Mobile Forces from Rage Software
  • SarkanyfuaRUSH
    #2
    Udv!

    05/31/2002 Mobile Forces *LOST RACE* DEViANCE [xx/31]
    05/31/2002 Mobile Forces *WON RACE* iMMERSiON [xx/31]


    Erről senki nem tud semmit :)
    Nem tudja megszerezni valaki?
    Ígértesnek hangzik: Jó kis CS autókkal :))))

    Mobile Forces offers all you'd expect from a 1st person shooter and more,
    the player takes a control of a wide range of vehicles, armed to the
    teeth with special weapons across a range of contemporary, military styled
    city locations.

    Crafty tactics need to be combined with a quick trigger finger if you're
    going to survive. Find out if you have what it takes... Built on Epic's
    Unreal Engine technology.

    Features:

    - Twelve levels, including docks, shopping malls, mexican outbacks,
    ice bases, army boot camps, storm drains, railyards, warehouses.

    - Eight different game types, including Safe Cracker where you must
    infiltrate the enemy base, blow open the safe and steal the gold bars.
    And a trailer-capture game where you have to push the vehicle physics to
    the limit to beat the opposition to an explosives trailer, hook it up to
    your own vehicle and tow it to a detonation point.

    - Multiplayer support.

    - Nine weapons, each with alternative firing mechanisms - ie with the
    shotgun, either barrel can be fired individually, or both at once.
    Machine gun can be fired quickly in normal mode, or 'accurate aim'
    mode can be switched to for more precise aiming - but slower reload
    speed. Laser Trip Bombs can either be thrown to activate them as
    proximity mines, or attached to walls/doors/vehicles as strategic traps.


    - Players choose how many weapons they want to arm themselves with - but
    being armed to the teeth weighs you down, so some players choose to only
    take a pistol and get a substantial speed advantage. Essentially, it's
    a class system (Ref: Half Life), but one where players can change 'class'
    mid-game rather than being stuck with a character until you die.


    - Vehicles. At the moment four different vehicles, but we're hoping to
    have the time to add quite a few more. Players can choose either to
    drive a vehicle, in which case it's a good idea to have some bots
    (or other players in multiplayer) jump in the back seats and blast away
    at any opponents you happen to whiz past. Or they can jump in the back
    of a humvee a bot/other player is controlling, and do the blasting
    themselves.