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    PC Gamers Can Put the Pedal to the Metal in Street Legal Rac...
    October 08, 2002: 08:25 a.m. EST



    SANTA MONICA, Calif. (BUSINESS WIRE) - Activision Value, a division of Activision Publishing, Inc. (Nasdaq: ATVI) delivers full-throttle action with the release of Street Legal Racing, a high-octane streetcar creation simulation for the PC. Players experience the exhilaration of creating their own street legal machines and then pushing them to the limit in no-holds-barred street races for money, parts and the pink slips to their cars. Street Legal Racing is available in retail stores nationwide for a suggested retail price of $19.99 and has been rated "E" for everyone by the ESRB.

    "Street Legal gets the adrenaline pumping the minute you put in your CD," stated Danny Hammett, President, Activision Value, Inc. "By combining the latest innovations in gaming technology with a genre that has wide appeal as supported by the sharp increase in street racing movies and television programs, our sights are firmly set on delivering an exhilarating game that will have players coming back for more."

    Street Legal gives players the chance to transform a variety of vehicles including everything from lightweight economy cars to high-end sports cars into one-of-a-kind street racing machines with customized decals and paint schemes. You can also join a racing club and progress through a series of high-speed races for money and respect of the fellow racers. Players can find races anywhere from the quiet avenues of suburbia to the chaotic streets of the big city, building on to and customizing their cars as they advance through the ranks of each race club.

    Using a combination of skill and wit, players race through a multitude of interactive environments that include pedestrians, traffic jams, road hazards and police officers that enforce the rules of the road. Players who break the law run the risk of exposing the next big race and losing everything. Interconnected roadways allow for unlimited racetracks and dynamic start and finish locations deliver unrivaled variety. Real-time damage modeling impacts the way a vehicle looks and handles. For example, heated brakes are less effective and damaged shocks make the cars less responsive when racing around tight corners.

    Once players cross the finish line, they can hit the shop to repair damage and/or upgrade their vehicles. After all the work is completed and the bills are paid, players drive back out to the city and continue in their quest to find bigger and faster competitions.

    Headquartered in Minneapolis, MN, Activision Value Publishing, Inc. is a wholly owned subsidiary of Activision Publishing, Inc. The company specializes in developing interactive entertainment software for PC markets worldwide. For more information about Activision Value Publishing, visit the company's Web site at www.activisionvalue.com.

    The statements contained in this release that are not historical facts are "forward-looking statements." The Company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements. These important factors, and other factors that could affect Activision, are described in Activision's Annual Report on Form 10-K for the fiscal year ended March 31, 2002, which was filed with the United States Securities and Exchange Commission. Readers of this press release are referred to such filings.