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Plata #49183 Trafalgar Command Juggernaut [T6]
At the apex of tensions between the United Federation of Planets and the Klingon Empire in 2290, Starfleet commissioned the Trafalgar-class Command Juggernaut to be the apex of Federation tactical command capability. These ships were meant to be a direct answer to the massive D-9 class Battlecruiser, and a replacement to the aging Atlas-class dreadnoughts fielded in the 2260s. Starfleet originally ordered six Trafalgars, but only the prototype was built before the Khitomer Accords made them obsolete. Now, Starfleet is reviving these long-lost juggernauts to answer a new threat. Across space, time and even multiple realities, the Trafalgar stands ready to do its duty.
Capable of entering the fight and acting as a central hub for the fleet, the Trafalgar’s updated design defines the nature of the ship and the innate lance designed to strike hard, to neutralize the larger threats so the surrounding fleet can act more freely.
This starship features a Commander Tactical / Command specialist seat and a Lieutenant Commander Universal / Pilot specialist seat.
Ship Details:
Tier: 6
Faction: Any
Required Rank: Must Complete the Tutorial
Hull Modifier: 1.45
Shield Modifier: 1.2
Fore Weapons: 5
Aft Weapons: 3
Device Slots: 3
Bridge Officer Stations:
1x Commander Tactical / Command
1x Lt Commander Universal / Pilot
1x Lt Commander Engineering
1x Lieutenant Science
1x Ensign Universal
Consoles: 5 Tactical, 4 Engineering, 2 Science (scales with level)
Base Turn Rate: 9
Impulse Modifier: 0.17
Inertia: 60
+15 Weapon Power +5 Engine Power
Can Equip Dual Cannons
"Inspiration" Ship Mechanic
Cruiser Command Array
Command – Strategic Maneuvering
Command – Shield Frequency Modulation
Command – Weapon System Efficiency
Console – Universal – Spirit of Sacrifice
Innate Lance - Impact Strike Lance
Starship Mastery Package (Juggernaut)
Devastating Weaponry (+Critical Chance)
Enhanced Weapon Banks (+Critical Severity)
Rapid Repairs (+Hull Regen)
Enhanced Weapon Systems (+Damage)
Wild Critical (Starship Trait)
Admiralty Ship Stats:
Eng: 41
Sci: 22
Tac: 63
Special: +10 TAC per EngShip
Console – Universal - Spirit of Sacrifice
Increasing the efficiency of the ship's subsystems helps the crew perform their duties and Spirit of Sacrifice increases the efficiency of all Bridge Officer abilities, by reducing that subsystem processing time. However, to do so at the highest efficiency, your shields need to be drained to zero, and that power is redirected to those subsystems.
Innate Lance – Impact Strike Lance
The Impact Strike Lance uses subtle modifications of standard Phaser energy and hits with such a resounding punch that it penetrates the enemies shields by 50% and disrupts enemy tactical systems. Increasing your Critical Chance and reduces the impact of your enemies Critical Hits for a few seconds.
Starship Trait - Wild Critical
Starfleet developed technology to identify critical strikes and hits and call a Wild Weasel Shuttlecraft out of warp to help distract the enemy, so your ship can either take advantage of the distraction, or move out of the heat of combat more safely.
Every Critical you receive or apply to or from an enemy every 10 seconds summons a Wild Weasel Shuttlecraft to assist and these craft will remain in the combat zone for 60 seconds and then warp out once their action is complete.
Utoljára szerkesztette: Plata, 2025.08.29. 15:36:07



