60900
  • TDC Geronimo
    #30965
    na ahogy olvasom nem elég hogy az ability delayt nem javították de még a queuet is elbaszták PTSen :D Remélem livera nem így jön majd ki
  • hawkie22
    #30964
    a Mandalorian Raiders instában a bossoknál lévő dobozokat hogy lehet kinyitni? Kinyírtuk a bossokat, de a dobozokon továbbra is csak egy piros kör van, semmi loot eddig, pedig már két boss-csoporton túl vagyunk.
  • TDC Geronimo
    #30963
    hát ha 10-15 fpsed volt ott akkor az nagy gáz. Ettől még wzbe lehet szar. PTS fórumon se látom azt hogy javult volna bármit is
  • Dr DeViLKiNG
    #30962
    Player kreálás utáni első npckel teli szobában 10-15 fps, ptren 70+.
  • starPresident
    #30961
    Dobozos,csak meghajtóm nincs hozzá:D Legalább az optikai meghajtóm úgy gondolja csak a másolt lemezeket olvassa és az eredeti gyári lemezt nem:D túl sok warez:D
  • Braikingboss
    #30960
    Add meg a kártya számot és utána már szedheted is a játékot. Persze ha nem dobozosan vetted meg:D
  • starPresident
    #30959
    Sziasztok, egy nagyon nagy help kellene nekem. Megvettem a játékot, és elkezdtem aktiválni,de amikor a bankártyát kellett megadni akkor félbemaradt a dolog. Nah most kezdeném előröl. viszont a termékregisztrációs kód már használatban van az írja, viszont a bankártyát még nem adtam meg és a játékot se töltöttem le. lécci segítsetek:)
  • TDC Geronimo
    #30958
    placebo vagy kevés player miatt. Warzonet próbáltad? Alderaant főleg. Ability delay fixel meg nem tudom meddig akarnak várni, de ha 1 hónap lejárta előtt nem lesz eredményes javítás ilyen ügyben meg fps növekedés akkor búcsút mondhatnak jó pár embernek
  • Dr DeViLKiNG
    #30957
    Nem írják, de végre kijavították az fps dropot is benne. A liveos játszhatatlan, de gyönyörűen megy a ptren.
  • ShaiHulud
    #30956
    btw meg midnig 20 ft a dd upgrade :D szal disorder remek. amugy elolvastam terms of sale agreementet, es ott van olyan hogy amennyiben hibas ar van kiirva es ugy veszed akkor majd kaphatsz emailt a korrigaciorol amit ha elfogadsz akkro levonjak a kulonbozetet, ha elutasitod akkor meg elveszik azt amit vettel, es visszaadjak a kifizettett penzt.
  • Kasadya
    #30955
    BG ben a 13 vs 8 az mostmár álladnó lesz????:(((((
  • 1Darton1
    #30954
    Még csak erre utalót sem írtam.
  • Fpocok
    #30953
    Én meg azért lettem empire, mert wowban csak horda voltam.
  • Sir Quno Jedi
    #30952
    Én direkte azé lettem jedi, mer mindenki sírt hogy túl sok a sith, mondom nesztek. :D
  • TDC Geronimo
    #30951
    az "itteni sithek" 99%a nem azért lett empire, mert tudták, hogy többen lesz az az oldal elhiheted.
  • FEARnet82
    #30950
    Aki szeretne accountot, tudok eladót jó áron 21éig játékidővel.
    kplay kukac freemail hu
  • 1Darton1
    #30949
    Tessék, ott van a várva várt Ilum pvp Athón.
    Lehet élvezni az 50vs1-et. Bár az itteni sitheknek ez a zergelés pont profilba illő.
  • Fenrir
    #30948
    Olyankor mi a teendő ha beírom a launcher-be ami szükséges, de mindig azt mondja, hogy valami rossz, holott a hivatalos oldalra meg gond nélkül belépek vele? Tegnap még semmi baja nem volt.
  • DieHard
    #30947
    a bf2 1.41, és 1.5 . na az peccs :D
  • j0nNyKa
    #30946
    irj a supportnak
  • Fpocok
    #30945
  • foxpal
    #30944
    Hogy lépjek fel az accountomra/játékba, eltörtem az ájfónom és rajta volt authenticator
  • TDC Geronimo
    #30943
    lol nem is láttam ezt. gg :D

