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#26437
Vettem rá egy terran torpot meg dhc-t.<#hehe>#hehe>
Két tök átlagos disruptor konzol van rajta,nem is fleetes,csak ami esett egyik lila másik kék.<#hehe>#hehe>
Mivel fun kari ezért van rajta tök értelmetlen konzol is,de én szeretek vele szórakozni.
Plasmonic lech és aceton assimilator van rajta.
Két dis omni bím,egy kinetic sutyerák bím,3 dis dhc egy torp.
Jah meg van rajta red matter,ingyenes phönixbű vettem.
Franc bele má,csináltam képet a hajóról meg traitekről,csak elfelejtettem ablakba raknia játékot és így csak nagy fekete semmit csinált.<#falbav>#falbav>
Rohadjon meg hogy most nem enged képet készíteni fullscreenben.
Utoljára szerkesztette: Plata, 2017.10.19. 22:50:16
Két tök átlagos disruptor konzol van rajta,nem is fleetes,csak ami esett egyik lila másik kék.<#hehe>#hehe>
Mivel fun kari ezért van rajta tök értelmetlen konzol is,de én szeretek vele szórakozni.
Plasmonic lech és aceton assimilator van rajta.
Két dis omni bím,egy kinetic sutyerák bím,3 dis dhc egy torp.
Jah meg van rajta red matter,ingyenes phönixbű vettem.
Franc bele má,csináltam képet a hajóról meg traitekről,csak elfelejtettem ablakba raknia játékot és így csak nagy fekete semmit csinált.<#falbav>#falbav>
Rohadjon meg hogy most nem enged képet készíteni fullscreenben.
Utoljára szerkesztette: Plata, 2017.10.19. 22:50:16
#26436
Akkor neked annyi.<#nevetes1>#nevetes1>
#26435
De az lesz.
#26434
Peched van azon a hajón 1 zenes cucc van,semmi más.<#hehe>#hehe>
Van rajta egy zenes konzol,többi tök átlag cucc.De az is t5 konzol.ha lesz egyszer hozzá kedvem majd veszek neki értelmes fegyókat,asszem a legjobb fegyvere az a küldis beam ami múltkor jött.<#hehe>#hehe>
Küldis bím meg mindenkinek elérhető és ingyenes.
Van rajta egy zenes konzol,többi tök átlag cucc.De az is t5 konzol.ha lesz egyszer hozzá kedvem majd veszek neki értelmes fegyókat,asszem a legjobb fegyvere az a küldis beam ami múltkor jött.<#hehe>#hehe>
Küldis bím meg mindenkinek elérhető és ingyenes.
#26433
De ebben az összeállításban nem szerepel az a pár ezer zen és loby amit te el szoktál verni, minden új karakteredre, se a zen-es csomagokkal, ill. az event-ekkel érkező jóságok, amiket szintén szeretel hasznosítani! 😉
Itt csak a "kézimunka" gyümölcsei vannak felvonultatva - 2 spec'-es hajó trait, EC-ért vehető, nem 100 millás doff-okkal és ilyesmik... - , amit pár hónap alatt bárki elérhet(ne, ha volna rá ideje)!
Utoljára szerkesztette: Kotomicuki, 2017.10.19. 22:22:30
Itt csak a "kézimunka" gyümölcsei vannak felvonultatva - 2 spec'-es hajó trait, EC-ért vehető, nem 100 millás doff-okkal és ilyesmik... - , amit pár hónap alatt bárki elérhet(ne, ha volna rá ideje)!
Utoljára szerkesztette: Kotomicuki, 2017.10.19. 22:22:30
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
#26432
Na de basszus,ezt full gagyi felszerelésű t5 hajóval megcsinálom.<#wilting>#wilting>
Jah ez a csóka full epic meg ur cuccokkal tolja,az én karimnak meg full vr meg mk11-12 van.<#eplus2>#eplus2>
Utoljára szerkesztette: Plata, 2017.10.19. 22:14:05
Jah ez a csóka full epic meg ur cuccokkal tolja,az én karimnak meg full vr meg mk11-12 van.<#eplus2>#eplus2>
Utoljára szerkesztette: Plata, 2017.10.19. 22:14:05
#26431
Egyszerű, "csak" farmolást igénylő build (T6 fleet BC) és a 60k DPS!
Utoljára szerkesztette: Kotomicuki, 2017.10.19. 21:58:51
Utoljára szerkesztette: Kotomicuki, 2017.10.19. 21:58:51
"Oh, you misunderstand me, Lieutenant. All I meant was it's a little foolish to worry about your careers at a time like this when there's a good chance we're all about to be killed." (Garak)
#26430
A romulán madaraknak annyi energiájuk van mint egy átlagos fed vagy klingon hajónak.
#26429
Milyen mark farm?
Elvileg jön valami event megint,talán végre kristály.
Meg jön valami durva promó hajó,ha jól értettem 8 fegyója lesz dupla hangárja.
Remélem nem promós karfiol mert akkor balhé lösz.
Elvileg jön valami event megint,talán végre kristály.
Meg jön valami durva promó hajó,ha jól értettem 8 fegyója lesz dupla hangárja.
Remélem nem promós karfiol mert akkor balhé lösz.
#26428
Nem érek rá,még admiralti,utánna mark farm,közbe még a hajókat is elkezdtem kiszedegetni csak.Törölnöm kell hajókat hogy legyen admiralti card xd
#26427
Nekem tetszik az engi.
Menj le a kolóniára az új épület mozog.<#buck>#buck>
És új helyen lehet gyűjteni a cuccosokat is.
Menj le a kolóniára az új épület mozog.<#buck>#buck>
És új helyen lehet gyűjteni a cuccosokat is.
#26426
Tényleg,ha becsukott szemmel nézem valóban😄Pont mint egy traktor...
Utoljára szerkesztette: gerisz23, 2017.10.19. 19:57:30
Utoljára szerkesztette: gerisz23, 2017.10.19. 19:57:30
#26425
Te a fedes hajó is nagyon szép ám.
#26424
Mázlista.
#26423
A pakkot már megvettem,azt írják 56%-os áron van.
#26422
Kb még egy óra.<#rolleyes>#rolleyes>
#26421
Még admiraltyzok,lehet kiveszem,majd pár hónap múlva megmondom ha ki is próbáltam😄
Mondjuk most hogy sokat farmolok klingonnal lehet kipróbálom.De sztem te előbb felérsz játékba😄
Mondjuk most hogy sokat farmolok klingonnal lehet kipróbálom.De sztem te előbb felérsz játékba😄
#26420
Milyen a hajó?
#26419
Bent van,van szeró.
#26418
Már bent van?
Van szeró?
Mindegy nekem még kb másfél óra.
Utoljára szerkesztette: Plata, 2017.10.19. 17:59:12
Van szeró?
Mindegy nekem még kb másfél óra.
Utoljára szerkesztette: Plata, 2017.10.19. 17:59:12
#26417
10K zen az új pack.
#26416
Spacre se adja meg.
#26415
Én nem is figyeltem,most nekem a ferengi doff küldi bugolt be aszondja nincs doffom,közben meg egy rahedli doffom van.
Közben meg vannak doffjaim.Lilák kékek ződek fehérek.<#buck>#buck>
Meg admiztam és összeszámoltam mennyi klingon fleet markom van.Majdnem 60 ezer van.
Közben meg vannak doffjaim.Lilák kékek ződek fehérek.<#buck>#buck>
Meg admiztam és összeszámoltam mennyi klingon fleet markom van.Majdnem 60 ezer van.
#26414
Jól megbeszélem magammal, de már jelzik több helyen h bugos az endeavor. Egy gonddal kevesebb hihi.
