78998
  • r4pt0r
    #68722
    Semmi értelme hogy csak Diablo dob egy leget, ezért senki nem fog végig szaladni az egészen. Ha mindegyik act végi boss dobna garantáltan, és csak akkor lehet resetelni ha végig viszed az egész kampányt akkor már több értelme lenne.
  • mkfdd
    #68721
    Sztem rendben van ez így és jó ötlet egy teljes kitakarításért a leg drop. Így ha vki megállás nélkül akarja farmolni, ugyanaz az eredménye csak a végén kapja ahelyett hogy az elején kapná. Nekem tetszik ez az ötlet így ebben a kivitelezésben. Így ha netán jönne megint egy hosszabb időszak amikor nem esik legend egyáltalán mert mi vagyunk a világ legszerencsétlenebb játékosai, elég végigtolni story módot hogy kicsit csökkenjen a frusztráltság.
  • Sunrider924
    #68720
    Vicc...
  • sanyiiiii
    #68719
    Lehetett volna ah épkézláb loot rendszerrel is. Az egész rmah ötlet a d2 féle ebay, d2jsp, stb feketepiacból jött, és vették a cuccot a népek mint a cukrot pedig ott nem e köré volt tervezve a loot. Csak aztán előjött a kisördög és úgy alkották meg a játékot hogy finoman szólva ösztönözzék a játékosokat a vásárlásra.

  • foxxi
    #68718
    NEM férsz hozzá, csak ahhoz ami a patchnote-ban van. Ha nem megy a fordítás, fan oldalon ott van magyarul is.
  • Aradebil2
    #68717
    Ez a RoS upgrade hogy van? Ha már most előrendelem,akkor hozzáférek az adventurehez pl? Illetve hol érdemes előrendelni a gamet?konzolokszervize,meex, most melyik a legjobb ajánlat?
  • setuh
    #68715
    Az,hogy valami egyszeru nem egyenlo azzal,hogy az jo is.
    En kifejezetten orulok,hogy nem azert farmolok,hogy aztan ah-ba vasaroljak,hanem inkabb boldogulok a sajat dropbol.Gondolhatod ha mar semmi elonyuk nem lesz a keszitoknek abbol,hogy milyen a drop,megnovelik a jo droppok szamat(mar megtettek).
    Diablo 2-ben is mukodott,itt miert ne mukodne.Ez a rendszer ami eddig volt/van meg felig, mar csak onnan is latszik,hogy nem mukodik,hogy milyen kevesen jatszottak a jatekkal az utobbi idoben.Most a patch megsokszorozta a jatekosok szamat es sztem ez hosszu tavon is igy fog maradni.
  • Azur92
    #68714
    Akadas megszunt. Szoval sztem jo munkat vegeztek a Blizzesek ( vegre) .
  • Troyan
    #68713
    nekem megmaradt a microstutter. Városba is. Finoman akad pedig 43 fps stabil. meglátjuk SSD-vel jövő héten.
  • Carlos
    #68712
    Egy ora utogetes utan torment 1 eleg kis gagyinak tunt. Jo droppok estek, de semmi leg vagy set.
  • Strayhand
    #68711
    Köszi.
  • TBTPumpa
    #68710
    Nálam most 14,8 GB-ot nyom a játék mappája.
  • Strayhand
    #68709
    Mennyi helyet foglal most a játék?
  • Troyan
    #68708
    nálam sajnos a vsync, windowed full screen se segített. Megrendeltem múlt héten az SSD-t, még nem jött meg, mondjuk nem csak a diablo miatt. kiváncsi vagyok megoldja e ezt az új peccs.
  • Troyan
    #68707
    igen ez a microstutter hagyatta abba velem a gémet. Nem tudom ez megszűnik e. Valami egy órát átalakította a jelenlegi letöltést és most kezdett el 6 gigát leszedni. jó nagy major change az tuti.
