Brütal Legend
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Update 14:
- UI Fixes to the multiplayer lobber where you could not change factions
- Render optimizations
- Fixed a bug where the stage would disappear in the Sea of Black tears
- Matchmaking improvements
Spoiler (katt a megjelenítéshez)
2013-05-11 10:36:26 GAMES Brutal.Legend.Update.14-RELOADED 3194.8MB | 67F
Patch infók:
Spoiler (katt a megjelenítéshez)
Update 13:
This patch contains several performance optimizations in the rendering code
On most machines, the game should run about 20% faster
Update 12:
Major Fixes
* no more quitting crash
* Game crashes when opponent disconnects
* Some people are finding the game is rendering cutscenes and menus far too
big for their screens, resulting in the screen only showing the top left
1/4 of the image. - Caused by forcing a resolution under graphics drivers
* Favored achievement doesn't unlock, as game doesn't correctly track spent
tributes
* Tiny spiders don't spawn from bodies in lair
* Feedback visual effect caused by the amps on the Screaming Wall sometimes
causes brief screen tearing and artifacts (both in-game and in cutscenes)
This is more pronounced on the story mission involving it
* Beer mission extremely hard in high-sim
* When changing the heads of Mt.Rockmore the UI says to press Esc to exit
It should really be 'E', Esc only bring up the in-game menu. I believe
other prompts for this area have been reported as incorrect too
* Ambient Occlusion visible through grass
* History/lore background is transparent (shows game screen), instead of
opaque black
* Broken Achievements: Overkill and Protector
* Reward for hunting missions does not unlock
* Raptor elk (Summoned with call of the wild) don't cast any shadows unless
Eddie is riding one
* Deuce has weird ghosting effect during cutscenes on high-sim
* Some prompts are not appearing, including "concept art unlocked" popups
and bound serpent/motorforge-related popups. Improving, but not yet fixed
Rewards for getting serpents still missing
* Sound effects seem to be significantly lower quality than music/VO
* Late in the game when you return to bladehenge, everything is completely
black and white Probably related to skies afire bug below
* When switching from controller to mouse, mouse input registers as extremely
slow movement, and stops after the pointer hits the edge of the screen
* Mouse control on radial menus can be tricky to select diagonal options
sometimes
* Game not saving properly for some people. Chapters list shows completed
chapters, but can't load chapter saves or select continue
* Eddie's ID tags frequently pass through his chest in cutscenes
* Shadows seem to be drawn in reverse - as you approach, they vanish
* Skies Afire turns the game to black and white - not the washed out grey/red
look on consoles, but proper black/white (including the sky)
* Missing prompts for unlocking songs, changing tracks when in-car
* Colour correction goes too far during lamprey feeding area (SP), making it
way less saturated than on consoles. Issue begins shortly after breaking
through the doors in the car
* After alt-tabbing, menus are completely black. Loading a multiplayer match
then leaving resolves this. This can also be triggered by changing anything
other than brightness under display settings
* Chrome shader broken, causing many chrome objects to appear black
(including spiders)
* Special characters in some languages (French confirmed) are displayed as
black boxes
* When using a controller, the mouse cursor is not hidden
* Default key binds still place the right speaker attack and exit stage
functions on the same key so you can't use the right speaker
* Whispering Rock achievement doesn't unlock
* Map is hard to navigate with keyboard, and can't be used with the mouse
(may need to delete preferences file for this to take effect
located in C:\Users\USERNAME\AppData\Roaming\Doublefine
* Sometimes keyboard stops responding, while mouse continues to function
* Some users reporting issues with default sound mix
* Druid chanting in the opening sequence is too loud
* Career totals aren't always saved correctly, and have been known to get
stuck or reset
* "Leaving map" warning not present in MP
* Mouse moves camera while using radial menus
* MISSING DIALOGUE - Many of Ozzie's comments when buying stuff are not
played. May only apply when using a mouse
* Back slot category in the motor forge glitches out
* Oceans often fail to render on AMD cards
* Light of the gods (marker beacon) doesn't appear 80% of the time
* Feeding area monster has no roar in cutscene
* Map doesn't let you instantly get out of it after looking at it
(backspace won't respond again after a few seconds)
* MISSING CUTSCENE - Doviculus finding Ophelia's knife, after bridge escape
* Spiral in sky is broken on Feeding Area (probably other maps too)
* Some menu elements are still not mouse clickable, most notably the
"difficulty," "invite friends," and "back" buttons in the AI Practice menu
as well as the buttons in the confirmation dialogue after hitting back on
this menu. Other confirmation dialogues are clickable though
* Lines appearing through unit construction indicators
* Character animation sometimes plays at a lower framerate than everything
else
* After entering the menu, the displayed FPS through Fraps remains at 60
but it seems to be introducing microstutters which I suspect means it drops
to 30. To reproduce this, start a new match and fly. Use the mouse to rotate
