Euro Truck Simulator
Jelentkezz be a hozzászóláshoz.
www.szobi.picturepush.com
Egyszerre csak egy fuvart vihetsz. A "telítettség" nekem új! ( ezt honnan vetted? )
Meg van a SWIFT-ed ( Scania-d ), elgurulsz egy telepre és kiválasztod a legjobban fizetõ fuvart!
Nekem nem tiszta ez a telítettség dolog!
Nagy baj lesz ha a lesz-ben két "sz" lesz! Nekem ez szórakozás, nem munka! Zmodeler v2.2.5 - Küldjetek nekem két sört, nagyon fontos lenne!
ASRock H87M - Core i5-4430 3.0GHz - SAPPHIRE HD 7850 2GB GDDR5 OC - CORSAIR Value 8GB/1600 KIT - SSD Intel 80GB SSD 320 Series - FSP FSP600-50ARN - M-Tech NOB09A-BK BLUE LED
Lenne egy kérdésem. Bármilyen mapot beteszek Mod ba, müködik csak amikor elkezdem az új játékot kidob a játék és hibát ir .:S
|-|Intel i7 4790K 4GHz|-|NVIDIA GeForce GTX980Ti |-|GIGABYTE Z97X G3|-|16 GB DDR3 RAM|-| 1,75 TB HDD |-| BF4: Vajaspite | - TDU2: Vajopie | LOL: Vajopie | Crew: Vajopie | *Logitech G27*
Rise FM Mi a vas legnagyobb ionja? A kam-ion.
Amúgy köszi lehet ,hogy kiadom de megfontolom.
@toki.picturepush.com \"A bank az a hely ahol az embereknek pénzt adnak csak be tudják bizonyítani ,hogy nincs rá szükségük !\"
Bocs a két HSZ-ért......
A tanktartóra nem akrtál tenni kis lámpát? 😄
Rise FM Mi a vas legnagyobb ionja? A kam-ion.
Ha az .scs fájl benn van a mod-ban akkor mûködnie kell(ene)!
Rise FM Mi a vas legnagyobb ionja? A kam-ion.

@toki.picturepush.com \"A bank az a hely ahol az embereknek pénzt adnak csak be tudják bizonyítani ,hogy nincs rá szükségük !\"
Új pótom
Forcindia
amit letöltesz abba kell lenni egy scs fájlnak és azt kell belehúzni a mód mappába
CB:308-as Kis Janó♥♥♥Monaa♥♥♥ Kamionos vagyok,Kamionosnak születtem http://djano.picturepush.com/
az csal.scs az ilyen fájl?
\"Nem szükséges elpusztítani az ellenséget magát, elég elpusztítani az ellenállásra való hajlamát.\" Walter Scherf Pz.Abt. 503 Königstiger parancsnok
Rise FM Mi a vas legnagyobb ionja? A kam-ion.
próbáltam már a C\D&Settings\user\Dokumentumok\Euro Truck\ mod
mappába is,de semmi változás nincs...
valaki segítsen!
elõre is köszönöm!
(koppi2: késö. már látom...)
Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!
koppi2: késö. már látom...<#ravasz1>#ravasz1><#eplus2>#eplus2><#ijedt>#ijedt>
\"Nem szükséges elpusztítani az ellenséget magát, elég elpusztítani az ellenállásra való hajlamát.\" Walter Scherf Pz.Abt. 503 Königstiger parancsnok
unzip ; touch ; finger ; mount ; gasp ; yes ; umount ; sleep
Bullseye: Nagyon szép, mint mindig...
Rise FM Mi a vas legnagyobb ionja? A kam-ion.
\"If you\'re going to San Francisco Be should to wear some flowers in your head If you go to San Francisco
http://imagerz.com/QEMUUUtvAwJWUwlLEwVR
\"If you\'re going to San Francisco Be should to wear some flowers in your head If you go to San Francisco
Igen Fefe, valószínûleg az a baj, hogy nagyon beleolvad a banner többi részébe és szinte olvashatatlan!
Nagy baj lesz ha a lesz-ben két "sz" lesz! Nekem ez szórakozás, nem munka! Zmodeler v2.2.5 - Küldjetek nekem két sört, nagyon fontos lenne!

Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!
Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!
CB-106 Kisláncos http://kislancos.picturepush.com/ Scania & Man Fan!
Úgy tûnik, sokan nem olvassák el a bannert, ami felhívja a figyelmet a JPG/JPEG kiterjesztésû képek használatára, pedig igazán nem bonyolult...
#106661: tényleg jó kép lett. <#eljen>#eljen>
unzip ; touch ; finger ; mount ; gasp ; yes ; umount ; sleep
17:02:10 : Unable to open file for reading. (/model/marha/marha.pmd)
17:02:10 : failed to open /model/marha/marha.pmd
17:02:10 : Unable to open file for reading. (/model/lovak/lovak.pmd)
17:02:10 : failed to open /model/lovak/lovak.pmd
"
A PMD fájlok nem tetszenek neki.
unzip ; touch ; finger ; mount ; gasp ; yes ; umount ; sleep
Ha beconvertálom a kamioont és ezt írja a log fájl mit írjak át?
******** : log created on : Saturday April 10 2010 @ 17:01:44
17:01:44 : running on x86 / Windows XP (version 5.1) / Szervizcsomag 3
17:01:44 : DirectX version : 4.09.00.0904
17:01:44 : AuthenticAMD at ~2109MHz.
17:01:44 : Features utilized: fpu cmov mmx mmxext 3dnow 3dnowext sse sse2.
17:01:44 : using QPC / ACPI (PM Clock) timer (thread affinity: 0), frequency 3579545Hz
17:01:44 : physical memory detected (2095532K/1388984K)
17:01:44 : virtual memory detected (2097024K/2061200K)
17:01:44 : Trying to allocate memory pool (409600K)
17:01:44 : base.scs: mounted ok, 9449 entries
17:01:44 : registered symlink from /custom_build/cz_sk_hu_ro to /
17:01:44 : <mem-addr-file>: mounted ok, 38 entries
17:01:44 : Home directory: 'C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator'.
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/ETS_1.3_Mega_Mix_Map_Plus.scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/ETS_1.3_Mega_Mix_Map_Plus.scs: mounted ok, 19600 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/flarepack_by_Samson(za ETS).scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/flarepack_by_Samson(za ETS).scs: mounted ok, 70 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/gulli.scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/gulli.scs: mounted ok, 33 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/iveco.scs
17:01:44 : Unsupported compression method used: 8 for record #3 - vehicle/truck/definition/mercedes_actros_a.sii from 'C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/iveco.scs'.
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/iveco.scs: mounted ok, 47 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/LED Pack by Mopi.scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/LED Pack by Mopi.scs: mounted ok, 86 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/scania r584.scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/scania r584.scs: mounted ok, 67 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/ScaniaV8 US ARMY.scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/ScaniaV8 US ARMY.scs: mounted ok, 69 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/Zima (3).scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/Zima (3).scs: mounted ok, 117 entries
17:01:44 : Mounting extra package: C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/zorzi_platform.scs
17:01:44 : C:/Documents and Settings/Rendszergazda/Dokumentumok/Euro Truck Simulator/mod/zorzi_platform.scs: mounted ok, 57 entries
17:01:44 : exec /home/config.cfg
17:01:44 : Executing /home/config.cfg ...
17:01:44 : uset g_minicon "0"
17:01:44 : uset g_console "1"
17:01:44 : uset g_trackir "1"
17:01:44 : uset g_developer "1"
17:01:44 : uset g_save_idx "1"
17:01:44 : uset g_mouse_control "0"
17:01:44 : uset g_steering_func_param "0.0"
17:01:44 : uset g_joy_axis_brake_dz "0.0"
17:01:44 : uset g_joy_axis_brake "7"
17:01:44 : uset g_joy_ff_gain "1.0"
17:01:44 : uset g_joy_axis_throttle_dz "0.0"
17:01:44 : uset g_joy_axis_throttle "7"
17:01:44 : uset g_joy_axis_ff "0"
17:01:44 : uset g_joy_axis_combine "0"
17:01:44 : uset g_joy_axis_steer_sens "0.6"
17:01:44 : uset g_joy_axis_steer_dz "0.0"
17:01:44 : uset g_joy_axis_steer "7"
17:01:44 : uset g_tutorial "1"
17:01:44 : uset g_job_sort "0"
17:01:44 : uset g_gauges "1"
17:01:44 : uset g_mirrors "1"
17:01:44 : uset g_fatigue "1"
17:01:44 : uset g_police "1"
17:01:44 : uset g_subtitles "0"
17:01:44 : uset g_quality "-1"
17:01:44 : uset g_reflection "1"
17:01:44 : uset g_atrans "1"
17:01:44 : uset g_flyspeed "100.0"
17:01:44 : uset g_lang "hu_hu"
17:01:44 : uset g_colbox "0"
17:01:44 : uset r_gamma "1.0"
17:01:44 : uset r_path "12"
17:01:44 : uset r_msaa "16"
17:01:44 : uset r_fullscreen "1"
17:01:44 : uset r_mode "1024x768x32x75"
17:01:44 : uset r_device "gl"
17:01:44 : uset r_driver "gl"
17:01:44 : uset g_texture_usage_stats "0"
17:01:44 : uset g_fps "0"
17:01:44 : uset ds8_mix_channels "2"
17:01:44 : uset ds8_mix_depth "16"
17:01:44 : uset ds8_mix_rate "44100"
17:01:44 : uset ds8_reverse_stereo "0"
17:01:44 : uset s_acceleration "0"
17:01:44 : uset s_mix_channels "2"
17:01:44 : uset s_mix_depth "16"
17:01:44 : uset s_mix_rate "44100"
17:01:44 : uset s_sfx_enabled "1"
17:01:44 : uset s_music_enabled "1"
17:01:44 : uset s_sfx_volume "1.0"
17:01:44 : uset s_music_volume "1.0"
17:01:44 : uset s_reverse_stereo "0"
17:01:44 : uset s_device "ds8"
17:01:44 : uset r_vsync "1"
17:01:44 : uset r_quirks "0"
17:01:44 : uset r_anisotropy_factor "1"
17:01:44 : uset r_texture_detail "0"
17:01:44 : uset i_force_gain "1.0"
17:01:44 : uset i_feedback "1"
17:01:44 : uset i_joystick2 "-1"
17:01:44 : uset i_joystick1 "-1"
17:01:44 : uset i_deadzone "0.0"
17:01:44 : uset i_device "di8"
17:01:44 : uset m_invert "0"
17:01:44 : uset m_sensitivity "0.33"
17:01:44 : uset m_filter "0"
17:01:44 : Euro Truck Simulator init ver.1.3 (rev. 24412)
17:01:44 : The effect name 'ui.fx' is not unique.
17:01:45 : ICD OpenGL driver detected.
17:01:45 : driver: GeForce 8600 GT/PCI/SSE2/3DNOW!