  • Lammer
    #68706
    sorry, csak most tudok hozzaszolni az AH temahoz :)

    Leirom ezredszerre: eltekintve attol, hogy a hulyegyerek megvette a lootomat draga goldert meg euroert ami persze hianyozni fog, kivancsi leszek azokra az igenyesebb jatekosokra akik erosen itemspecifikus buildel szeretnenek apritani es kardoskodnak az AH ellen, azok mennyi ido mulva utottek volna ki 2.0 elott a Zerodog buildet, ingyen chakramos, vagy esetleg az 1 furys hota geart? csak kivancsisagbol :)

    ha mar a nagybetus szorakozasra koncentralunk, akkor nem volt egyszerubb az AHban szetnezni es osszeszervalni a megfelelo celgeart es ugy daralni (nem ez lenne a fun, mondjuk egy hosszabb melonap utan?)???

    :)

    en mar most felek elore, hogy megtetszik egy olyan build, amihez olyan targykombinaciokra lesz szuksegem, hogy kis tulzassal az eletben nem fogom kiutni :)))
  • Dodo55
    #68705
    Az SSD nélküli akadást major stutternek nevezték, amikor a játék akár több másodpercre is beakadt az assetek dinamikus betöltésekor.

    A microstutter a kisebb képakadásokat, rángatásokat takarja (megfelelő framerate ellenére). Nekem pl. a windowed fullscreen mód + vsync segített rajta, enélkül (sima fullscreen + vsync) percenként többször berázkódott a kép, illetve (vsync off) rettenetes screen tearing mellett 100FPS környékén is úgy akadozott a kép mozgáskor, mintha csak 30FPS-em lenne.
  • SLICK
    #68704
    nekem sincs semmi bajom in game :) Egyedül a netem szarakodik, de majd váltok új szolgáltatóra
  • Carlos
    #68703
    No, jelentkeztem!
  • Lokker
    #68702
    Újabb gyöngyszem a hibák között. Véletlen rákattintottam egy acsira amit valaki épp unlockolt és lefagyott a játék.
  • LocalPatriot
    #68701
    Én is beléptem!
  • TBTPumpa
    #68700
    Jó ötlet ez az SG klán! Be is léptem a szakszervbe.
  • Lokker
    #68699
    már megint megpusztult a bnet?
  • TurboX
    #68698
    frozen orbot kissé opénak érzem

    #68689: most ez nagyon bevált, és végre esett egy használható wand is

    más is tapasztal kis instabilitást 2.0.1 után? már másodszorra dobál ki random hibakódokkal
  • devlking
    #68697
    Na, 1,5 év beta tesztelés után már kezdi megütni az igazi diablo feelinget a játék. Reméljük a kieggel együtt mégjobb lesz.
  • gerey
    #68696
    Nekem eltűnt, legalábbis eddig még nem volt, le is kopogom.
  • Troyan
    #68695
    Ahoj, aki nem SSD-n játszik az hogy áll a microstutter-rel az új patch után ? Van még erős akadás a pálya elején? Köszi
  • Carlos
    #68694
    Ha hazaertem belepek ha nem felejtem el. ;-)
  • Carlos
    #68693
    +1
  • SLICK
    #68692
    Aki esetleg még nem csatlakozott és szeretne, az SG néven megtalálja a klánt. :)
  • gerey
    #68691
    Én ezzel megyek most.