    Hát 10én lesz karbantartás bár nem hinném hogy ilyen hamar már livera menne.
  • j0nNyKa
    #30942
    bioware sem hivta az eddigieket igazan patchnek, inkabb hotfixeknek, es ez jo is igy
  • Torzonborz
    #30941
    no ezt már tényleg patchnek lehet hívni , remélem minél hamarabb jön live-ra.
  • Fpocok
    #30940
    Rendicsek.
    Köszi.
  • Warden
    #30939
    Nagyon.Kb annyi pluszt ad mint a wowban az alchemy.
  • Fpocok
    #30938
    Biochem mennyire hasznos? PvE...
  • csokicsiga #30937
    Szerencsére, nem csak a babérjaikon ülnek, hanem megy elörre a szekér .
    Jó lesz ez .
  • Sir Quno Jedi
    #30936
    Amúgy nem akarok spoiler-ezni, deee voltam Emperor's Fortress-ben és elég érdekessé válik ott a quest-line... :DDD
  • Sir Quno Jedi
    #30935
    No akkó toljuk-e!
  • j0nNyKa
    #30934
    Companion healing abilities no longer apply a permanent green effect on the character.

    :DD lajkolom

    egyebkent igy vegigolvasva ez egy olyan patch, ami a "kurvara kellett, csak igy tovabb, meg tobb ilyet" kategoria

    igy is marad rengeteg para, de kb. 1 honap munkajanak ez elso osztalyu, meg 2-3 ilyen, es total rendben vagyunk
  • TDC Geronimo
    #30933
    4 új ops boss, Ilum változtatások, hivatalos AA!!4 :D

    Ja meg ez "A notification is now displayed when a player gains Valor." végre.

    ability delay fixet akarok!
  • TDC Geronimo
    #30932
    ability delayes cuccról mondjuk egy szó se esik itt :/ lehet kisebb patchbe jön vagy elfelejtették beleírni...
  • LaCz
    #30931
    tldr: 50eseknek külön WZ, új lv 50 flashpoint, bugfixek
  • Fpocok
    #30930
    Manapság már ilyen hosszú twitteket is lehet írni? Beszarás.
  • csokicsiga #30929
    nemhinném, utolag már nem megy a dolog, max elveszik a cuccokat :)
    ami tényleg max 20 ft ér :)
  • Kazagor
    #30928
    Hogy én mekkorát röhögnék akkor, ha mindenkitől aki 20 Ft-ért vette a DEU-t, attól szépen levonnák a 20 eurót utólag. Szakadnék a röhögéstől.:)))
  • TDC Geronimo
    #30927
    Hello everyone! We are excited to announce that today’s patch for our Public Test Server brings you the first of many content updates for Star Wars™: The Old Republic™. It includes some exciting content additions, including a new Flashpoint, Kaon Under Siege, and four new boss additions to Operation: Karagga’s Palace. You’ll also notice changes to Open World PvP on Ilum.

    As with every update, 1.1 includes many high-priority bug fixes. We have corrected the issue that prevented some Jedi Knights from progressing in Kira Carsen’s affection conversations, made some previously inaccessible Datacrons reachable, and have made many fixes to various issues in Flashpoints and Operations.

    We are looking forward to your feedback about the changes we have made, and we appreciate you using the Public Test Server forums to report any bugs you encounter while playing on it. Thank you for playing Star Wars: The Old Republic!


    Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.



    Star Wars: The Old Republic - Game Update 1.1 P



    General
    Anti-aliasing is now available and can be enabled in the preferences menu.

    Classes and Combat

    General
    Healing caused by crowd control abilities no longer generates threat.
    Tooltips for abilities modified by skill points now display correct damage values.

    Guard
    This ability now transfers to a new friendly target without requiring deactivation on the previous target.
    Activating this ability while targeting a guarded or invalid target will still toggle the Guard ability off.
    A distinct visual effect is now present on characters using Guard on another character, and another effect is now present on the guarded character
    if they leave Guard’s range.
    Taunt
    A new visual effect has been added to the user and the target of the Taunt ability for the duration of its effect.

    Jedi Consular
    Project: This ability no longer shakes the screen of onlookers.

    Shadow
    Battle Readiness: Now allows Combat Technique to trigger once every 3 seconds.
    Combat Technique: Healing received through Combat Technique has been increased, scales properly at higher levels, and can only be triggered once every 4.5 seconds.
    Slow Time: This ability’s damage has been increased by 15% and it now slows the movement speed of all affected targets.

    Jedi Knight
    Force Leap: This ability no longer functions on Portable Holo Dancers.


    Sith Inquisitor

    Assassin
    Dark Charge: Healing received through Dark Charge has been increased, scales properly at higher levels, and can only be triggered once every 4.5 seconds.
    Overcharge Saber: Now allows Dark Charge to trigger once every 3 seconds.
    Wither: Damage has been increased by 15% and it now slows the movement speed of all affected targets.

