WAR Europe
Ajánlott szerverek:
Destruction:
Core: Karak Azgal (EN), ORvR: Eltharion (EN)
Order:
Core: Karak-Norn (EN) / Karak Azgal (EN), ORvR: Dragonback Mountain (EN)
10 DAY FREE TRIAL
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  • Pari
    #419
    Es egy kis FAQ a WAR-rol lenyeges ekrdesekkel, es valaszokkal:

    Q: Will there be a RA (Realm Ability *DAoC*) system, or PVP incentive reward system? Also will there be PVP titles above your name?
    A: "Say you kill your first chaos warrior, you get a new unlock which is a scribbled old picture of his face that you hand-drew in there. The second thing when you kill one hundred of them is you get a little bit more detail. The third thing when you kill five hundred is you get, 'Chaos Killer' above your head as a new title. At level four when you've killed five thousand of them, you get the Chaos Killer Ability, which gives you a new icon to put on your hotbar, which gives you a five percent damage increase against Chaos Warriors..."
    ...(Bazz tobb/jobb abilityre szamitottam...AAAAAAAAAAA)

    Q: How will WAR's deathsystem be like?
    A: I think it will be similar to DAoC because of this quote talking about gravestones. "The RvR system is very carefully constructed to prevent such problems, from simple ideas to complex devices. Simple things like bad guys can't talk to good guys to prevent smack-talking. (Can I dance on your corpse? Absolutely. But there's a bit of fun to that. See, when you die, your gravestone might be left there. Your gravestone could have funny things on it about who killed you and how)."
    ...Höhö...Pari was killed by a fiercefull teddy bear replica,who chopped his head with a twohanded lollypop...

    Q: Will there be anything similar to taking relics?
    A: I believe Relics for WAR will be capturing the King of the enemy side. "If your team is good enough to seize control of your opponents Cities, you may capture their king and even escort him in captivity back to your own capitol and imprison him - thus impacting the game directly for everyone.

    That said, there are "timers" in play where actually capturing and holding an enemy capitol over an extended period of time is going to be remarkably hard. Eventually, the realms will come back into balance and the War starts once again."


    Kinda off topic of my post, but I was wondering if anyone else though the idea of the Tomb of Knowledge sounds really cool.

    he Tome of Knowledge at first appears to simply be a notebook that's filled in as you encounter new zones, monsters, etc. But Jeff insists, "The things we're going to do with it, in terms of discovery, achievements, unlocking, scrapbooking, it's going to be unbelievably cool." But how so? "The concept of the Tome is a concept of achievements, discovery and unlocking, but even beyond that, it's a concept of having a history of your life within the game, that you can share with other people. Item unlocking and discovery, monster unlocking and discovery, NPCs, areas in the game, different quests, anything and everything that's a major event in your life as a player, has the opportunity to become an unlock, an achievement, and an award for you."