  • Dondark
    #68690
    azért köszönöm :)
  • Dondark
    #68689
    látom nem érted, engem skill build érdekel :D
    tudom h min változtattak :)
  • pimpi001
    #68688
    http://diablo.somepage.com/news/1796-diablo-iii-patch-201-patch-notes##Wizard
  • Dondark
    #68687
    pontosan a skillezést le tudnád irni? :)
  • Dondark
    #68686
    nem a skill változtatásokat kérdeztem de azért köszi :)
  • pimpi001
    #68685
    Wizard
    Active Skills
    Magic Missile
    Increased damage from 125% to 170% weapon damage
    Skill Rune - Charged Blast
    Increased damage from 163% to 240% weapon damage
    Skill Rune - Split
    Increased damage for each missile from 56% to 80%
    Now unlocks at Level 31 (previously 13)
    Skill Rune - Penetrating Blast
    Has been removed from the game
    Skill Rune - Attunement
    Has been removed from the game
    New Skill Rune - Glacial Spike
    Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be frozen for 1 second. Enemies cannot be frozen by Glacial Spike more than once every 5 seconds
    Unlocks at Level 13
    New Skill Rune - Conflagrate
    Missiles pierce through enemies and cause them to burn for 55% weapon damage as Fire over 3 seconds. Burn damage will refresh all existing stacks of Conflagrate to its maximum duration
    Unlocks at Level 52
    Skill Rune - Seeker
    Increased damage from 138% to 211% weapon damage
    Now unlocks at Level 42 (previously 52)
    Shock Pulse
    Increased damage from 150% to 194% weapon damage
    Skill Rune - Explosive Bolts
    Increased explosion damage from 105% to 184% weapon damage
    Damage type changed from Lightning to Cold
    Skill Rune - Fire Bolts
    Increased damage from 195% to 274% weapon damage
    Skill Rune - Piercing Orb
    Increased damage from 105% to 214% weapon damage
    Skill Rune - Lightning Affinity
    Renamed to Power Affinity
    Damage type changed from Lightning to Arcane
    Hits now restore 2 Arcane Power, down from 3
    Skill Rune - Living Lightning
    Increased damage from 53% to 165% weapon damage
    Spectral Blade
    Increased damage from 165% to 168% weapon damage
    Damage type changed from Physical to Arcane
    Skill Rune - Deep Cuts
    Has been removed from the game
    Skill Rune - Impactful Blades
    Has been removed from the game
    Skill Rune - Healing Blades
    Has been removed from the game
    Skill Rune - Siphoning Blade
    Increased damage from 53% to 168% weapon damage
    Hits now restore 2 Arcane Power, down from 3
    Now unlocks at 24 (previously 35)
    Skill Rune - Thrown Blade
    Increased damage to 231% weapon damage
    Now unlocks at 35 (previously 57)
    New Skill Rune - Flame Blades
    Changes damage type to Fire
    Each enemy hit increases the damage of your Fire spells by 1% for 10 seconds
    New Skill Rune - Barrier Blades
    With each cast, gain a protective shield for 3 seconds that absorbs 8253 damage
    New Skill Rune - Ice Blades
    Chilled enemies have a 5% chance to be Frozen and Frozen enemies have a 5% increased chance to be critically hit by Spectral Blade
    Unlocks at Level 57
    Electrocute
    Increased damage from 90% to 138% weapon damage
    Skill Rune - Chain Lightning
    Increased maximum number of hit enemies from 6 to 10
    Skill Rune - Forked Lightning
    Lowered damage from 55% to 44% weapon damage
    Skill Rune - Lightning Blast
    Increased damage from 86% to 140% weapon damage
    Skill Rune - Arc Lightning
    Increased damage from 115% to 310% weapon damage
    Ray of Frost
    Now affects enemies within 5 yards of the first enemy hit
    Increased damage from 280% to 510% weapon damage
    Slow effect now lasts 3 seconds, down from 4
    Skill Rune - Numb
    Now has a 10% chance to Freeze enemies for 1 second
    Slow effect now lasts 3 seconds, down from 4
    Now unlocks at 15 (previously 7)
    Skill Rune - Snow Blast