    Sith Warrior
    Intercede: This ability no longer functions on Portable Holo Dancers.
    Shatter: this ability’s tooltip now correctly reflects its damage; damage from this ability has not been adjusted.


    Imperial Agent

    Bug Fixes
    Corrected an issue where activating cover, using Explosive Probe, and then using Snipe could cause Snipe to be interrupted.

    Bounty Hunter

    General
    Incendiary Missile: This ability is no longer misclassified as an Area of Effect ability.

    Companion Characters


    General
    C2-N2 and 2V-R8 no longer vocalize crafting commentary during combat.
    The Carbonized Stream companion ability no longer breaks prematurely.

    Companions

    Kira Carsen
    Fixed an issue that caused players to be unable to progress in Kira’s affection conversations. Players previously affected by this issue can now speak to Kira and progress normally.

    Bug Fixes
    Companions will now sell trash items when requested, regardless of group size.
    Companion healing abilities no longer apply a permanent green effect on the character.
    Fixed an issue that caused Companion Characters to sometimes have the incorrect appearance in cinematics.

    Crew Skills

    Bug Fixes
    Corrected an issue that prevented recently completed Crew Skill missions from showing up in the next list of available missions.
    Fixed a bug that could cause Crew Skills a character didn’t have to appear in the Crew Skills window.
    Players can no longer loot harvesting nodes they do not have the appropriate Crew Skill for after a group member harvests (but does not loot) a node.

    Flashpoints and Operations


    General
    A new level 50 Flashpoint, Kaon Under Siege, is now available for play in Normal and Hard Modes!
    The Gav Daragon and the Ziost Shadow have been expanded to accommodate the Kaon Under Siege gateway.
    The difficulty of some non-boss enemies in Flashpoints has been adjusted.
    Enemies now drop credits more frequently in Flashpoints.

    Flashpoints

    Cademimu
    General Ortol’s rocket fire damage no longer occurs when the rocket is not active.

    The Black Talon
    Some enemies in this Flashpoint are no longer invisible.

    The Foundry
    Corrected an issue that could cause the final boss to become stuck at 10% health.

    The Battle of Ilum
    Krel Thak’s Allied Weequay Pirates have had their toughness reduced in Hard Mode.

    The False Emperor
    The Sith Entity’s affliction ability now properly deals damage in Hard Mode.
    HK-47 now has the correct amount of health in Normal Mode.

    Operations

    Eternity Vault
    Players are now able to successfully loot the chest after defeating the Infernal Council.
    Perimeter Defense Cannons have been re-tuned and have improved targeting behaviors.
    Soa’s Mind Trap and Force Throw abilities no longer target the same player multiple times; they now target every player in the group once.
    Ball lightning enemies summoned by Soa deal damage in a smaller radius.
    The Annihilation Droid’s rocket burst attack no longer deals double damage in 16-player Operations.
    Soa now summons fewer ball lightning enemies during the final round in 16-player Operations.

    Karagga’s Palace
    Four new bosses can now be battled by players in Karagga’s Palace!
    Players no longer get stuck attempting to exit the Karagga’s Palace phase.

    Bug Fixes

    Flashpoints
    Corrected an issue that prevented some enemy NPCs from spawning in Flashpoints.
    The correct error message now displays when a player attempts to enter a different Flashpoint than the rest of the group.
    Flashpoint gateways no longer display as orange in incorrect circumstances.
    Fixed an issue that prevented Flashpoint difficulty from being set properly.
    Fixed an issue that caused mapnotes directing players to some Flashpoints to not appear correctly.
    Corrected map issues that made locating mission objectives on the Gav Daragon difficult.
    Fixed an issue preventing some players from opening a chest after a boss fight if the group was previously defeated by the boss.

    Items

    General
    An Item Modification Table has been added to the Supplies areas of the Republic and Imperial Fleets.

    PvP
    Battlemaster Gear Tokens have been converted into Battlemaster Commendations, which can be used to purchase any Battlemaster gear. This allows players to purchase any piece of gear instead of requiring them to purchase the piece indicated by the token.
    Battlemaster Bags now contain Battlemaster Commendations instead of Battlemaster Gear Tokens. They still also contain Champion Commendations.

    Missions and NPCs

    General
    All Bonus Series missions and their required missions can now be abandoned.
    Certain Wampas on Hoth that were preying on lower-level characters have had their level reduced.

