-
Plata #18927 SPOILER! Kattints ide a szöveg elolvasásához!New Ships:
Temporal Cruiser [T6]
Temporal Escort [T6]
Temporal Science Vessel [T6]
All with Fleet variant
This actually might be an indication for a new upcoming Fleet Holding (IIRC new ships were only introduced with new Holdings)
Na'Kuhl Ships:
Consoles:
Na'Kuhl Raider: "Plasma Barrage"
Active:
Foe: {Magnitude} Plasma damage {Period} {Duration} (Ignores Shields)
Foe: {Magnitude} Plasma damage (50% Shield Penetration)
(+50% additional damage to targets affected by Plasma Barrage Vulnerability)
Applies 1 stack of Plasma Barrage Vulnerability {Duration} (Stacks up to 2 times)
Passive:
{Magnitude}% Plasma Energy Weapon Damage
Na'Kuhl Science Ship: "Time Slip"
Active:
Creates a level {Magnitude} Time Slip Duplicate {Duration} (Immune to all damage while Time Slip Duplicate persists)
To self: Teleport a short distance away
Passive:
+{Magnitude}% Shield Hitpoints
Na'Kuhl Battlecruiser: "Unstable Entanglement Platform"
Active:
Deploy a Level {Magnitude} Na'Kuhl Platform. While Entangled (up to 15 sec max):
Foe: Pulled Toward Platform:
Upon contact with Platform:
-{Magnitude}% Flight Speed;
+{Magnitude}% Maximum Hull Capacity; -{Magnitude}% Turn Rate; {Magnitude}
Creates a Radiation Cloud (with 2.5km radius) upon death:
- All Shields every 0.5 sec; {Magnitude}
Radiation Damage every 0.5 sec (Ignores Shields);
in 5km radius (Damage dimishes over distance, 50% Shield Penetration)
Starship Traits:
Na'Kuhl Raider: "Spoils of the Victor"
Upon Defeating an enemy:
+{Magnitude} Shield Regeneration {Period} {Duration}
+{Magnitude} Hull Healing (5% of Max Hull) {Period} {Duration}
Can be triggered once every {Duration}
Na'Kuhl Science Ship: "Scavenger Beam"
{Default} x42
NO idea what this is
Scavenger Beam: +{Magnitude}% Tractor Beam damage; +Hull HP Drain
Na'Kuhl Battlecruiser: "Temporal Ally"
When receiving damage while a shield facing is depleted or critically low:
Summons a Temporal Ally for 30 seconds
Self: Untargetable {Duration}
Can be triggered once every 90 seconds
Set Boni:
2pc: Na'kuhl Plasma Conduits
{Magnitude}% recharge time reduction to Tactical, Intel and Pilot Bridge Officer abilities
+{Magnitude}% Plasma Energy Weapon Damage
+{Magnitude}% Plasma Projectile Weapon Damage
3pc:
Self: Doubles the Plasma Barrage bonus damage from Plasma Barrage Vulnerability
Set Boni indicate the Na'kuhl Ship wil have Intel and/or Pilot Seatings
Other:
Na'Kuhl Science Ship Innate Ability:
Enhanced Deflector
New Specialization Tree:
Strategist:
Scaling Passive:
+{Magnitude} Maximum Shield Capacity
T1:
Unconventional Tactics:
just the name is implemented atm
Show of Force:
+{Magnitude}% Critical Severity per Foe damaged within 7 sec (10 stacks max)
While Threatening Stance Active: +{Magnitude}% Critical Severity per Foe damaged within 7 sec (5 stacks max)
While Threatening Stance Active: +{Magnitude} Drain Expertise
While Threatening Stance Inactive: +{Magnitude}% Outgoing Hull Healing
While Threatening Stance Inactive: +{Magnitude} Control Expertise
No other Skills as of now.
Lockbox Traits:
Volatile Defenses:
Ground
Once per 10sec when receiving damage from within 5m: {Magnitude} Radiation Damage (50% Shield Penetration) to foes within 5m
Volatile Plating:
Space
Once per 20sec when receiving damage from Projectiles: {Magnitude} Radiation Damage (50% Shield Penetration) to foes within 2km
Automated Rerouting
Space
{Default} when activating any Bridge Officer Ability
Shield Heal
Active Rerouting
Space
{Default} when activating any Kit Ability
Shield Heal
Featured Episode: Temporal Front
Ground Set:
Shield
When Shields drop below 10%, automatically applies Time Slip once every 60 seconds
Summons a level {magnitude} Distortion for 5 sec *Clear all threat upon creation *While alive Summoner is immune to all damage.
Utility Armor:
Dodge Bonus
Weapon/Module:
Biotoxin Cloud
{Magnitude} Plasma Damage (20% Shield Penetration) per mine
{Default} Holds Target for 1 sec, with additional chances to Hold
Weapon secondary: Toxin Spray
{magnitude} Toxic Damage x5 (50% Shield Penetration)
2pc: Agents Training
3pc:
Summon Crawler Mine
After arming, it seeks out an enemy unit and explodes on contact, releasing a toxic cloud.
Misc:
Na'Kuhl Alert Map