    Skill Rune has been reworked
    Enemies hit by Ray of Frost now take 15% increased damage from Cold for 4 seconds
    Now unlocks at 53 (previously 15)
    Skill Rune - Cold Blood
    Skill now costs 11 Arcane Power, up from 10
    Now unlocks at 7 (previously 28)
    Skill Rune - Sleet Storm
    Increased damage from 364% to 375% weapon damage
    The Storm now grows up to a 22 yard radius
    Skill Rune - Black Ice
    Increased damage from 504% to 1204% weapon damage
    Now unlocks at 28 (previously 53)
    Arcane Orb
    Decreased Arcane Power cost from 35 to 30
    Increased damage from 200% to 381% weapon damage
    Increased range from 10 yards to 15
    Skill Rune - Obliteration
    Skill Rune has been reworked
    Now increases the speed of the orb
    Reduces the area of effect to 8 yards
    Increased damage from 260% to 509% weapon damage
    Skill Rune - Arcane Orbit
    Increased damage from 80% to 236% weapon damage
    Skill Rune - Arcane Nova
    Has been removed from the game
    Skill Rune - Tap the Source
    Has been removed from the game
    Skill Rune - Celestial Orb
    Has been removed from the game
    New Skill Rune - Spark
    Lob an electrified orb over enemies that zaps them for 349% weapon damage as Lightning and increases the damage of the next Lightning spell you cast by 2% for every enemy hit
    New Skill Rune - Scorch
    Launch a burning orb that deals 221% weapon damage as Fire. The orb leaves behind a wall of Fire that deals 734% weapon damage as Fire over 5 seconds
    New Skill Rune - Frozen Orb
    Create an orb of frozen death that shreds an area with ice bolts, dealing 393% weapon damage as Cold
    Arcane Torrent
    Increased damage from 285% to 573% weapon damage
    Skill Rune - Death Blossom
    Increased damage from 670% to 1452% weapon damage
    Skill Rune - Arcane Mines
    Increased damage from 340% to 688% weapon damage
    Increased movement and attack speeds reduction from 30% to 60%
    Skill Rune - Cascade
    Chance reduced from 100% to 12.5%
    Increased damage from 285% to 582% weapon damage
    Disintegrate
    Increased damage from 220% to 511% weapon damage
    Skill Rune - Chaos Nexus
    Increased damage from 44% to 115% weapon damage
    Now unlocks at Level 48 (previously 30)
    Skill Rune - Volatility
    Increased damage from 395% to 750% weapon damage
    Now unlocks at Level 30 (previously 39)
    Skill Rune - Entropy
    Increased damage from 235% to 649% weapon damage
    Now unlocks at Level 39 (previously 48)
    Skill Rune - Intensify
    Skill Rune has been reworked
    Enemies hit by Disintegrate now take 15% increased damage from Arcane for 4 seconds
    Frost Nova
    Cooldown reduced from 12 seconds to 11 seconds
    Freeze time reduced from 3 seconds to 2 seconds
    Skill Rune - Shatter
    Increased chance from 50% to 100%
    Skill Rune - Cold Snap
    Cooldown reduced from 9 seconds to 7.5 seconds
    Now also increases the Freeze time to 3 seconds
    Skill Rune - Frozen Mist
    Increased damage from 160% to 915% weapon damage
    Skill Rune - Deep Freeze
    Critical Hit Chance bonus reduced from 15% to 10%
    Skill Rune - Bone Chill
    Increased damage taken by enemies from 15% to 33%
    Diamond Skin
    Now lasts 3 seconds, down from 6
    Damaged absorbed increased from 10854 to 14368
    Skill Rune - Crystal Shell
    Damaged absorbed increased from 21707 to 28736
    Skill Rune - Prism
    Arcane Power cost reduction increased from 7 to 9
    Skill Rune - Mirror Skin
    Has been removed from the game
    New Skill Rune - Sleek Shell
    Increases your movement speed by 30% while Diamond Skin is active
    Skill Rune - Enduring Skin
    Now lasts 6 seconds, down from 9
    Skill Rune - Diamond Shards
    Damage type changed from Physical to Arcane
    Increased damage from 210% to 863% weapon damage
    Slow Time
    Duration increased from 8 seconds to 15 seconds
