Xbox
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Deadman #83 Nyálcsorgatásképpen :
Quake 2X Beta 3 has been released. Get it from the usual channels. These are the changes:
- Added widescreen support
- Added PAL60 support
- Added paletted textures support ("8-bit textures" in video settings and gl_ext_palettedtexture "1").
- Added support for 16 bit framebuffer ("16-bit framebuffer" in video settings and gl_bitdepth "16"). Can be used to save memory in HDTV modes
- Fixed "double click" bug when pressing back or start to enter/exit menus
- Added southpaw, legacy and legacy soutpaw gamepad modes (in_xboxThumbMode)
- Added look up sensitivity scaling (in_xboxSensitivityUpScale)
- Changed to double-buffering instead of triple-buffering to save memory.
- Music can now be disabled
- Added a lot of xbox specific settings to options and video settings menu and removed old pc specific settings.
- Made vblank syncing more flexible. It's now possible to: not sync, sync to 50/60 fps and sync to 25/30 fps.
- Added safe zone setting so that HUD and console may be visible on all TVs
- Sound quality is now set to "high" instead of "low" as default
- Fixed bug where config file wasn't saved when exiting options or video settings menu.
- Config.cfg is now saved as an savegame. If you manually change config.cfg you must remove the "Config" savegame, otherwise Quake2X will use the config.cfg file in the savegame.
- Removed developer debug output so you non-developers won't get confused
- Quit menu now works, reboots back to dashboard. You can also quite with left trigger + right trigger + black.
- A and B buttons can now be used to navigate in the menus just as START and BACK.