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A 3.0.7-el nem tűntek el az eddig gyűjtött pontok, csak a trainingeket kell újra végigcsinálni!
  • Mighty_
    #10881
    Egy kis angol duma a fegyver választásról:
    On 2003-08-07 23:43:42, [Dev]Kermit wrote:
    Just FYI, I have seen some people comment about how they don't like the fact that Honor no longer affects weapon class selection, and that high-Honor players can no longer take weapons from low-Honor players.

    In fact, Honor *does* affect weapon class selection. At the end of each match, all classes get reset, and timers are initiated for each player, so that some players get to choose before others.
    The order that players get to choose in is *partially* based on Honor, and *partially* based on your current score.
    Specifically, the way the ranking works is that you are given between 0-100 points for your Score (the player with the highest score gets 100 points) your Honor is then added to this tally, and the team list is then sorted based on this tally. If you have 60 Honor, a player with 10 Honor will have to score more than twice as many points as you in order to select before you do.

    Secondly, the main purpose behind the re-design of the class selection system was to AVOID any situation where you lost your weapon without knowing why, or where you had no way to be sure if you would get the weapon you chose.
    So it is entirely accurate to say that high-Honor players can no longer steal weapons from low-Honor players. This is entirely intentionally. You will now always know exactly what weapon you will get, and what fireteam you will be in.

    There are some obvious features that could be added to the class selection menu, such as a "Request Swap" button or something, so that you could ask another player to swap slots with you. Such features were not added because of time contstraints, but I am planning on adding them in the future, and I am open to any feedback the community might have.


    Meg egy rossz hir:
    As much as we all may love AAOTracker as well, we really can't worry about supporting it. Sorry.
    We didn't intentionally break compatibility to AAOTracker, but we did certainly change many of the things that AAOTracker interacted with. However, we simply can't afford to spend the time necessary to make sure that we maintain compatibility with any third party applications or services.

    Remélem a következő patch-ben már benne lesz a beépített statisztika.