Star Trek Online
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Ne gyere már ezzel a buzi t6-u hülyeséggel mert tényleg vérciki.
És nem hajó up token van te süket,hanem sima universal up token,amivel a cuiccaid uppolod.
Nem azért de a boxos hajók is 40-es szinttől vannak,szóval T5 eddig is kilőhető volt.
Már mihez használjak ilyet, ha mindenből van T6/"T6-U" variáns, vagy helyettesíthető ilyesmikkel?!
Az event-es hajók 40. szinttől használhatóak - 11 konzolhellyel - , így már a T5 is értelmét vesztette...
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
Két spec pont/kari.
Viszont a ground rész nagyon szar,szerintem lehet hogy bugos,mert egyszer csak jönnek végnélkül a tzengecik hába ölöd őket és foglalod a hülye pontot.
Utoljára szerkesztette: Plata, 2017.01.26. 18:10:47
Fölösleges ócska cuccokat tárolni.
Nekem dry dock és hajó slot azért jött jól mert van vagy 10 eventes hajóm.
Nekem ugyan még nincs akkora flottás hajóparkom, hogy a plusz szárazdokkokra szükségem legyen - az alap 5-ös jól jön az 52. szint eléréséig, ha játékkal ér el addig a karakter - , de ha most dobják, akkor most fogadom el azt...
A ruha tényleg egyedi megítélés alá esik: nekem nem létszükséglet, de elismerem, hogy jobban áll a most indított karaktereken a mély dekoltázs és egyéb, fizetős cucc, amit azóta kaptam... (intel rucit dobta már a DR-pakk)
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
Persze a gépi forditás nem tökéletes (főleg magyara nem), de a német->angol az elég jó. Meg úgy általában bármiről angolra....
Utoljára szerkesztette: lammaer, 2017.01.26. 10:42:08
Nekem az a bajom T6 Vesta biztos csak hónap közepe vége fele jön.
Én már nagyon vártam.
Hülye T6 Karfiolról is jöhetne már infó vagy legalább az aknás hajóról lenne infó.
elég gyenge.
Ha a BZ még olyan minőség lenne mint new romulus vagy az a sivatagos map, akkor oké, de gondolom olyan összecsapott szar lesz mint a legutóbbi mirroros.
New Features:
New Featured Episode: Of Signs and Portents
The new Featured Episode “Of Signs and Portents” has been added to the Featured Episode tab in the journal.
This episode can be played by captains who are level 10 or higher.
For more information, please visit the “Of Signs and Portents Blog” at: http://www.arcgames.com/en/games/star-trek-online/news/detail/10359283-featured-episode%3A-of-signs-and-portents
Tzenkethi Battlezone:
The Tzenkethi have set up operations in the Gon’cra system, at the far edges of explored space!
Captains from all factions are tasked to go to the Gon’cra system and stop the Tzenkethi from harvesting raw material for new weaponry.
The Tzenkethi Battlezone is set for level 60 captains from all factions and is accessible from the Alpha Quadrant.
Completion of objectives in the Tzenkethi Battlezone will award new Lukari marks, used for advancing through the Lukari Restoration Initiative reputation.
Additionally, participation awards expertise and dilithium.
For more details, please visit the Tzenkethi Battlezone blog: http://www.arcgames.com/en/games/star-trek-online/news/detail/10343833-announcing-the-tzenkethi-battlezone
Space Queue: Gravity Kills
The Tzenkethi are synthesizing exotic particles from distorted areas of space for their weaponry.
Join the I.K.S. Kor and the U.S.S. Jupiter in assaulting the Tzenkethi processing stations near a hypermass.
Gravity Kills is a new level 60 cross faction 5 captain PvE space queue with normal, advanced, and elite versions.
For more information, please visit the Season 12 Queues blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/10343853-season-12-queues%3A-gravity-kills-and-the-tzenkethi-front
Space Queue: Tzenkethi Front
The Tzenkethi have established a line of weapons platforms along the border and are slowly moving them forward leaving world after world sterilized in their wake.
Defeat the Tzenkethi and retrieve their Protomatter bombs.
Tzenkethi Front is a new level 60 cross faction 5 captain PvE space queue with normal, advanced, and elite versions.
For more information, please visit the Season 12 Queues blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/10343853-season-12-queues%3A-gravity-kills-and-the-tzenkethi-front
Lukari Restoration Initiative Reputation:
This reputation represents the attempt to utilize Protomatter to undo damage done by the Tzenkethi.
Use new Lukari Marks and Protomatter Microcontainers to progress through the reputation to earn new rewards based on Lukari technology.
Lukari Marks can be earned in:
Gravity Kills queue
Tzenkethi Front queue
Tzenkethi Battlezone
Protomatter Microcontainers can be earned in:
Tzenkethi Battlezone
Advanced and Elite versions of Gravity Kills and Tzenkethi Front
For more details, please visit the Lukari Restoration Initiative Reputation blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/10358963-the-lukari-restoration-initiative-reputation
Kits and Modules Research School:
Captains now have the ability to craft Kit Modules, Kits, and other resources to assist them in ground-based missions.
Use new Kits and Module specialist Duty Officers to craft these unique Kits and Modules.
These new Duty officers can be found in the Delta Alliance Duty Officer Pack, Krenim Research Lab, K-13 Fleet Holding, and some Duty Officer packs from lock boxes.
With the addition of the Kits and Modules Research School, Dynamic Kits and Kit Modules can no longer be upgraded via Ground Tech Upgrades.
Universal as well as Kits and Modules Tech Upgrades may be used to upgrade these dynamic items.
For more details, please visit the Kits and Modules Research School blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/10355453-kits-and-modules-research-school
General:
The Alpha Quadrant map has been updated to include new sectors based around Tzenkethi space.
