• uHs Gerzson
    #62368
    Official Change Log for Patch 1.2:

    Dolphin Diving is no longer possible
    Players can no longer jump and shoot at the same time
    Prone Spamming is now fixed
    Sprint exploit is now fixed
    Helicopter now carry 8 missiles rather than 14
    TV-Guided missile now have a shorter range
    Damage decreased from M134
    Hit points on all air vehicles has been reduced
    AA missile lock has been improved
    All support kit weapons have been adjusted
    All Sniper rifles have been adjusted
    Sa80 has been adjusted
    G3A3 has been adjusted
    Reload while sprinting has been enabled
    Medic defibrillator paddles have been adjusted. They now reload while not in use.
    SCAR-L reload sound has been fixed
    Server setting to allow friendly fire to be off on mines without affecting other weapons.
    Server search filters now work properly
    Mines can no longer be destroyed with other explosives
    Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
    Flash bang effect radius decreased
    Added unlocks for Sniper and AT kits
    Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
    Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
    Fixed a bug whereby non-xpack mods cannot use xpack shaders.
    Fixed bug in TV guided missiles of Havoc helicopter
    The LAV25 now no longer shoots through penetrable materials.
    Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
    Performance gain found in static mesh rendering.
    Detonation radius from grenade launcher explosions has been reduced.
    Grenade launcher projectiles now have a minimum distance.
    Fixed bug with capturing a flag from outside of the flag radius.
    Fixed map selection screen issue on Wetlands
    Being able to pass through walls using a spinning tank turret has been fixed. It has also been address on all rotating vehicle positions just to be safe.
    Tanks taking damage from the terrain has been reduced
    The Red/Blue nametag bug has been addressed
    The disappearance of tank projectiles and grenade launcher projectiles during online play has been improved and should occur less frequently
    The distance for throwing hand grenade, ammo packs, and health packs has been increased