#26413
Mentem egy arena ground pvp match, de nem adta meg.
#26412
Ma pvp match endeavor van.
#26411
Raul írtam privit.
#26410
Az a 200 lobbis plasma torpedó is jó ilyen célra állítólag.
#26409
Megnézem majd milyen markom van,köszi😊
#26408
Persze torp spreed skillel.
Bocs mobilon nincs szerkesztés.
Bocs mobilon nincs szerkesztés.
#26407
Dyson is jó.
#26406
Kristály max 1 perc.
De olyat használj aminek dot vagy aoe sebzése van.
Craftos vagy neutronic például.
De olyat használj aminek dot vagy aoe sebzése van.
Craftos vagy neutronic például.
#26405
Melyik torpedót érdemes kiszedni kristályra higy gyorsabban lehessen fleet markot farmolni?
#26404
Van az is,de az nem saját😄
Asszem ma már nem kell játszanom...
Asszem ma már nem kell játszanom...
#26403
A flottád klingon flotta?
#26402
Biztos 12k,de első napon ócóbb.
A klingon hajók nagyon ott vannak.
A klingon hajók nagyon ott vannak.
#26401
Ha 10k alatt lesz megveszem a pakkot,de csak a klingon hajók miatt😄
1 órával már kitolták az időt
Utoljára szerkesztette: gerisz23, 2017.10.17. 20:01:34
1 órával már kitolták az időt
Utoljára szerkesztette: gerisz23, 2017.10.17. 20:01:34
#26399
Az arc szerint a leállás vége 12pm.
#26398
Megint egy faw trait...csodás😄
#26397
Igen meg pc-n ma rakják be week 3 rewardot.
#26396
Ma csak konzol kap pecset.
#26395
Console - Universal – Ablative Salvage Pods
Untold years of starship design study make it second-nature to know the right structural weak spots to hit to send chunks of hull flying into space with your starship's weapons. This firing mode represents that knowledge, coupled with a willingness to perform field repairs using whatever materials may be handy - including those chunks of enemy starships! Activating this mode will briefly cause Supply Pods to be spawned near foes that you deal damage to. At any time thereafter, flying near a Supply Pod will cause you to automatically tractor it in, and apply it to your ship in the form of Temporary Hitpoints with a long duration.
This console also provides a passive boost to Recharge Times of Hull Healing Bridge Officer Abilities, and Bonus Earned Experience.
Image
Console - Universal – Delayed Causality Plating
Sometimes genius is accidental, and nowhere is that more true than when you dare to tamper with temporal causality. By manipulating the chroniton flux present within the plating of your starship, you can temporarily defer incoming damage, while also speeding up your weapon cycles and ability cooldowns. While active, no damage will be sustained. However, once the effect ends, causality takes its due in the form of deadly chroniton radiation that cannot be removed (but can be reduced by resistances). This grants the benefit of spreading out a potentially deadly spike of incoming damage over a much longer period of time, allowing you additional time to enact countermeasures. But destiny cannot be forestalled indefinitely!
This console also provides a passive boost to Damage Resistance Rating vs. Exotic Damage, and Bonus Earned Experience.
Image
Console - Universal – Crimson Forcefield
Originally invented by Geordi La Forge as a ruse to outwit his would-be captors, this piece of technology eventually ended up being made into reality many years later. Although it was originally intended to cripple only the weapon systems of a number of enemy combatants, it's final design also ended up having a debilitating effect on the enemies' ability to repair any damage their ship has sustained.
This console also provides a passive boost to Starship Hull Penetration Skill, and Bonus Earned Experience.
Console Set Bonuses
Equipping multiple of the above consoles offers additional benefits, above and beyond those already listed above, as part of the “We Are Smart” Console Set.