17:01:45 : vendor: NVIDIA Corporation
17:01:45 : version: 2.1.2
17:01:45 : GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
17:01:45 : GL_max_texture_size: 8192
17:01:45 : taking advantage of 'GL_ARB_multitexture'
17:01:45 : Sampler count: 4
17:01:45 : taking advantage of 'GL_ARB_fragment_program'
17:01:45 : taking advantage of 'GL_ARB_texture_mirrored_repeat'
17:01:45 : taking advantage of 'GL_ARB_texture_border_clamp'
17:01:45 : taking advantage of 'GL_ARB_texture_compression'
17:01:45 : taking advantage of 'GL_EXT_texture_compression_s3tc'
17:01:45 : taking advantage of 'GL_ARB_texture_cube_map'
17:01:45 : taking advantage of 'GL_ARB_texture_env_combine'
17:01:45 : taking advantage of 'GL_ARB_texture_rectangle'
17:01:45 : taking advantage of 'GL_ARB_transpose_matrix'
17:01:45 : taking advantage of 'GL_ARB_vertex_buffer_object'
17:01:45 : taking advantage of 'GL_ARB_vertex_program'
17:01:45 : Vertex attribute count: 16
17:01:45 : taking advantage of 'GL_ARB_shader_objects'
17:01:45 : taking advantage of 'GL_ARB_vertex_shader'
17:01:45 : taking advantage of 'GL_ARB_fragment_shader'
17:01:45 : taking advantage of 'GL_ATI_draw_buffers'
17:01:45 : taking advantage of 'GL_EXT_blend_color'
17:01:45 : taking advantage of 'GL_EXT_compiled_vertex_array'
17:01:45 : taking advantage of 'GL_EXT_draw_range_elements'
17:01:45 : taking advantage of 'GL_EXT_rescale_normal'
17:01:45 : taking advantage of 'GL_EXT_secondary_color'
17:01:45 : taking advantage of 'GL_EXT_separate_specular_color'
17:01:45 : taking advantage of 'GL_EXT_texture3D'
17:01:45 : taking advantage of 'GL_EXT_texture_edge_clamp'
17:01:45 : taking advantage of 'GL_EXT_texture_env_add'
17:01:45 : taking advantage of 'GL_EXT_texture_filter_anisotropic'
17:01:45 : Max anisotropy factor: 16
17:01:45 : taking advantage of 'GL_NV_register_combiners'
17:01:45 : taking advantage of 'GL_NV_register_combiners2'
17:01:45 : taking advantage of 'GL_NV_texture_env_combine4'
17:01:45 : taking advantage of 'GL_NV_texture_shader'
17:01:45 : taking advantage of 'GL_NV_texture_shader2'
17:01:45 : taking advantage of 'GL_NV_texture_shader3'
17:01:45 : taking advantage of 'GL_NV_fragment_program'
17:01:45 : taking advantage of 'GL_NV_fragment_program_option'
17:01:45 : taking advantage of 'GL_NV_fragment_program2'
17:01:45 : taking advantage of 'GL_NV_vertex_program'
17:01:45 : taking advantage of 'GL_NV_vertex_program2'
17:01:45 : taking advantage of 'GL_NV_vertex_program2_option'
17:01:45 : taking advantage of 'GL_NV_vertex_program3'
17:01:45 : taking advantage of 'GL_SGIS_generate_mipmap'
17:01:45 : taking advantage of 'WGL_ARB_extensions_string'
17:01:45 : WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
17:01:45 : taking advantage of 'WGL_EXT_swap_control'
17:01:45 : taking advantage of 'WGL_ARB_pixel_format'
17:01:45 : taking advantage of 'WGL_ARB_pbuffer'
17:01:45 : taking advantage of 'WGL_ARB_render_texture'
17:01:45 : taking advantage of 'WGL_NV_render_texture_rectangle'
17:01:45 : taking advantage of 'GL_ARB_multisample'
17:01:48 : Detected support for 16x anti-aliasing.
17:01:48 : Detected support for 8x anti-aliasing.
17:01:49 : Detected support for 4x anti-aliasing.
17:01:49 : Detected support for 2x anti-aliasing.
17:01:49 : Enabling workaround for alpha-testing overoptimization.
17:01:49 : Rendering path available: GL1X
17:01:49 : Rendering path available: ARB1
17:01:49 : Rendering path available: NV1X
17:01:49 : Rendering path available: NV2X
17:01:49 : Rendering path available: NV3X
17:01:49 : Rendering path available: NV4X
17:01:49 : Rendering path available: ARB2
17:01:49 : Rendering path available: GL2X
17:01:49 : Direct3D9 detected.
17:01:49 : Number of adapters found: 1
17:01:49 : Adapter #0: NVIDIA GeForce 8600 GT (nv4_disp.dll)
17:01:49 : Rendering path available: SM2X
17:01:49 : Rendering path available: SM3X
17:01:49 : CDS init: OK
17:01:50 : SetPixelFormat: OK (55, color 32 bits, depth 24 bits).
17:01:50 : wglCreateContext: OK
17:01:50 : OpenGL framebuffer context init OK
17:01:50 : Created drawable (/procedural/dashboard.tobj)
17:01:50 : Created drawable (/procedural/vehicle_env.tobj)
17:01:50 : Created drawable (/procedural/generic_env.tobj)
17:01:50 : Created drawable (/procedural/water_env.tobj)
17:01:50 : select device (ds8)
17:01:50 : Available device : Elsõdleges hangillesztõ ().
