Kinetix

"Aki másnak felbontás...!"


  • nenad
    #10549
    Will the GI algorithm improvements be included in the 1.5 release? (vray)

    Yes, it will be included in the form of an additional GI method that can be used on its own, or as an addition to the irradiance map for computing secondary bounces. The idea is very similar to photon mapping, however many of the drawbacks of the photon map are avoided - the new method is easier to set up, doesn't produce dark corners, works with any lights, including skylight and non-physical lights, works with infinite light bounces, and is similar to the photon map in speed. I'll post more info/images soon...

    YEah! :)