2-Piece Set Bonus: Surprising Results
Activating any Space Captain Ability grants +50 Skill of one of the following for 12 sec:
Hull Restoration, Shield Restoration, Exotic Particle Generator, Impulse Expertise, Hull Regeneration, Shield Regeneration, Control Expertise, Drain Expertise, Weapon Specialization, Weapon Amplification
3-Piece Set Bonus: Collected Knowledge
Reduces the Recharge of Ablative Salvage Pods, Delayed Causality Plating, and Crimson Forcefield by 1min
Replaces all +1% Bonus XP Passives from each Set Console with a single benefit which grants +5% Bonus Experience and Specialization Experience
Starship Traits
Stay At Your Posts
Activating an Engineering or Miracle Worker Bridge Officer ability will reduce the recharge time of Tactical Bridge Officer abilities. The amount of cooldown reduction is increased if you are currently below half of your maximum hull capacity. This may only occur once every few seconds.
· If current Hull at or above 50%: -10% Recharge Time on Tactical Bridge Officer abilities
· If current Hull below 50%: -20% Recharge Time on Tactical Bridge Officer abilities
· Can occur once every 5 seconds
Photonic Boarding Party
Photonic Boarding Party does not require you to launch Shuttles. Instead, your boarding assault teams immediately beam over to the targeted foe's ship, and immediately begin applying the debilitating effects already associated with Boarding Party. Using Photonic Boarding Parties is also more time efficient, allowing them to be ready to deploy more quickly. Note: Having this trait slotted removes the Shuttles entirely from this ability, potentially interfering with any effects designed to enhance them.
Activating any rank of Boarding Party no longer launches Shuttles and instead instantly applies the effects to the targeted Foe
Recharge time of Boarding Party reduced from 60sec to 40sec
Redirecting Arrays
While Beam: Fire-at-Will is active, any damage that your starship receives will periodically extend its duration.
Once per sec while Beam: Fire-at-Will is active, receiving Any Damage grants 0.33 sec Duration to Fire-at-Will (15 sec total duration maximum)
Reflective Hull III
+50 Energy Dmg Resistance Rating, and Reflects 50% of incoming Energy Wpn Dmg
Lasts until 15,000 Energy Dmg has been reflected (10sec Cooldown after depleted)
Untold years of starship design study make it second-nature to know the right structural weak spots to hit to send chunks of hull flying into space with your starship's weapons. This firing mode represents that knowledge, coupled with a willingness to perform field repairs using whatever materials may be handy - including those chunks of enemy starships! Activating this mode will briefly cause Supply Pods to be spawned near foes that you deal damage to. At any time thereafter, flying near a Supply Pod will cause you to automatically tractor it in, and apply it to your ship in the form of Temporary Hitpoints with a long duration.
This console also provides a passive boost to Recharge Times of Hull Healing Bridge Officer Abilities, and Bonus Earned Experience.
Image
Console - Universal – Delayed Causality Plating
Sometimes genius is accidental, and nowhere is that more true than when you dare to tamper with temporal causality. By manipulating the chroniton flux present within the plating of your starship, you can temporarily defer incoming damage, while also speeding up your weapon cycles and ability cooldowns. While active, no damage will be sustained. However, once the effect ends, causality takes its due in the form of deadly chroniton radiation that cannot be removed (but can be reduced by resistances). This grants the benefit of spreading out a potentially deadly spike of incoming damage over a much longer period of time, allowing you additional time to enact countermeasures. But destiny cannot be forestalled indefinitely!
This console also provides a passive boost to Damage Resistance Rating vs. Exotic Damage, and Bonus Earned Experience.
Image
Console - Universal – Crimson Forcefield
Originally invented by Geordi La Forge as a ruse to outwit his would-be captors, this piece of technology eventually ended up being made into reality many years later. Although it was originally intended to cripple only the weapon systems of a number of enemy combatants, it's final design also ended up having a debilitating effect on the enemies' ability to repair any damage their ship has sustained.
This console also provides a passive boost to Starship Hull Penetration Skill, and Bonus Earned Experience.