17:01:50 : Available device : Realtek HD Audio output (RtkHDAud.sys).
17:01:50 : Initialization OK.
17:01:50 : Joystick/GamePad device: \bSteering Wheel
17:01:50 : Error disabling joystick autocenter (error code: 0x80004001).
17:01:50 : g_ui_recache
17:01:50 : exit
17:01:50 : Starting physics server: Open Dynamics Engine (svn revision 1119)
17:01:51 : Loading city data ....
17:01:51 : Loading country data ....
17:01:51 : Loading cargo data ....
17:02:10 : game
17:02:10 : Starting physics server: Open Dynamics Engine (svn revision 1119)
17:02:10 : Loading resource server data ....
17:02:10 : Loading road data ....
17:02:10 : Loading terrain data ....
17:02:10 : Loading railing data ....
17:02:10 : Loading building data ....
17:02:10 : Loading model data ....
17:02:10 : Unable to open file for reading. (/model/marha/marha.pmd)
17:02:10 : failed to open /model/marha/marha.pmd
17:02:10 : Unable to open file for reading. (/model/lovak/lovak.pmd)
17:02:10 : failed to open /model/lovak/lovak.pmd
17:02:10 : Loading prefab data ....
17:02:10 : Model descriptor '/prefab/customs/big_road9.pdd' has incorrect file version 15 - expected version 4
17:02:10 : Prefab descriptor '/prefab/customs/big_road9.pmd' has incorrect file version 4 - expected version 15
17:02:10 : Loading sign data ....
17:02:10 : Loading traffic lights data ....
17:02:10 : Loading vegetation data ....
17:02:10 : Vegetation schema 'mixed forest - 1 m from the road' has wrap_size (450) smaller than the generation span (642).
17:02:10 : Vegetation schema 'mixed forest - 101 m from the road' has wrap_size (450) smaller than the generation span (549).
17:02:10 : Vegetation schema 'maple and poplar tree1 - avenue' has wrap_size (500) smaller than the generation span (640).
17:02:10 : Loading hinges data ....
17:02:10 : Loading stamp data ....
17:02:10 : Loading movers data ....
17:02:10 : Loading animated models ....
17:02:10 : Loading ferries ....
17:02:10 : Loading city data ....
17:02:10 : Loading cargo data ....
17:02:10 : Loading company data ....
17:02:10 : Loading country data ....
17:02:23 : Map successfully loaded ....
17:02:23 : Company item with missing counter part in the economy! (company_name: sanbuilders) (city_name: posadas)
17:02:23 : Company item with missing counter part in the economy! (company_name: eurogoodies) (city_name: posadas)
17:02:23 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: curitiba)
17:02:23 : Company item with missing counter part in the economy! (company_name: kaarfor) (city_name: curitiba)
17:02:23 : Company item with missing counter part in the economy! (company_name: fcp) (city_name: salto)
17:02:23 : Company item with missing counter part in the economy! (company_name: transinet) (city_name: salto)
17:02:23 : Company item with missing counter part in the economy! (company_name: trameri) (city_name: santiago)
17:02:23 : Company item with missing counter part in the economy! (company_name: kaarfor) (city_name: grande)
17:02:23 : Company item with missing counter part in the economy! (company_name: tree_et) (city_name: grande)
17:02:23 : Company item with missing counter part in the economy! (company_name: sellplan) (city_name: fe)
17:02:23 : Company item with missing counter part in the economy! (company_name: itcc) (city_name: fe)
17:02:23 : Company item with missing counter part in the economy! (company_name: posped) (city_name: montevideo)
17:02:23 : Company item with missing counter part in the economy! (company_name: sellplan) (city_name: montevideo)
17:02:23 : Company item with missing counter part in the economy! (company_name: posped) (city_name: santiago)
17:02:23 : Company item with missing counter part in the economy! (company_name: lkwlog) (city_name: fe)
