna Coral.

    Fixed bugs:

    *) - Soulpatcher gives more points than you actually have - fixed.
    *) - Quest with Nellor - fixed
    *) - Fariel is dying killed by spider.
    *) - Death strike skill fixed.
    *) - Guards harassing player after paying one of them with 30% - fixed
    *) - torches stacking
    - Many clipping bugs on various maps - fixed.
    - Disarming arrow - crash - fixed
    - Not working heavy maces -fixed
    - Bombs explosions - fixed
    - Horse behaviour - improved
    - screens zooms while upgrading a skill
    - game crash when buying spell card magic hammer and trying to add it directly to my active spell.
    - If you set the spell bar focus to a defensive spell you can't use a hotkey of any offensive spell that needs a target because the char doesn't aim (and all the spells will hit the floor). It would be good if the cross-hair is always visible