Console Set Bonuses
Equipping multiple of the above consoles offers additional benefits, above and beyond those already listed above, as part of the “We Are Smart” Console Set.
2-Piece Set Bonus: Surprising Results
Activating any Space Captain Ability grants +50 Skill of one of the following for 12 sec:
Hull Restoration, Shield Restoration, Exotic Particle Generator, Impulse Expertise, Hull Regeneration, Shield Regeneration, Control Expertise, Drain Expertise, Weapon Specialization, Weapon Amplification
3-Piece Set Bonus: Collected Knowledge
Reduces the Recharge of Ablative Salvage Pods, Delayed Causality Plating, and Crimson Forcefield by 1min
Replaces all +1% Bonus XP Passives from each Set Console with a single benefit which grants +5% Bonus Experience and Specialization Experience
Starship Traits
Stay At Your Posts
Activating an Engineering or Miracle Worker Bridge Officer ability will reduce the recharge time of Tactical Bridge Officer abilities. The amount of cooldown reduction is increased if you are currently below half of your maximum hull capacity. This may only occur once every few seconds.
· If current Hull at or above 50%: -10% Recharge Time on Tactical Bridge Officer abilities
· If current Hull below 50%: -20% Recharge Time on Tactical Bridge Officer abilities
· Can occur once every 5 seconds
Photonic Boarding Party
Photonic Boarding Party does not require you to launch Shuttles. Instead, your boarding assault teams immediately beam over to the targeted foe's ship, and immediately begin applying the debilitating effects already associated with Boarding Party. Using Photonic Boarding Parties is also more time efficient, allowing them to be ready to deploy more quickly. Note: Having this trait slotted removes the Shuttles entirely from this ability, potentially interfering with any effects designed to enhance them.
Activating any rank of Boarding Party no longer launches Shuttles and instead instantly applies the effects to the targeted Foe
Recharge time of Boarding Party reduced from 60sec to 40sec
Redirecting Arrays
While Beam: Fire-at-Will is active, any damage that your starship receives will periodically extend its duration.
Once per sec while Beam: Fire-at-Will is active, receiving Any Damage grants 0.33 sec Duration to Fire-at-Will (15 sec total duration maximum)
Reflective Hull III
+50 Energy Dmg Resistance Rating, and Reflects 50% of incoming Energy Wpn Dmg
Lasts until 15,000 Energy Dmg has been reflected (10sec Cooldown after depleted)
#26394
Operations Miracle Worker Warbird - Nijil class
The Republic has named this vessel after Nijil - a pioneer in the development and utilization of neural interfaces. Although this technology that has a mixed reputation with some modern Romulans due to its abuse by the Tal Shiar, it is nonetheless still in widespread use and has many beneficial applications.
Ship Details
Tier: 6
Faction: Romulan
Rank Required: Vice Admiral
Hull Strength: 40,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, 1 Ensign Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Shields, +5 to Engines and Auxiliary
Can Equip Dual Cannons
Romulan Battle Cloaking Device
Console – Universal - Ablative Salvage Pods
"Innovation" Ship Mechanic
Starship Mastery Package (Warbird)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Enhanced Singularity Circuitry (+Singularity Charge Rate)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Stay At Your Posts (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge
Admiralty Ship Stats
ENG: 65
SCI: 26
TAC: 26
SPECIAL: +20 TAC and SCI when Alone
Image
Science Miracle Worker Warbird - Varel class
This vessel has the great honor of being named after one of the lead scientists that developed and perfected the very first Romulan cloaking devices.