Resolved an issue that was causing light to be reflected incorrectly on some glass materials.
Resolved an issue in numerous maps where lighting was too dark or too light.
Resolved an issue where the Vaporize animation was not playing when the proper conditions were met.
Now when the player has no shields equipped, the shield regeneration stat displays “No Shields”.
Resolved an issue where ground shields could be treated as full when empty.
Resolved an issue where faction specific icons were incorrect in some places throughout Fleet Holdings.
Updates have been made to a number of maps to resolves issues with low lighting and too much bright bloom.
Content:
Resolved an issue where when reaching level 5 on a KDF captain, the player would receive an incorrect hail about high command wanting to speak to the captain.
Resolved an issue where choosing to Return to Sector Space in the Fleet Spire returned the player to Allied Sphere Space.
"Return to Babel":
Resolved an issue that caused Bridge Officers to follow player out of the Enterprise armory when they were supposed to stay.
Daniels should now be wearing the correct uniform when he first contacts the captain upon taking this mission.
Corrected Lt. Palmer's name among the bridge crew of the Enterprise.
"Painful Omens":
The beam fired by the station at the end of the mission is now correctly aligned with the station.
T'Met's minicontact about the unusual soldiers in the station command center now plays after the cutscene of the command center plays, instead of during that cutscene.
Added auto travel option to the mission "Nukara Strike Force Resources".
Resolved an issue where sometimes the intro cutscene to the 23rd Century tutorial played twice.
Battle of Caleb IV: Addressed an issue that could cause the player to vanish during the final cutscene.
Systems:
Resolved an issue where the invincible trait would fail to activate and leave the player unkillable for longer than intended in some cases.
Resolved an issue where carrier fighters would become unresponsive when they moved out to a certain range.
Resolved an issue where the Tos Photon Grenade Launcher was not available for use once upgraded.
Resolved an issue where Delphic Antiproton Beam Arrays would not fire Beam Overload 1's.
Resolved an issue that could cause the Energy Web Starship Trait to be triggered on multiple targets before going on cooldown
Continuity can no longer trigger while the player is in the resurrect state from Blaze of Glory.
Temporal Reputation: Resolved an issue where the Temporal Defense Engines projects incorrectly claimed to take Terran marks.
This is a text change only.
Resolved an issue where Molecular Deconstruction Beam, Anti-Time Entanglement Singularity, and Polymorphic Probe Array could be used while cloaked or phase-shifted.
Resolved an issue that was causing the Defensive Configuration option on Temporal Starships to list that it applied the "Control Amplification" debuff to the player if the player had purchased the Control Amplification skill.
Resolved an issue where Anti-Time Entanglement Singularity could be used while the player’s Auxiliary systems were offline.
Resolved an issue that was causing some shield heals and shield drains not to convey their magnitude as damage floaters, in the combat tab, or in the combat log.
Resolved an issue that was causing some shield heals and shield drains not to convey their magnitude as damage floaters, in the combat tab, or in the combat log.
The Kelvin Timeline Lockbox Console and Starship Trait boxes and the Year of Hell Starship Trait boxes now tell the player the required rank to open them.
Team Combat Module - Health and Shields Booster and Team Combat Module - Health and Weapons Booster now additionally remove holds and stuns from you and your team for 3 seconds on activation.
Tactical Initiative (Space) now has a more accurate description of its functionality.
This is a tooltip change only.
Resolved an issue where duplicate items were available in the Dyson Reputation Science Console store.
This will not affect any items players currently have.
Resolved an issue where Recursive Affliction's damage did not increase at higher ranks.
Resolved an issue that was causing the power to refer to Hull instead of Hitpoints.
Resolved an issue that could cause Team Combat Modules to fail to affect all teammates in some cases.
Removed the obsolete stat Crew from some powers.
Resolved an issue with a typo on the Nadeon Detonator that stated the player needs a photon torpedo to use it.
Updated Romulan Reputation T3/T4 ground and space Defensive Reputation Traits to better describe what they do.
They now say "heal shields for {magnitude}" instead of "apply {magnitude} to shields).
Standardized the wording on powers that give Armor Penetration to consistently state that they give a value, not a percent, of Armor Penetration.
This is a tooltip change only.
Resolved an issue where the Assimilated Engines referred to Driver Coil instead of Sector Space Speed.
Known Issues:
The Type II Phaser Compression Pistol is visible in the Lobi Store but cannot be purchased.
Weekend events are not listed on the calendar for February.
There is no pop up UI that shows the rewards earned in the Tzenkethi Battlezone.
The Event Info Page does not show the most current information.
Water does not appear visible when depth-of-field is disabled.
Chroniton Jolt does not affect all kit modules.
Várható hátizsák-növelés is - ha az is minden karakterre érvényes lesz, akkor viszont a T2-es hajó lesz kérdéses, mert fagylaltra még kólát is... <#idiota>#idiota>
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
nem ac bound minden karival fel kell venni?
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
Sz'al, most nézegetem a T2-es, Zen-es hajókat... <#hehe>#hehe>
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
És még is mi a tökömet kezdesz egy T4 hajóval?
Manapság már kb semmi értelme a kis szintű hajóknak,nem sokan húzzák a karijukat rendesen.
Viszont sajna a Vesta csak kb február közepe felé vagy végén jön.<#rinya>#rinya>
Viszont a konzolja ha igaz a pletyka akkor szettben lesz az ingyenes hajó konzoljával és 4 részes szettet ad majd ki.
Valszeg valami új spéci szar lesz az ingyenes hajón ami miatt mindenkinek megéri majd kiszedni.
Utoljára szerkesztette: Kotomicuki, 2017.01.25. 14:53:58
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)