Xbox
  • Deadman
    #83
    Nyálcsorgatásképpen :

    Quake 2X Beta 3 has been released. Get it from the usual channels. These are the changes:


    - Added widescreen support
    - Added PAL60 support
    - Added paletted textures support ("8-bit textures" in video settings and gl_ext_palettedtexture "1").
    - Added support for 16 bit framebuffer ("16-bit framebuffer" in video settings and gl_bitdepth "16"). Can be used to save memory in HDTV modes
    - Fixed "double click" bug when pressing back or start to enter/exit menus
    - Added southpaw, legacy and legacy soutpaw gamepad modes (in_xboxThumbMode)
    - Added look up sensitivity scaling (in_xboxSensitivityUpScale)
    - Changed to double-buffering instead of triple-buffering to save memory.
    - Music can now be disabled
    - Added a lot of xbox specific settings to options and video settings menu and removed old pc specific settings.
    - Made vblank syncing more flexible. It's now possible to: not sync, sync to 50/60 fps and sync to 25/30 fps.
    - Added safe zone setting so that HUD and console may be visible on all TVs
    - Sound quality is now set to "high" instead of "low" as default
    - Fixed bug where config file wasn't saved when exiting options or video settings menu.
    - Config.cfg is now saved as an savegame. If you manually change config.cfg you must remove the "Config" savegame, otherwise Quake2X will use the config.cfg file in the savegame.
    - Removed developer debug output so you non-developers won't get confused
    - Quit menu now works, reboots back to dashboard. You can also quite with left trigger + right trigger + black.
    - A and B buttons can now be used to navigate in the menus just as START and BACK.