Lineage 2 - MMORPG (OFFICIAL)

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HUNrricane
#47125
Tegnap este kezdtem a karit xD...

Hero Bow: +4-sen 725 p.atk

Majd felébredsz!

Taptarap
#47124
jah:D

CelionHUN SE (.)(.)R.I.P ThisisSparta Lvl72.DA.

gPROject
#47123
gyorsan léptél +10 szintet :DDD

gPROject
#47122
nem kell 1280-as :D

gPROject
#47121
óóóó..valahogy élesebbnek tûnnek nálam a képek, ha felveszem a grafikát :)
bocsi :)
ez a glow effekt..hát nem is tudom, kicsit gw-re hasonlít, de nem szebb vele az biztos
jobban fut a játék, ha az bevan kapcsolva?

de kellene nekem egy ilyen video kártya

HUNrricane
#47120

Majd felébredsz!

HUNrricane
#47119
4x ant, ref, glow, minden high es 1024es (32bites) felbontás (az elõzõ képek). de a következõket majd 1280*1024ben csinálom :D

Majd felébredsz!

gPROject
#47118
grafikáról jut eszembe...valaki nem tudna berakni olyan full grafikás screenshotot amin minden be van kapcsolva? az video kártyámmal sajnos nem mûködik a glow effect, pedig kíváncsi lennék mi változik vele

gPROject
#47117
az is fura, hogy kardnak van írva, pedig én úgy olvastam blunt lesz

gPROject
#47116
plz tekerd fel a grafikát is még jobban, ha tudod! :P

Sámán
#47115
Szerintem gyorsan fogynának azért offon -jó pénzért biztos minden kisebb kari megszabadulna tõle, a többiek meg enchant a végtelenségig -gyorsan betörne belõle nem kevés :))))
De amúgy meg tuti hogy 1/1 lesz sajna...

FeketeVipera 77 SS

HUNrricane
#47114
Még rakok be Hero és Normál S-grade fegyverekrõl és S-grade páncélokról képet. Chrono Darbuka elég fura nekem, kicsit túl erõsnek tartom csak úgy szuvenírnek. Meg volt ilyen specko effektje akit megütöttem az belilult :D, de ez csak lehet bug volt. A Hero Dual kardom meg +5 eltört xD, de még probálkozok vele és megmutatom, hogy világít sárgán és zölden overenchantolva.

Majd felébredsz!

#47113
Sztem rendes offon visszaveszik a patk-jat 1-re, ez kb 99%...

Aion: Sanca - Spatalos Ranger Lineage 2: Aimful - Hero of November, March, August - lvl 79 Moonlight Sentinel / lvl 76 Mystic Muse @ [Teon]

Sámán
#47112
Gods blade 254/124 -Ki a fene fog ilyet csinálni ha úgyis kap egy szuvenírt??? :DDD

FeketeVipera 77 SS

Sámán
#47111
LOL egy S-s "kard" a c4-es szuvenír? :DD
Remélem c5-be S-s páncél set lesz ajándékba -kit érdekel hogy zenél miközbe gyaksz?! :DDD

FeketeVipera 77 SS

Nethyrrea
#47110
lol, mekkora patkja van már a szuvenírnek :DDD

RF ONLINE Nethyrrea -LVL51 ARMOR RIDER - Novus server BlackTide L2- BDEyes Lvl 87 ISS/73necro EVE Online - Nethyrrean FGC/RAX

HUNrricane
#47109
Hero Dual (+4sen volt kb 440p.atkja) és C4 souvenir.


Majd felébredsz!

Nethyrrea
#47108
te karid? hivataloson?

RF ONLINE Nethyrrea -LVL51 ARMOR RIDER - Novus server BlackTide L2- BDEyes Lvl 87 ISS/73necro EVE Online - Nethyrrean FGC/RAX

Baszkurátor
#47107
Bezony.Én már megis untam olyan régóta megy a béta....

Sámán
#47106
Nagyon szép! :)

FeketeVipera 77 SS

Sámán
#47105
Mondjuk én kicsit arra vártam hátha lesznek peteknek is ilyen "social" tulajdonságai Táncoló vagy ugrabugráló uni... :DDDDD

FeketeVipera 77 SS

Cobra.
#47104
ROSE beta már hónapok óta megy <#vigyor4>

Hide and fear, Cobra Commander is here !

Laza
#47103
Ide is :)

Hatha vkit erdekjel :)

Hamarosan indul a Rose Online Beta
http://www.fileplanet.com/promotions/rose/rose_home.aspx

Online game stream csatorna: http://hu.twitch.tv/lazahun X360 Live GamerTag: LazaHunter; PC BF3: LazaHunter; Diablo 3: LazaHunter#2295; Steam: **Laza**

#47102
gPROject
#47101
csak azt nem tudom, hogy fog elférni az a sok buff
ha felbuffolom deadlyt solohoz, marad 2-3 szabad hely buffoknek :/

#47100
A jelen allas szerint debuffolni majd csak a phantom summoner nightside nevu summona tud viszont nem lesz parti buffja:( ellentetben a masik ket kaszttal amely buffok hozza fognak adodni a profeta buffokhoz.Valoszinu az elf summon a varazslok kedvence lesz a +manaregen es matk speed novelo miatt.A cica pedig az alul irt 47071-es tulajdonsagok miatt lesz kedvenc.

Zitus

gPROject
#47099
c4 videó :)

aranyos csak kár, hogy szar grafika mellett vették fel :/

#47098
Ez a dolog 1 kicsit zavaros. A cuccok alapanyagainak aranak a szummajanak a 125%aert(vagy nemelyeknel 100%aert, ezis zavaros) receptet vagy az egesz cuccot lehet megvenni vagy mivan?

Aion: Sanca - Spatalos Ranger Lineage 2: Aimful - Hero of November, March, August - lvl 79 Moonlight Sentinel / lvl 76 Mystic Muse @ [Teon]

#47097
Ezek summoner debuffok? Ha igen akkor melyik summonerek tudjak, meg ez playerre is hat?

Aion: Sanca - Spatalos Ranger Lineage 2: Aimful - Hero of November, March, August - lvl 79 Moonlight Sentinel / lvl 76 Mystic Muse @ [Teon]

Nethyrrea
#47096
namost, c3 elõtt is az ipse aki fordította, berakta a 100% craft recepteket is A gradehez mégse lett.

ittis ugyanez a gyanú áll fenn az S gradenél szerintem. vagy akkor legalább vezessék be a játékba a 100%-os A grade reciket.

RF ONLINE Nethyrrea -LVL51 ARMOR RIDER - Novus server BlackTide L2- BDEyes Lvl 87 ISS/73necro EVE Online - Nethyrrean FGC/RAX

Sámán
#47095
Sok szép mindenféle táblázat stb... majd holnap ha hazajöttem átnézegetem :)))

FeketeVipera 77 SS

Sámán
#47094
Nah elegem van... Délelõtt beléptem, kb fél óra múlva elment a net... Vártam röpke néhány órát mire visszajött, erre megint fél óra és áramszünet, mostmeg mehetek dolgozni! :PPPPP
Ez nem az én napom....

FeketeVipera 77 SS

gPROject
#47093
3rd Profession Enchant Options

Legend
Power: Increased damage or effectiveness
Time: Usually means Increased Duration time (sometimes means decreased casting time)
Chance: success rate increased
Speed: Decreased reuse time
Cost: Decreased mana cost

* All Buffs (buffs, chants, paagrios, dances, songs etc.): