60890
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#7229
kikerült betacake-re is formázottan, kb. a hír közepétől kezdődik -
#7228
Itt van még egy pár patch note:
Armormech
Tech wrists and boots have been moved to Cybertech
Armstech
Color cartridge craftable items have been added.
Artifice
Minerals are no longer a schematic requirement and have been replaced by artifact fragments from Archaeology.
Force wrists and boots are now craftable with Artifice.
Cybertech
Added grenade and droid armor craftable items.
Tech wrists and boots are now craftable.
Biochem
Added craftable Med Units, which function as ranged Medpac heals.
Synthweaving
No longer uses Scavenging for resources, now uses Archaeology materials.
Force wrists and boots have been moved to Artifice.
Flashpoints
The leader of a group will automatically become the owner of a Flashpoint phase. If the leader changes, the new leader will become the owner of the phase.
The current owner of a Flashpoint phase is now indicated clearly at the top of the screen.
Itemization
Increased chances for enemies to drop items useful to a character's class.
Items now drop more consistently for a wide variety of Advanced Classes and roles.
Loot tables for a wide variety of enemies have been adjusted.
The mission reward system on Coruscant, Dromund Kaas, and Taris has been significantly reworked to offer more useful items to players of varying specs and their Companions.
New items have been created for Origin Worlds (Korriban, Hutta, Ord Mantell, and Tython).
Artifact and Legendary quality items have been adjusted.
Improved the density and distribution of random loot drops.
Added more types of random items, and improved stat assignment on random items.
Stat distribution across all items has been significantly changed.
A wide range of new high quality drops have been added to the game!
Reduced the drop rate for Premium and Prototype quality items.
Items
General
Mission reward wearables no longer have level restrictions.
Shields, foci, vibroknives, and scatterguns now drop.
Players may now toggle the appearance of helmets by opening the Main Menu, selecting Preferences, and selecting the “head slot” checkbox under Social.
Weapon colors now display appropriately in cinematics.
Added mission items, which grant the player a single use of a mission to send a Companion on.
Random Prototype quality vibroblades and electrostaves can now be found.
Players can now find lockboxes as random drops.
Item Mods
Item mod stats have been adjusted, and new stat distributions and combinations have been added.
Item mods that are dropped are now closer to the character's level.
All crafted mods have been updated.
More Premium item mods now drop.
Many now-obsolete item mods have been removed from the game.
Players will now find items with less modification slots early in the game. Later in the game, players will find items with more modification slots.
The levels at which items appear with item mods pre-slotted has been adjusted.
"Generic" modification slots have been removed. Items now have pre-set configurations of slots.
Added base mods, such as power crystals for lightsabers, which can upgrade the base properties of an item (damage, armor value, etc).
Red color crystals are now restricted to Dark Side 1.
Blue and green color crystals are now restricted to Light Side 1.
Added items with bonus modification slots.
PvP - Warzones
General
The "Queue for Warzones" button is now located on the bottom right of the mini-map.
Players are now automatically added to a raid group with their teammates when a Warzone begins.
Valor rank, PvP tokens, players queued as a group, and other information now appears on the Warzone queue window.
PvP bolstering in Warzones has been adjusted.
Same-faction matchmaking has been enabled for the Nar Shaddaa Warzone.
The damage power-up has had its buff reduced from 50% to 20%.
The Resolve bar on the UI wraps around the target’s portrait. This bar builds as the character is affected by crowd control effects. When the bar is white, the character is immune to crowd control for a limited time.
The Guard ability has new visual effects for guarded characters and the characters guarding them.
Players who accomplish feats of heroic PvP now have their names announced within Warzones.
Alderaan Civil War
The map now properly displays which faction controls a gun turret.
Center-screen announcements have been added.
Objectives appear on the Scorecard UI in the same compass direction as seen on the mini-map.
Voidstar
Messages now appear in the center of the screen to direct players through the Warzone.
Objectives appear on the Scorecard UI in the same compass direction as seen on the mini-map.
Objectives on the Hangar and Bridge must now be claimed and defended for 20 seconds before they are captured.
Art for platforms and Objectives has been updated.
The layout of this Warzone has been altered.
Timers for Objective capture have been added.
Characters no longer spawn in inappropriate locations.
Missions and NPCs
Missions General
Heroic Missions are now referred to as "Group Missions."
Group Missions now indicate the number of players recommended to complete the mission.
Group Missions have been added to Act 2.
Group Missions have been rebalanced, and many new Group Missions are now available!
NPC General
Enemy pathfinding has been significantly improved!
NPC cover usage has been improved.
Strong enemies have had their health reduced and damage output increased.
Droids of varying types are now properly susceptible to ability effects.
More powerful humanoid enemies now have more visible portraits.
Lower quantities of enemies now appear in mission phases and Flashpoints.
Enemies can be defeated more quickly overall.
Strong and tougher enemies now have access to more abilities, and will do more damage with those abilities.
Enemy healers are now more balanced.
New World Bosses have been added!
Existing World Bosses have been rebalanced and can now drop novelty items.
Boss enemies now have a chance to drop a Prototype item mod instead of a Premium item.