Ship Details
Tier: 6
Faction: Romulan
Rank Required: Vice Admiral
Hull Strength: 40,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Auxiliary, +5 to Engines and Shields
Can Equip Dual Cannons
Romulan Battle Cloaking Device
Console – Universal - Delayed Causality Plating
"Innovation" Ship Mechanic
Starship Mastery Package (Warbird)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Enhanced Singularity Circuitry (+Singularity Charge Rate)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge
Admiralty Ship Stats
ENG: 57
SCI: 34
TAC: 26
SPECIAL: +20 TAC and ENG when Alone
Image
Tactical Miracle Worker Warbird - Tebok class
In the recent tumultuous times that followed the Hobus Supernova and the destruction of Romulus, it was courageous captains like this ship's namesake - Tebok - that laid the groundwork for the ideals that would later allow the Romulan people to reform under the banner of the Republic.
Ship Details
Tier: 6
Faction: Romulan
Rank Required: Vice Admiral
Hull Strength: 40,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Engines, +5 to Shields and Auxiliary
Can Equip Dual Cannons
Romulan Battle Cloaking Device
Console – Universal - Crimson Forcefield
"Innovation" Ship Mechanic
Starship Mastery Package (Warbird)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Enhanced Singularity Circuitry (+Singularity Charge Rate)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Redirecting Arrays (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
permalinkembedmentésszülőfeljelentemaranyat adokhozzászólok
<–>–>STOBot 39 perce
Continued:
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge
Admiralty Ship Stats
ENG: 57
SCI: 26
TAC: 34
SPECIAL: +20 SCI and ENG when Alone
The Republic has named this vessel after Nijil - a pioneer in the development and utilization of neural interfaces. Although this technology that has a mixed reputation with some modern Romulans due to its abuse by the Tal Shiar, it is nonetheless still in widespread use and has many beneficial applications.
Ship Details
Tier: 6
Faction: Romulan
Rank Required: Vice Admiral
Hull Strength: 40,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, 1 Ensign Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Shields, +5 to Engines and Auxiliary
Can Equip Dual Cannons
Romulan Battle Cloaking Device
Console – Universal - Ablative Salvage Pods
"Innovation" Ship Mechanic
Starship Mastery Package (Warbird)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Enhanced Singularity Circuitry (+Singularity Charge Rate)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Stay At Your Posts (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge
Admiralty Ship Stats
ENG: 65
SCI: 26
TAC: 26
SPECIAL: +20 TAC and SCI when Alone
Image
Science Miracle Worker Warbird - Varel class
This vessel has the great honor of being named after one of the lead scientists that developed and perfected the very first Romulan cloaking devices.
Ship Details
Tier: 6
Faction: Romulan
Rank Required: Vice Admiral
Hull Strength: 40,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Auxiliary, +5 to Engines and Shields
Can Equip Dual Cannons
Romulan Battle Cloaking Device
Console – Universal - Delayed Causality Plating
"Innovation" Ship Mechanic
Starship Mastery Package (Warbird)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Enhanced Singularity Circuitry (+Singularity Charge Rate)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge
Admiralty Ship Stats
ENG: 57
SCI: 34
TAC: 26
SPECIAL: +20 TAC and ENG when Alone
Image
Tactical Miracle Worker Warbird - Tebok class
In the recent tumultuous times that followed the Hobus Supernova and the destruction of Romulus, it was courageous captains like this ship's namesake - Tebok - that laid the groundwork for the ideals that would later allow the Romulan people to reform under the banner of the Republic.
Ship Details
Tier: 6
Faction: Romulan
Rank Required: Vice Admiral
Hull Strength: 40,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Engines, +5 to Shields and Auxiliary
Can Equip Dual Cannons
Romulan Battle Cloaking Device
Console – Universal - Crimson Forcefield
"Innovation" Ship Mechanic
Starship Mastery Package (Warbird)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Enhanced Singularity Circuitry (+Singularity Charge Rate)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Redirecting Arrays (Starship Trait)
Singularity Warp Core
40 Base Power for All Subsystems
Plasma Shockwave
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Continued:
Quantum Absorption
Warp Shadows
Singularity Jump
Singularity Overcharge
Admiralty Ship Stats
ENG: 57
SCI: 26
TAC: 34
SPECIAL: +20 SCI and ENG when Alone
#26393
Operations Miracle Worker Cruiser – Mur’Eq class
As one of the first full-Cruisers commissioned by the Klingons, this vessel carries the honor of being named after one of the greatest Emperors to ever lead the Klingons to glory.
