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#7366
Latest version: Game Graphic Studio 5.8.12
If you can't download directly, try from my website HERE.
What's new in version 5.8.12:
- Not a big update really. Just noticed some people were trying really hard to change the palettes in flag files, and after a few tries i got absolutely bored of the editor showing back the first textures each time the palette changed. So i made it to update the textures with each shared-palette change (like before), but keeping the current textures view...
- Also previous version could give some little errors with the latest textures of we9 flag files (the newer one shouldn't).
- Kits remain encrypted... :(
\\:o/
What's new in version 5.8.10:
- Fixed a bug that made the first textures of the stadiums in we9 (grass textures) look messed, and that also could give some problems when trying to replace them.
- Fixed a bug that made some textures save bad in .png format (for example, the small flags -22x15-).
- Added support for new .AFL files. This means that when an AFS doesn't include its file names descriptors, the program will look for the appropiate .AFL file in the "dat" folder and show the names found in it. I've included a first-step WE90_TEXT.AFL file in this version to show you how it works, but you can hex-edit it very easily and give it the names you want. It's useful, for example, if you wanna edit only stadiums: just type in the AFS "Search file" text box the word "stadium", press intro and keep on pressing F3 until you get to the stadium you want.
Of course, you can share your modified WE9_0TEXT.AFL files over the net and replace the one included in this version (which is just an example)... :)
- Some files (like kits) ARE still non-editable... :(
I've also added the possibility to open individual graphic files...
...and a couple of new search and display options.
Plz read the Readme.txt included for more info about the tool (not much more though, sorry ^___^)
Have a nice edition... ;)