    Skill Rune - Miasma
    Has been removed from the game
    New Skill Rune - Time and Space
    Slow Time is now cast at your target location up to 60 yards away
    Unlocks at Level 29
    Skill Rune - Time Warp
    Damage increase reduced from 20% to 10%
    Now unlocks at 39 (previously 29)
    Skill Rune - Time Shell
    Now reduces the cooldown to 12 seconds
    Now unlocks at 23 (previously 39)
    Skill Rune - Perpetuity
    Has been removed from the game
    New Skill Rune - Point of No Return
    Enemies that enter or leave the Slow Time area are stunned for 3 seconds
    Unlocks at Level 47
    Teleport
    Removed Mana cost
    Skill Rune - Safe Passage
    Duration increased from 4 seconds to 5 seconds
    Damage reduction decreased from 30% to 27%
    Skill Rune - Calamity
    Damage reduced from 265% to 252%
    Now stuns nearby enemies for 1.5 seconds
    Wave of Force
    Skill has been reworked, and now no longer repels projectiles, knock back nearby enemies or Slow enemies
    Cooldown removed
    Damage type changed from Physical to Arcane
    Increased damage from 200% to 351% weapon damage
    Skill Rune - Impactful Wave
    Skill Rune has been reworked
    Now adds a 5 second cooldown
    Wave of Force repels projectiles back toward their shooter, knocks back nearby enemies and Slows them by 60% for 3 seconds
    Skill Rune - Force Affinity
    Has been removed from the game
    Skill Rune - Forceful Wave
    Has been removed from the game
    Skill Rune - Teleporting Wave
    Has been removed from the game
    Skill Rune - Exploding Wave
    Has been removed from the game
    New Skill Rune - Debilitating Force
    Enemies hit deal 10% reduced damage for 3 seconds
    Unlocks at Level 22
    New Skill Rune - Arcane Attunement
    Each enemy hit increases the damage of your next Arcane spell by 2%
    Unlocks at Level 32
    New Skill Rune - Static Pulse
    Damage type changed to Lightning
    Enemies hit by Wave of Force take 15% increased damage from Lightning for 4 seconds
    Unlocks at Level 39
    New Skill Rune - Heat Wave
    Damage type changed to Fire
    Increase the damage to 427% weapon damage
    Unlocks at Level 49
    Energy Twister
    Increased damage from 360% to 1000% weapon damage
    Skill Rune - Mistral Breeze
    Damage type changed to Cold
    Changed reduced casting cost from 20 Arcane Power to 28 Arcane Power
    Skill Rune - Gale Force
    Damage type changed to Fire
    Skill Rune reworked
    Enemies hit by Energy Twister now take 15% increased damage from Fire for 4 seconds
    Skill Rune - Raging Storm
    Increased damage from 360% to 1935% weapon damage
    Skill Rune - Wicked Wind
    Increased damage from 252% to 743% weapon damage
    Skill Rune - Storm Chaser
    Damage type changed to Lightning
    Now grants Lightning Charges instead of Wind Charges
    Instead of a Giant Energy Twister, when releasing the Lightning charges you will cast a bolt of lightning
    Increased damage from 75% to 196% weapon damage per charge
    Hydra
    Increased damage from 28% to 66% weapon damage
    Skill Rune - Arcane Hydra
    Increased damage from 60% to 111% weapon damage
    Skill Rune - Lightning Hydra
    Increased damage from 64% to 138% weapon damage
    Skill Rune - Venom Hydra
    Has been removed from the game
    Skill Rune - Frost Hydra
    Increased damage from 36% to 108% weapon damage
    Skill Rune - Mammoth Hydra
    Increased damage from 67% to 178% weapon damage
    New Skill Rune - Blazing Hydra
    Summon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 108% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy
    Unlocks at level 38
    Meteor
    Mana cost reduced from 50 to 40
    Increased damage from 260% to 501% weapon damage
    Increased damage over time from burn effect from 60% to 167%
    Skill Rune - Molten Impact
    Increased damage from 390% to 1648% weapon damage