Ship Details
Tier: 6
Faction: Klingon
Rank Required: Lieutenant General
Hull Strength: 46,500 at level 50 and 62,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, 1 Ensign Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Shields, +5 to Engines and Auxiliary
Console – Universal - Ablative Salvage Pods
Cloaking Device
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Stay At Your Posts (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 65
SCI: 26
TAC: 26
SPECIAL: +20 TAC and SCI when Alone
Image
Science Miracle Worker Cruiser - Antaak class
This vessel bears the name of Antaak, named after an outcast Klingon scientist who sacrificed his honor to save the Empire from a deadly viral plague. These actions later earned him posthumous recognition as a savior of the Klingon way of life, restoring his honor.
Ship Details
Tier: 6
Faction: Klingon
Rank Required: Lieutenant General
Hull Strength: 46,500 at level 50 and 62,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Auxiliary, +5 to Engines and Shields
Cloaking Device
Console – Universal - Delayed Causality Plating
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 34
TAC: 26
SPECIAL: +20 TAC and ENG when Alone
Image
Tactical Miracle Worker Cruiser - Klothos class
This cruiser has been named the Klothos after one of the first Klingon vessels outfitted with a cloaking device, also famed for having been captained by Kor - an honored hero of the Empire's recent past.
Ship Details
Tier: 6
Faction: Klingon
Rank Required: Lieutenant General
Hull Strength: 46,500 at level 50 and 62,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Engines, +5 to Shields and Auxiliary
Cloaking Device
Console – Universal - Crimson Forcefield
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 26
TAC: 34
SPECIAL: +20 SCI and ENG when Alone
As one of the first full-Cruisers commissioned by the Klingons, this vessel carries the honor of being named after one of the greatest Emperors to ever lead the Klingons to glory.
Ship Details
Tier: 6
Faction: Klingon
Rank Required: Lieutenant General
Hull Strength: 46,500 at level 50 and 62,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, 1 Ensign Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Shields, +5 to Engines and Auxiliary
Console – Universal - Ablative Salvage Pods
Cloaking Device
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Stay At Your Posts (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 65
SCI: 26
TAC: 26
SPECIAL: +20 TAC and SCI when Alone
Image
Science Miracle Worker Cruiser - Antaak class
This vessel bears the name of Antaak, named after an outcast Klingon scientist who sacrificed his honor to save the Empire from a deadly viral plague. These actions later earned him posthumous recognition as a savior of the Klingon way of life, restoring his honor.
Ship Details
Tier: 6
Faction: Klingon
Rank Required: Lieutenant General
Hull Strength: 46,500 at level 50 and 62,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Auxiliary, +5 to Engines and Shields
Cloaking Device
Console – Universal - Delayed Causality Plating
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 34
TAC: 26
SPECIAL: +20 TAC and ENG when Alone
Image
Tactical Miracle Worker Cruiser - Klothos class
This cruiser has been named the Klothos after one of the first Klingon vessels outfitted with a cloaking device, also famed for having been captained by Kor - an honored hero of the Empire's recent past.