17:02:23 : Company item with missing counter part in the economy! (company_name: eurogoodies) (city_name: montevideo)
17:02:23 : Company item with missing counter part in the economy! (company_name: tree_et) (city_name: salto)
17:02:23 : Company item with missing counter part in the economy! (company_name: posped) (city_name: linares)
17:02:23 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: pelotas)
17:02:23 : Company item with missing counter part in the economy! (company_name: tree_et) (city_name: pelotas)
17:02:23 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: maracaibo)
17:02:23 : Company item with missing counter part in the economy! (company_name: tree_et) (city_name: medellin)
17:02:23 : Company item with missing counter part in the economy! (company_name: euroacres) (city_name: medellin)
17:02:23 : Company item with missing counter part in the economy! (company_name: trameri) (city_name: maracaibo)
17:02:23 : Company item with missing counter part in the economy! (company_name: posped) (city_name: maracaibo)
17:02:23 : Company item with missing counter part in the economy! (company_name: eurogoodies) (city_name: campana)
17:02:23 : Company item with missing counter part in the economy! (company_name: eurogoodies) (city_name: pergamino)
17:02:23 : Company item with missing counter part in the economy! (company_name: eurogoodies) (city_name: rivera)
17:02:23 : Company item with missing counter part in the economy! (company_name: eurogoodies) (city_name: minas)
17:02:23 : Starting the campaign ...
17:02:31 : Inconsistent lanes - 2 on 1 road !
17:02:32 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/scaniav8/1automat1d41d88bd1.mat'.
17:02:37 : ui t console:system_02
17:03:09 : cheat money
17:03:09 : CHEAT - $ 500000 money added.
17:03:11 : ui t console:system_02
17:03:17 : Inconsistent lanes - 2 on 1 road !
17:03:22 : Inconsistent lanes - 2 on 1 road !
17:03:29 : Inconsistent lanes - 2 on 1 road !
17:03:29 : Inconsistent lanes - 2 on 1 road !
17:03:51 : Inconsistent lanes - 2 on 1 road !
17:04:23 : Inconsistent lanes - 2 on 1 road !
17:04:24 : Inconsistent lanes - 2 on 1 road !
17:04:28 : Inconsistent lanes - 2 on 1 road !
17:04:31 : Inconsistent lanes - 2 on 1 road !
17:04:35 : Inconsistent lanes - 2 on 1 road !
17:04:36 : screenshot
17:04:36 : Screenshot written: '/screenshot/ets_00000.png'.
17:04:40 : Inconsistent lanes - 2 on 1 road !
17:04:45 : screenshot
17:04:45 : Screenshot written: '/screenshot/ets_00001.png'.
17:04:54 : Creating save-game file (/home/save/1/game.sii) ...
17:04:57 : exit
17:04:58 : Starting physics server: Open Dynamics Engine (svn revision 1119)
17:04:58 : Loading city data ....
17:04:58 : Loading country data ....
17:04:58 : Loading cargo data ....
17:05:04 : quit
17:05:04 : Destroying drawable (/procedural/dashboard.tobj)
17:05:04 : Destroying drawable (/procedural/water_env.tobj)
17:05:04 : Destroying drawable (/procedural/generic_env.tobj)
17:05:04 : Destroying drawable (/procedural/vehicle_env.tobj)
17:05:04 : Context shutdown
17:05:05 : CDS shutdown: OK
17:05:05 : process shutdown
CB:Mester,Krisztike Scania,Volvo,Man
unzip ; touch ; finger ; mount ; gasp ; yes ; umount ; sleep

Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!


Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!

Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!
Én apám a kozák-trans-nál dolgozik.
Már párszor bróbáltam megmodellezin
CB:Mester,Krisztike Scania,Volvo,Man
\"..Láss is, ne csak nézz baz*meg..\" \"..Az én életem nem valami álom, kimondom azt ami szivemen a számon..\"
\"..Láss is, ne csak nézz baz*meg..\" \"..Az én életem nem valami álom, kimondom azt ami szivemen a számon..\"

Scania R620,VolvoFH16 Kamionos leszek mindöröké !!!!