    Increase damage over time from 90% to 549%weapon damage
    Now unlocks at 58 (previously 29)
    Skill Rune - Star Pact
    Casting cost reduced from 35 Arcane Power to 30 Arcane Power
    Skill Rune - Meteor Shower
    Increased damage from 104% to 228% weapon damage
    Now unlocks at 48 (previously 43)
    Skill Rune - Comet
    Increased damage from 312% to 590% weapon damage
    Increased damage from the mist cloud from 72% to 197% weapon damage
    Now has a 20% chance to freeze enemies for 1 second upon impact
    Now unlocks at 43 (previously 48)
    Skill Rune - Liquefy
    Has been removed from the game
    New Skill Rune - Lightning Bind
    If the initial impact causes a Critical Hit, the electrified Meteor duration is increased to 8 seconds and enemies are Immobilized for 5 seconds. Meteor's damage turns into Lightning
    Unlocks at Level 29
    Ice Armor
    Freeze and Chill effect now lasts 3 seconds, up from 2
    Duration increased from 120 seconds to 10 minutes
    Skill Rune - Chilling Aura
    Movement speed reduction increased from 30% to 80%
    Skill Rune - Jagged Ice
    Increased damage from 130% to 189% weapon damage
    Skill Rune - Ice Reflect
    Increased chance from 25% to 40% weapon damage
    Skill Rune - Frozen Storm
    Reduced damage from 30% to 28% weapon damage
    Storm Armor
    Increased damage from 100% to 147% weapon damage
    Duration increased from 120 seconds to 10 minutes
    Skill Rune - Reactive Armor
    Increased damage from 70% to 189% weapon damage
    Skill Rune - Thunder Storm
    Increased damage from 130% to 194% weapon damage
    Skill Rune - Shocking Aspect
    Increased damage from 35% to 51% weapon damage
    Magic Weapon
    Duration increased from 5 minutes to 10 minutes
    Damage type changed from Physical to Arcane
    Skill Rune - Electrify
    Increased damage from 10% to 61% weapon damage
    Skill Rune - Force Weapon
    Increased damage bonus from 15% to 20%
    Damage type changed from Physical to Arcane
    Skill Rune - Venom
    Has been removed from the game
    New Skill Rune - Ignite
    Attacks burn enemies, dealing 86% weapon damage as Fire over 3 seconds
    Skill Rune - Blood Magic
    Has been removed from the game
    New Skill Rune - Deflection
    When you perform an attack, gain a protective shield for 3 seconds that absorbs 1651 damage
    Familiar
    Increased damage from 20% to 179% weapon damage
    Duration increased from 5 minutes to 10 minutes
    Skill Rune - Vigoron
    Has been removed from the game
    New Skill Rune - Icicle
    The Familiar's projectiles have a 35% chance to Freeze the enemy for 1 second
    Skill Rune - Cannoneer
    Increased damage from 20% to 240% weapon damage
    Energy Armor
    Duration increased from 120 seconds to 10 minutes
    Explosive Blast
    Increased damage from 225% to 616% weapon damage
    Damage type has been changed from Physical to Arcane
    Skill Rune - Unleashed
    This skill has been reworked
    Increases the damage of Explosive Blast to 970% weapon damage
    Damage type has been changed from Physical to Arcane
    Skill Rune - Time Bomb
    Increased damage from 315% to 1039% weapon damage
    Damage type has been changed from Physical to Arcane
    Skill Rune - Short Fuse
    Increased damage from 225% to 909% weapon damage
    Damage type changed from Physical to Fire
    Skill Rune - Obliterate
    Increased damage from 225% to 760% weapon damage
    Damage type changed from Physical to Arcane
    Skill Rune - Chain Reaction
    Increased damage from 97% to 320% weapon damage per explosion
    Damage type changed from Physical to Fire
    Mirror Image
    Images now taunt for 1 second when they are summoned
    Mirror Image health increased from 25% to 50% of your total Life
    Spells cast by Mirror Image now do 10% of the damage done by your own spells
    Skill Rune - Simulacrum
