The Elder Scrolls Online
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fene tudja, ez marad kov betara tesztelesre😄
viszont, ha mar teszteles: nem tudom olvasta-e valaki a beta lazban, penteken irtam hogy teszteltem a shieldblockot. korabban tema volt hogy a shielddel valo konstans blockolas eszi-e a staminat vagy csak a tenyleges utesek blockja, na azt teszteltem es csak akkor ment le a stamina ha tenylegesen meg is utottek, amig allt a mob addig ment tovabb a stamina regen akkor is ha feltartott shielddel alltam ott.
Ja, sztem is elég jó. Legközelebb kicsit máshogy rakom a skillpontokat és akkor jobb lesz, mert legutóbb gyakorlatilag mindenhova pakolgattam, mindent morpholtam, hogy megnézzem jó-e, aztán nem mindig jött be.
twitch.tv\mnk_official
Amugy nem csodalom a sok rangedet. Egyszerubb mint meleevel...pvpbe biztos. 😉
Ugy latom tenyleg nem eri meg a ketkezes fegyver skillel menni..remelem ezen javitanak azert.
Mondjuk az is volt a terv, hogy csak pure healert csinálok, szal nem volt egy másik spellem sem, egyéb fegyvert meg direkt nem használtam, hogy megnézzem úgy milyen. Meglepõen jól ment.
twitch.tv\mnk_official
cry mode on
SG troll, ban, büntetőpont, hsz törlés FAQ: http://kocsog.eu/ban/
Ráadásul mivel eléggé teszt kari volt, kipróbáltam vele több skills is és kiderült, hogy nem minden éri meg, szal volt pár rosszul elköltött skillpontom is.
A következõ betan kipróbálom a sorc healert, de nekem a templar healer nagyon tetszett. Pvpben is jó volt, sok aoe heal van meg pajzs, stb stb.
twitch.tv\mnk_official
twitch.tv\mnk_official
twitch.tv\mnk_official
tehat elmeletileg az hogy ki van teve 5 class skill a barra de a kezedben resto staff van 0 skillpoint koltessel, attol nem fog noni a resto staffod skilline.
na most amit nem tudok hogy passiv kepessegekkel mi van mert azokat ugye nem kell kirakni a barra, hogy ezek mennyire befolyasoljak a line xp novekedeset.
A mohának mindig a déli oldala fás!
twitch.tv\mnk_official
twitch.tv\mnk_official
twitch.tv\mnk_official
The gods have disconnected you ...
https://www.twitch.tv/nephinplaysgames https://twitter.com/Nephin79 http://www.handofunity.eu/ (Ashes of Creation)
Én elõzõ bétában sorcit kezdtem, resto staffal. Nagyon élveztem. Daedric Curset pakolgattam és healeltem (partyban fejlõdtünk illetve instáztunk)
twitch.tv\mnk_official
twitch.tv\mnk_official
én ha ezt akarnám elérni, akkor váltogatnám (legalább változatos), mittudomén területenként
SG troll, ban, büntetőpont, hsz törlés FAQ: http://kocsog.eu/ban/
twitch.tv\mnk_official
twitch.tv\mnk_official
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https://www.twitch.tv/nephinplaysgames https://twitter.com/Nephin79 http://www.handofunity.eu/ (Ashes of Creation)
A mohának mindig a déli oldala fás!
A mohának mindig a déli oldala fás!
https://www.twitch.tv/nephinplaysgames https://twitter.com/Nephin79 http://www.handofunity.eu/ (Ashes of Creation)
twitch.tv\mnk_official
"Ultimately, I don’t care how you want your UI to look, I just want us all to play by the same set of rules and I don’t think the current disparity between the game’s default UI and what is available through mods remotely resembles this."
+1
https://www.twitch.tv/nephinplaysgames https://twitter.com/Nephin79 http://www.handofunity.eu/ (Ashes of Creation)
“Yesterday is over. Tomorrow is yet to come. Today is yet unknown. Let's go!”
"Simple information, such as how much mana your opponent has available to him, is not visible in ESO’s base UI experience. There is a whole host of other information that can be displayed using mods in ESO (cast bars, for one), but simply being able to tell what ability resources are available to your target vs. not having that information available at all is a game changer."
https://www.twitch.tv/nephinplaysgames https://twitter.com/Nephin79 http://www.handofunity.eu/ (Ashes of Creation)
link
We reached out to Zenimax Online Studios for comment on this issue and this is what they had to say:
As we get closer to launch, our beta events have continued to grow in player-size, and that growth has resulted in even more and more of you taking the time to experiment with our UI modding tools. It’s exciting to see the amazing add-ons you have come up with and for us, as developers, it’s also a very important part of the beta process. Seeing what the community wants to add or change is helpful as we continue to tweak and balance the game – what are people looking for? what works? what doesn’t? Finding the right answers to these questions often means leaving the API very open during this beta phase. It helps us see where limits may or may not be and helps us determine what makes the best possible ESO experience for everyone.
We welcome creativity and have built ESO on player-choice, but as a game played with thousands of others, we also must be mindful of any mods that give clear mechanical advantages in competitive situations. Maintaining a level playing field will always be our first priority. Our intent with add-ons is to encourage you to modify your UI in a way that is more fitting for your personal play-style, but not ones that could allow you to make choices for others. We do not want those who aren’t interested in using an add-on to feel compelled to do so because they cannot remain competitive without them. As we continue beta testing, we’ll continue to evaluate add-ons and the implications they have on other players, but you can expect changes to the API before launch and will share that information as it becomes available. Thank you to all of you that have created add-ons during this time – we appreciate your help in making ESO the best it can be.
https://www.twitch.tv/nephinplaysgames https://twitter.com/Nephin79 http://www.handofunity.eu/ (Ashes of Creation)