the camera at a constant slow speed
(or better, use a controller's right stick)
Pause and resume the game, and watch the background
Everything moves much less smoothly
* Doviculus doesn't cast a shadow, only his sceptre/staff does
* Add maps to loading screens (as seen on consoles)
* Ophelia's wings are solid black sheets, and appear to be missing the wispy
tendrils they had on consoles
* Framerate is locked to 30FPS
* Remove "Do not turn off power" message during startup. People don't do that
* Shadows are completely nonfunctional on some computers now
* Transparency is broken on some of the UI elements in game
(such as the completion notice for guitar solos)
* Some people are getting horzontal lines on the ground in game where there
are no shadows
* No option to remap the sprint key (it's called Boost)
* The Chains of Hell solo from Tainted Coil doesn't seem to be working at all
* Camera speed has a maximum, so trying to make quick turns with a mouse is
frustrating (even with sensitivity on maximum)
* Massive framerate drops at the end of multiplayer matches - appears to be
linked to Tainted Coil stage collapse
* Mouse selection in the radial menus is very sluggish and hard to use
Update 11:
Major Fixes
* Fix for crash when players disconnect
* Fix for crash when starting a multiplayer game
* Fix for users getting a loss when opponents quit
Update 10:
Major Fixes
* Fix for matchmaking
* Fix for the Tourist and Champion achievements
* Performance improvements for rendering foliage
Update 9:
Major Fixes
* Fix for the disconnect crash
* Fix for the authentication error
* Authentication errors will no longer count as a loss
* Fix for the fan geyser leech alignment
* Fire Tributes earned from mission victories now count toward the 'Favored'
achievement
Spoiler (katt a megjelenítéshez)
24.03.13 13:32 Uhr Brutal.Legend.Update.9.to.13-RELOADED 3410 MB
Update 8:
~~~~~~~~~
* We tuned the score adjustments for ranked matches, and properly save the new ranking of the winning player
* Remapping multiple controls and directional inputs has been fixed
* The Wall of Speakers effect render properly
* The beer delivery mission works correctly with hi-fi sim
* New command line option: "-reassignWithAnalog". With that flag, you can start using a gamepad by moving an analog stick, or start using the mouse by moving it
* New command line option: "-disableXInput". This forces all gamepads to
use DirectInput drivers instead of XInput drivers
Update 7:
~~~~~~~~~
* Improved skill matches for ranked games
* Fix for the disconnect crash
* Fix for the flocking spiders
* Fix for the 'Favored' achievement, which should retroactively unlock if necessary
Update 6:
~~~~~~~~~
* Fix for Steam Cloud saving
* Fix for standard savings
* Fix for Directx11
* Several graphic render errors got fixed
Update 5:
~~~~~~~~~
* Fix for Multiplayer with different updated games, you get forced to
Update now
* Several fixes for custom Match erros
* Fixed some issues with overkill (still not 100% perfect)
* Fix for getting stucked when slid off the edge after rescuing a dragon
statue
Update 4:
~~~~~~~~~
* Fix for several audio init crashes
* Fix for X360 controler crash
Spoiler (katt a megjelenítéshez)
Brutal.Legend.Update.4.to.8-RELOADED
Change log:-
----------
**3/2/13 Patch**
Major Fixes
Fixes so the HUD doesn't turn invisible after viewing vistas
More fixes so that skipping cutscenes works properly
Mouth Of Metal now shows up for songs and unlocks
Color desaturation issue fixed (such as the Skies Afire solo, in late game missions, etc)
Ambient meshes render correctly (no more black lines from SSAO)
Performance improvements with rewritten simulation code
Change log:-
----------
**2/28/13 Patch**
We have released another patch to the game. We have a lot of big fixes and will continue to work on the remaining issues and listening to the feed back from out community. It is important to us to give you the best experience possible.
Major Fixes
Fixes bug where players who started playing single player on or after the 28th of February would be unable to continue their save. All of the saved data should be intact. This bug was that the game was falsely reporting that there were no save games and now thatΓÇÖs fixed.
Interpolated re-enabled with improved logic to avoid the post-pause stutter and to generally be smoother than before.
Alt+Tab works much better in the albumn cover menu. Backgrounds no longer go black when alt+tabbing. Some UI textures may still exhibit problems elsewhere in the game.
Matchmaking will allow a much broader range of players to match with one another, fixing some reported problems of players not finding any matches or finding the same person over and over again.
Steam Cloud support has been added and is working!!!
Spoiler (katt a megjelenítéshez)
Brutal.Legend.Update.4-P2P
Brutal.Legend.Update.5-P2P
Am jött a csúnya verzióhoz scene 2-es update.
"In addition to the original soundtrack, the player can unlock 107 heavy metal songs by dozens of artists to play in-game."
<#wow1>#wow1><#worship>#worship>
RPG, Photoshop, \../, `;,,;´ ,\../
Update3:
Major Fixes
Terrible stuttering/low framerate that some players experienced after pausing the game (including opening the map) should now be now fixed. This required (temporarily) disabling interpolated rendering. WeΓÇÖll re-enable interpolated rendering once we having the timing issue that affected some players worked out. Hi-fi (60 fps) sim is still enabled (if you turn the option on).
Missing background in Motor Forge is fixed.