    Increased the amount of Mirror Image health from 100% to 200% of your own
    Skill Rune - Duplicates
    Reduced number of extra Mirror Images from 5 to 4
    Mirror Images now taunt for 1 second
    Mirror Image health increased from 25% to 50% of your total Life
    Skill Rune - Mocking Demise
    Increased damage done on death explosion from 45% to 309% weapon damage
    Damage type changed from Physical to Arcane
    Skill Rune - Extension of Will
    Mirror Image health increased from 29% to 100% of your total Life
    Skill Rune - Mirror Mimics
    Increased amount of damage done by Mirror Images from 10% to 20% of the damage of your own spells
    Blizzard
    Increased damage done over 6 seconds from 510% to 807% weapon damage
    Skill Rune - Grasping Chill
    Increased the amount Blizzard slows enemies from 60% to 80%
    Skill Rune - Frozen Solid
    Increased chance to Freeze enemies from 20% to 40%
    Reduced Freeze duration from 3 seconds to 1.5 seconds
    Skill Rune - Snowbound
    Reduced the casting cost of Blizzard from 20 to 13 Arcane Power
    Skill Rune - Stark Winter
    Increased damage from 510% to 941% weapon damage
    Skill Rune - Unrelenting Storm
    Increased damage from 680% to 1296% weapon damage
    Archon
    Increased duration of Archon from 15 seconds to 20 seconds
    Reduced Armor and Resistance bonus from 40% to 20%
    Now also increases damage done while in Archon form by 20%
    Killing an enemy no longer increases the duration of Archon
    Every enemy killed now grants a 6% damage bonus for the remaining duration of Archon
    Skill Rune - Arcane Destruction
    Increase damage done by the explosion from transforming into Archon from 1600% to 3680% weapon damage
    Skill Rune - Teleport
    Reduced cooldown of Teleport while in Archon form from 10 seconds to 3 seconds
    Skill Rune - Slow Time
    This skill has been reworked
    Can now cast a Slow Time effect that follows you
    Skill Rune - Improved Archon
    Reduced damage increase of Archon abilities from 25% to 22%
    Passives
    Power Hungry
    This skill has been reworked
    Being healed by a health globe causes the next Arcane Power Spender you cast to be cast for free. You can have up to 10 charges of Power Hungry
    Blur
    Reduced melee damage reduction from 20% to 17%
    Evocation
    Increased cooldown reduction from 15% to 20%
    Prodigy
    Increased amount of Arcane Power granted by Signature spells from 4 to 5
    Illusionist
    This skill has been reworked
    When you take more than 15% of your maximum Life within 1 second, the cooldowns on Mirror Image, Slow Time and Teleport are automatically reset. When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds
    Cold Blooded
    Reduced damage bonus versus Chilled and Frozen targets from 20% to 10%
    Conflagration
    This skill has been reworked
    Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds
    Paralysis
    Increased chance for Lightning damage to stun targets from 8% to 15%
    Galvanizing Ward
    This skill has been reworked
    As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 12551 damage
    Temporal Flux
    Increased amount enemies are Slowed by Arcane damage from 60% to 80%
    Reduced duration of Slow from 3 seconds to 2 seconds
    Critical Mass
    Has been removed from the game
    New Passive - Dominance
    Killing an enemy grants a shield that absorbs 2477 damage for 3 seconds. This effect can stack up to 10 times. Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds
    Arcane Dynamo
    Reduced amount of additional damage to your next non-Signature spell from 75% to 60%
  • tugyiti
    #68684
    Frost build ,frost orb orrba szájba
  • Dondark
    #68683
    Valaki tudna mondani működő wizard buildet?A cm wiz mehet a kukába most
  • who am I 7
    #68682
    Csak a D3 nem az az igazi MMO.Részleteiben vannak átfedések, de nem hasonlítanám 100%-ban hozzájuk.