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  • Breki33
    #8867
    Latest version: Game Graphic Studio 5.10.1

    If you can't download directly, try from my website HERE.


    Haven't tried it, but it should work. I've added:

    - Support for PES5 (PS2) and WE9UE (PSP)
    - The possibility to manually select the interlace method used (*)
    - An option in the Modify Reserved Space screen that "minimizes" the reserved space used
    - A few touches here and there...

    Notes:

    - (*) The PSP version, apart from a bit different afs format, features a new kind of interlace method for the textures (not all though). I'm not sure i'm doing it right for very small textures (those 8x8 grass textures, for example), but it seems to work fine for everything else. Given a .bin file it's impossible to tell whether it belongs to the PS2 or the PSP version (which means it's impossible to tell which kind of interlace method it uses), so i've included a few checkers that allow you to choose the right format whenever you want.



    - Also the PSP version has A LOT of wasted space. It's probably due to the way the PSP reads the UMD discs, to do it faster. But it's not useful when playing from the memory stick, so i've added that option to "minimize" the reserved space used in the afs files. You can use this option with any version you want (for example, to make a rip of the PS2 version after having increased its size for inserting some textures of kits).



    - I'll work on the PC and Xbox versions as soon as they come out (i know it's not currently compatible with the PC demo, but let's wait for the final version...)

    - As i said before, i haven't tried it (not for PES5 neither for WE9UE), so use it at your own risk... :lol:


    Cheers! :cheers