Fixes and improvements for the in-game radial menus based on player feedback.
Fixed the shadows in the intro area of the game and in additional trouble spots
Major Known Issues
Alt+Tab can lead to black textures.
Interpolated rendering is disabled until we have a solution that works on all platforms.
Spoiler (katt a megjelenítéshez)
Brutal.Legend.Update.2-P2P
Brutal.Legend.Update.3-P2P
De kipróbálom.
Per Aspera Ad Inferi.
Heeding The Call, one and for all \"But now the rains weep o\'er his hall,with no one there to hear\" \"Never let your sense of morals get in the way of doing what\'s right.\"
Mármint ez. Azt a részt értem, hogy a peccs után off lesz alapértelmezettként, mielõtt valami kurvaokos megmagyarázza.
Ez egyébként mégis mi a jó kurvaannya?
Gyanítom, hogy ez az új divat programvédelmek terén, hogy direkte hulladékfos bugos állapotban adják ki a játékokat, aztán 0day peccsekkel teszik játszhatóvá, arra számítva, hogy a warez úgyis 1.0, és a peccseket meg nem törik fel...
Spoiler (katt a megjelenítéshez)
Major Fixes:
~~~~~~~~~~~~
- IMPORTANT NOTE: 60Hz sim is now opt in not opt out. If you have a fast
computer and can handle the 60 fps sim, please just turn it on in
Brutal Legends Options!
- Fixes to performance/lag on computers with slower CPUs.
- HiFi Sim (i.e. simulate at 60 fps) now off by default. Users can enable
it, but may see some jitter until we fix a couple more bugs.
- Fixes to some options not saving/loading correctly.
- Fix for oceans sometimes not rendering on AMD GPUs.
- Missing cutscene at end of intro bridge plays properly again.
- Mission beacon now appears appropriately throughout game.
- Fixes to some car physics when Hi Fi Sim is on.
AMD Phenom II X4 Black Edition 965 ,Gigabyte GA-MA790X-UD3P,6GB Kingston HyperX DDR2 1066mhz,Gigabyte Radeon HD 7850 2GB 256bit OC WindForce Edition
Más érdemleges hozzászólásod nincs is, csak a rohadt videóidat linkeled állandó jeleggel.
Kivert kutyán nem érdekel.
De jól is megy, meg jó is. :-D Nagyon metál feeling.
Egyébként még nálam is fut 60 fps-el! <#wow1>#wow1> Igaz, 1280x720 és minden Low, kivéve az Anisot. <#idiota>#idiota>

Spoiler (katt a megjelenítéshez)
2013-02-26 11:59:53 GAMES Brutal.Legend-RELOADED 7820.1MB | 82F
Heeding The Call, one and for all \"But now the rains weep o\'er his hall,with no one there to hear\" \"Never let your sense of morals get in the way of doing what\'s right.\"
Na mindegy, majd meglátjuk. Megjelenési dátum még nincs, mi?
Heeding The Call, one and for all \"But now the rains weep o\'er his hall,with no one there to hear\" \"Never let your sense of morals get in the way of doing what\'s right.\"
Ez miért gond? Szerintem meg épp az elejétõl a végéig agyatlanul gyaszatolós játékok az unalmasak...
RPG, Photoshop, \../, `;,,;´ ,\../
Én a mai napig tartom a véleményem, hogy rosszul marketingelték rossz célközönségnek (+1-2 hónap polírozás még belefért volna) és ezek után már nehéz pozitív kritikát konstruálni. De ez már csak az én Monkey Island elfogultságom, nyugodtan meg lehet kövezni. <#vigyor5>#vigyor5>
ASUS P6T Deluxe, intel i7 920, 3x1GB Kingstone 1066, Gigabyte HD5850, FSP bluestorm2 500W PS3 80GB, PSN: romeozor
Regards,
Igen, úgy adták elõ, hogy jó, közben pedig egy hulladék. 😄
Schafer a múltjából meg a nevének kiárusításából él. Elég szánalmas.
Emlékszem hogy kiadták a demóját, az egész kellemes volt. Aztán kijött a teljes és arról már csak olvastam a rosszakat, hogy az elején(demóban) prezentált játékmenet köszönõviszonyban sincs a játék többi részével.
ASUS P6T Deluxe, intel i7 920, 3x1GB Kingstone 1066, Gigabyte HD5850, FSP bluestorm2 500W PS3 80GB, PSN: romeozor
"...a labda mindenhol gömböly?, a focisták mindenhol kenhet?ek, a bírók meg mindenütt befújják a kamu büntet?t" Játszd körbe coin+concede kombóval!
"...a labda mindenhol gömböly?, a focisták mindenhol kenhet?ek, a bírók meg mindenütt befújják a kamu büntet?t" Játszd körbe coin+concede kombóval!
1 Ft-ot nem ér.
Inkább Red Dead Redemption legyen PC-re ne az ilyen noname játékok.
Xbox 360 SLIM 250 GB, Dell U2312, Dark Souls PtD edition NG++ 925/1000G ☑ Final Fantasy XIII ☑ Lost Odyssey ☑
