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Magyar Rajongói Oldal
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#75400
Hellbound belso reszeihez jol johet majd ez a leiras:
Leveling Hellbound
-Level 1: Gain Civilians Trust
Kill the following: Magic Field Watcher/Scout/Soldier, Blind Hunter/Watcher, Lower Summoner/Watcher
-Level 2: Release the souls in the trace of old shrine
You Can:
- Buy clothes from Bulong (and transform into civilian)
- After you become a civilian you can go to the Oasis find "Bernarde" and purchase holy water with 5 darion badges
- Old to the Trace of old shrine and kill the warrios and priest (you can't really kill them) but when they have 0 hp you can use holy water to release their soul.
-Level 3: Defend the Village
Village is the house on the map next to the Oasis on the lower left, Afer killing enough Darion's Executioner, Darion's something, and Kaierdas.
-Level 4: Rescue the Priest
In the trace of the old shrine "Derrick" the priest will appear. Can find him by /target Derrick. User holy water to release Derrick's soul.
-Level 5: Free the slaves in the hellbound quarry
Rescue the slaves in the hellbound quarry, talk to the slaves and they will follow you, and they die easily, if you let them die, trust points will go down.
Bulong and Kaifu will change location in to the middle in the village
Kill the "expelled traders" and you have a chance to get "Traitors Badges" give 10 to the "something civilian" and you can challenge the commander "Raiodas" (but if you kill him trust points will go down)
-Level 6: Attack the magic field
New mobs in the magic field, the green thing will debuff, and the red thing will give a lot of trust points. Kil those and get trust points until you have enough, then you are done on the left side of hellbound.
-Level 7: Into the Battered Lands!
You can now enter the battered lands, the invisible wall should be gone now. You can exchange 20 scorpion poison stingers for a "Magic Bottle" for Kief at the village. In the Battered Lands, fight chimeras and use the magic bottle when its HP is at 1/10th. You will now acquire "Magic Essence" from the chimera. You can take the magic essence and donate it to Kief in the village.
-Level 8: Break the outer Door
Once you reach stage 8, a door captain and some guards will spawn at the Iron Castle gates. This will go by pretty quickly because you only need to take down the captain to advance. However, it is recommended that a raid force we used to take him down because there are numerous guards.
-Stage 9: Saving the Native Slaves
The Iron Castle doors will now be opened. Not far from inside the doors, there will be an oasis with native slaves. You will dive 5 Darion Badges to free each one of them.
-Stage 10: Entering the Old City
You can now enter the Old City with a party of 2 or more people. You just need to kill the mobs inside. The Master Interrogator (the red mob) will summon a bunch of slaves. Just kill the Master Interrogator to complete stage 10
-Stage 11: Entering the Steel Citadel
Within the same instance (The Old City) where you kill the Master Interrogator you will find another boss mob. It's fairly easy to kill, and once he dies there should be a demon key dropped from him. You will use this key at the the end of the instance to port into the Steel Citadel.
Entering Iron Castle
1. Get the Matras' Request quest from the npc's outside of the Outer City. Everyone needs this quest, it will be important later on.
2. Enter into the Old City instance and clear it. You have 30 minutes to do it. For the normal what I'll call trash mobs (the patrols) you need to buff up p.def, they do physical damage. For the 2 boss mobs I'd suggest using magic defense buffs, and just stun the boss when he starts using the magic skills. After you get the key's and free the Native Slaves around the instance (there's 3 or 4) go to the end of the instance and there's a statue I believe it is called the Moonlight Statue. The person with the key just talk to it and ask to enter the steel citadel. In 5 minutes you will be ported inside.
3. Now you are inside the first tower. The Base Tower.
The Tower of Infinitum
1. Upon entering the Base Tower you may get a bugged screen/character. Your character will disappear from your screen. It is ok to restart at this point to fix this glitch.
2. You will see 2 groups of mobs. I'm not sure if they are social or not, but they should be far away enough to not worry about it. You have to kill one of the groups. You only need to kill the main mob and the minions will disappear. When you start the attack on the group one of the party members will be debuffed with a timer and in 30 seconds that party members hp will be put to 0, they don't die unless hit. The darkness key should drop from the mob and you will use this to enter in the darkness gate. There are 2 of them and it really doesn't matter which one you use.
3. Get inside the gate quickly and silent move through the labyrinth. You will need to kill one of the Labyrinth Guard Captain when you get to them. He does aoe damage and you can pull mobs through the walls quite easily. Once you kill the Captain he will drop a blood key.
4. User the blood key when you get to the blood gate to get into the next part of the labyrinth.
5. Keep moving through the labyrinth until you start heading up some ramps.
6. At the top of the ramps is level 2 of the base tower. You can silent move past all of these mobs until you get all the way to the top. At the top of the tower you will find an npc that will ask you about some potions that drop off the mobs on the 2nd floor.
9. Go back to the last room before the npc and begin killing the mobs. The group mobs captain will drop the potion on the ground and so will the other mob the "something mystic" will also drop them. The pots are just like herbs and will disappear from the ground if not picked up. Everyone in the party must have the buff that the potion gives. The buff only last 10 minutes so you must work quickly to kill the mobs and get everyone the potion.
10. At this point you will port into the Tower of Infinitum.
(Still have to add parts about completing the Request for Matras)