Ship Details
Tier: 6
Faction: Klingon
Rank Required: Lieutenant General
Hull Strength: 46,500 at level 50 and 62,000 at level 60
Shield Modifier: 1.1
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Engines, +5 to Shields and Auxiliary
Cloaking Device
Console – Universal - Crimson Forcefield
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 26
TAC: 34
SPECIAL: +20 SCI and ENG when Alone
#26392
Tactical Miracle Worker Cruiser - Tucker class
Ship Details
Tier: 6
Faction: Starfleet
Rank Required: Vice Admiral
Hull Strength: 45,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.15
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Engines, +5 to Shields and Auxiliary
Console – Universal - Crimson Forcefield
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 26
TAC: 34
SPECIAL: +20 SCI and ENG when Alone
Ship Details
Tier: 6
Faction: Starfleet
Rank Required: Vice Admiral
Hull Strength: 45,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.15
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Science, 1 Lieutenant Commander Universal
Console Modifications: 4 Tactical, 4 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Engines, +5 to Shields and Auxiliary
Console – Universal - Crimson Forcefield
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 26
TAC: 34
SPECIAL: +20 SCI and ENG when Alone
#26391
Ship Details
Tier: 6
Faction: Starfleet
Rank Required: Vice Admiral
Hull Strength: 45,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.15
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, 1 Ensign Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Shields, +5 to Engines and Auxiliary
Console – Universal - Ablative Salvage Pods
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Stay At Your Posts (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 65
SCI: 26
TAC: 26
SPECIAL: +20 TAC and SCI when Alone
Image
Science Miracle Worker Cruiser - Daystrom class
This science-focused variant has been named after one of the Federation's greatest scientific minds, Dr. Richard Daystrom.
Ship Details
Tier: 6
Faction: Starfleet
Rank Required: Vice Admiral
Hull Strength: 45,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.15
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Auxiliary, +5 to Engines and Shields
Console – Universal - Delayed Causality Plating
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 34
TAC: 26
SPECIAL: +20 TAC and ENG when Alone
Tier: 6
Faction: Starfleet
Rank Required: Vice Admiral
Hull Strength: 45,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.15
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Commander Engineering, 1 Commander Engineering/Miracle Worker, 1 Ensign Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 5 Engineering, 3 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Shields, +5 to Engines and Auxiliary
Console – Universal - Ablative Salvage Pods
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Stay At Your Posts (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 65
SCI: 26
TAC: 26
SPECIAL: +20 TAC and SCI when Alone
Image
Science Miracle Worker Cruiser - Daystrom class
This science-focused variant has been named after one of the Federation's greatest scientific minds, Dr. Richard Daystrom.
Ship Details
Tier: 6
Faction: Starfleet
Rank Required: Vice Admiral
Hull Strength: 45,000 at level 50 and 60,000 at level 60
Shield Modifier: 1.15
Fore Weapons: 4
Aft Weapons: 4
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Ensign Engineering, 1 Commander Engineering/Miracle Worker, 1 Lieutenant Commander Science, 1 Lieutenant Commander Universal
Console Modifications: 3 Tactical, 4 Engineering, 4 Science, 1 Universal
Base Turn Rate: 6
Impulse Modifier: 0.16
Inertia: 50
+10 to Weapons and Auxiliary, +5 to Engines and Shields
Console – Universal - Delayed Causality Plating
"Innovation" Ship Mechanic
Starship Mastery Package (Cruiser)
Absorptive Plating (+Kinetic and Physical Damage Resistance)
Rapid Repairs (+Regeneration)
Enhanced Plating (+Energy and Radiation Damage Resistance)
Armored Hull (+Maximum Hull Capacity)
Photonic Boarding Party (Starship Trait)
Cruiser Communications Array
Command - Strategic Maneuvering
Command - Shield Frequency Modulation
Command - Weapon System Efficiency
Command - Attract Fire
Admiralty Ship Stats
ENG: 57
SCI: 34
TAC: 26
SPECIAL: +20 TAC and ENG when Alone
#26390
Este 9-re írják a végét...
#26389
Erre kiváncsi leszek,még account server sincs,patchelni se enged
#26388
Fél hétkor,elvileg most rakják be a harmadik heti rewardot a hülye küldibe.
Ma lesz stat is elvileg.
Utoljára szerkesztette: Plata, 2017.10.17. 18:12:54
Ma lesz stat is elvileg.
Utoljára szerkesztette: Plata, 2017.10.17. 18:12:54