Strong, Elite, and Boss enemies now interact in more interesting ways with players in cover.
Space Combat
General
Space Combat Missions now reward Fleet Commendations that can be used to purchase Starship upgrades.
Bug Fixes
Invisible ships no longer fire at the player's ship.
User Interface
The UI has been updated, overhauled, and reskinned!
Bonus Objectives can now be displayed in the Mission Tracker even if they are not linked to another mission.
Mission failure is now properly announced via the UI.
The display of mission steps in the Mission Log has been improved.
A notification now appears when attempting to summon a Companion Character in a full group.
Customizable keybindings have now been implemented and can be altered in the Options Menu.
Strong enemies now feature a silver star on their portrait. Elites are indicated by a gold star, and Group Boss level enemies are now identified with a gold star with a red center.
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#7227
ráadásul hamarosan jön a következő patch (ez ugye még az a patch, amely verzióba én is "bekerültem") -
#7226
Nem semmi patch note, rendesen dolgoznak a Bio-sok :)
Legalább egy kis plusz infó is kiderült a crew skill - mission skills-ekről... -
#7225
Én biztos, hogy előrendelem. Ha amellé rögtön adnak valami trial lehetőséget, akkor szívesen felajánlom. -
#7224
Ja majd jövőre talán. -
#7223
lesz gyábló3 mellette -
#7222
Persze majd még várok rá hónapokat miután megjelent... :D
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#7221
hát ne kezdd el azonnal, a mekkjelenés után 2 hónappal úgyis lesz trial ha már mennek vissza wowozni az emberek -
#7220
Remélem nem ez lesz az első MMOm, amit úgy kezdek el, hogy semmilyen formában nem tudtam kipróbálni előtte. Már csak azért is jó lenne, hogy milyen classt válasszak stb :/ -
#7219
Köszönjük a gyors fordítást! -
mgerihun #7218 Arra a Warzone-ra kíváncsi leszek :) -
#7217
"A játékosoknak az Aréna közepéről egy labdát el kell juttatniuk az ellenség "kapujába" score pontjára."
Ehhez jár majd egy "megfejelős" skill, amit anno Zidane vetett be?
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mgerihun #7216 Minden szerdán karbantartás folyik, így elkönyvelhető, hogy resetek is szerdán lesznek mint WoW-ban?
Más :
Elkészült patch note fordítás : http://swtorhun.blogspot.com/2011/06/patch-note.html -
Boncmester #7215 LOL, tényleg, mindenkinek küldhetnének beta invite-ot :DDDDD -
#7214
Meghívót a népnek. :) -
#7213
Activisiont baszogatnák inkább. Azok meg is érdemlik. -
#7212
:/ -
Boncmester #7211 "Some sections of SWTOR.com are currently unavailable due to unusually high traffic. We apologize for the inconvenience. Please check back to this page later."
Na mi van, most törik meg az swtor szervereket a gyökér Lulz-osok? -
#7210
off:
link, neked :) -
#7209
Ha fele annyira lesz csak jó, mint a kotor, nem lesz kidobott pénz.
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Wlanseraf #7208 Majd kiderül mi lesz:) Nekem egyenlőre stílusteremtő játéknak tűnik:)
Mintha nem döntötték volna el hogy single vagy multi:D -
#7207
Mondjuk azért az is érdekes, hogy úgy adnak ki egy mmorpg-t, hogy nincs open beta. Tudom szokott ilyen lenni de azért ez nagyon ritka. -
#7206
mindenképp:D -
Nephin #7205 Ha eddig nem tetted, iratkozz le a tesztelésről, hadd legyen nagyobb esélyünk! :P -
Nephin #7204 Igen, nagyon. :) -
#7203
én már úgyvagyok vele kibírom azt a pár hónapot és jöhet az éles! Ahogy bántak velünk sz EA-sok meg se érdemlik,hogy teszteljünk nekik:P:) -
Boncmester #7202 Ez aranyos post volt :D -
Nephin #7201 Ejj, de szeretném ezt a saját nevemre címezve látni... :) -
Boncmester #7200 Figyi már, melyik kocsmába jársz iszogatni? Mert én is oda akarok menni, ami tele van SW teszterekkel! :D -
#7199
Áááááá na jó. Tehát nem az enyém a kép, kaptam... :)
Jabar rátapintott a jó kérdésre :P
Viszont infókkal el fog látni a kép gazdája, úgyhogy boldogság van. -
#7198
Akkor meg mit ellenkezel?:) MÁKOS!!:) -
#7197
Régi vagy sem az lényegtelen. Tiéd?^^ -
#7196
Ez a kép nem régi. :) -
#7195
OK de lényeg, hogy játszani tudtál vele:) De ha ez nem a régi akkor viszont most mákod van:) -
#7194
Természetesen ez nem a régi. A "már megint" pedig azért fura, mert nekem nem volt béta accom eddig sem. :)
1. postot érdemes elolvasni, tökjó :) -
#7193
gondolom ez volt a régi,de már úgyis mind1:P -
#7192
Már megint kaptál meghívót??? -
#7191
egy kis eyecandy:
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#7190
+1