    Missions

    Imperial
    Pressure Points: The Lerantha Lurker no longer engages players in combat before completing its spawn sequence.
    Geroya be Haran: Objectives related to this mission now glow when selected.
    In Cold Blood: Enemies that use Armor Piercing Cell during this mission no longer each stack a debuff on the player.
    Shadow Spawn: The Sith Spawn no longer knocks players down for longer than intended.
    Thuggish Behavior: Corrected an issue that could cause the player to remain stuck in combat during this mission. The required kills to complete this mission have been reduced.

    Republic
    Climbing the Ladder: A conversation related to this mission no longer ends prematurely.
    Droid Clean Up: Corrected an issue that caused the bonus mission to persist in the player’s mission log.
    The Summit: The difficulty of the encounter with Sidone has been reduced.
    Vivicar Awaits: Lowered the amount of enemies that attack the player during the step “Find a Way Past the Force Field.”

    NPCs


    Bug Fixes
    Jilcoln Cadera’s abilities now correctly take into account whether a player is immune from knockbacks.
    The “Primal Destroyer” World Boss on Belsavis is now “Overwhelming” as intended.
    The World Boss “The First” on Dromund Kaas no longer inhibits Bounty Hunter’s Rapid Shots, and Imperial Agents will no longer be knocked out of cover during combat with it.
    PvP

    General
    The shuttle room in Dorn Base Command Center on Hoth is no longer considered contested territory.
    Ka on Voss is now a PvP Sanctuary.

    Warzones
    Level 50 players now participate in their own Warzone bracket and will not be matched with lower-level players.

    Ilum
    The daily and weekly mission objectives in Ilum now require defeating enemy players and/or collecting armaments from the center objective.
    Players now gain increased Valor from player kills in Ilum.
    Players now gain increased bonus Valor for kills based on the number of objectives controlled by their faction.
    Increased bonus Valor is now granted for player kills when defending an objective your faction owns.
    A notification is now displayed when a player gains Valor.
    Three new respawn points have been added for each faction.
    Companions are now restricted from the PvP objective area on Ilum.
    Notifications are now displayed when enemy players are close to an objective.

    Bug Fixes

    General
    The scoreboard value for “Highest Protection Per Single Life” now functions correctly.
    Players who have left a Warzone can no longer receive an MVP vote from teammates.
    Your PvP status will now be toggled automatically upon leaving a PvP region.
    Additional feedback is now provided when a player attempts to toggle their PvP flag.
    The Bolster tooltip now more accurately represents the buff’s effects.

    Huttball
    Corrected a rare issue that could cause the Frogdogs to be declared the winner in a 0-0 match even if the Rotworms held the ball last.

    Ilum
    Mountable turrets in Ilum no longer deal damage to targets behind them or outside their range.
    Turrets no longer immediately dismount the player after use.

    UI

    Maps
    Fixed a bug that prevented the minimap title from displaying when loading into the game or refreshing the UI.
    Corrected an issue that caused some mapnotes to disappear from the minimap when other mapnotes were updated.

    Items
    Item hyperlinks now display stats for crafted research items properly.
    Item hyperlinks no longer display erroneous additional information relating to schematics when examined.
    Attempting to place a non-mission item into the mission inventory now displays an error message.
    Dragging equipment onto the character paper doll no longer prompts an item deletion notice. Items dragged to the paper doll are now equipped if possible.
    Item set bonuses now appear on the tooltip when viewing an item on a vendor.
    Items that can be modified now display with the correct loot color in the loot roll window.
    Comparative tooltips now correctly display stat differences when mousing over items in the Crew Skills window.

    Bug Fixes
    Fixed the tooltip display for ability cooldowns over one hour in length.
    The interface for splitting stacks of items now displays correctly.
    Servers that are online now always display on top of servers that are offline in the Server Select screen.
    Corrected a typographical error in the “Additional Commands” context menu option.
    Players nearby a player who achieves a new Legacy level no longer receive the Legacy level-up notification.
    Legacy name display preferences now persist when travelling between planets.
    A new confirmation dialogue now appears when submitting spam reports in game.
    Sorting now works correctly in the Guilds tab.


    Miscellaneous Bug Fixes
    The owner of a holocall conversation is no longer shown in the last frame of the cinematic.
    The spacebar button is now recognized when a player presses it to progress after a loading screen even if the spacebar button has been re-bound.
    Additional issues that could impact performance on Taris have been addressed.
    Vanity pets can no longer be considered targets for any abilities.
    Corrected an issue that could cause some preferences to reset to defaults upon area transitions.
    An Aim Datacron on Ilum is now accessible and no longer repeats its initial cinematic once used.
    A Datacron on Coruscant is no longer blocked by unintentional collision.
  • TDC Geronimo
    #30926
    "Anti Aliasing is back!
    I just checked the public test client! Also texture quality only has two settings now high and low I hope medium isn't the new high..."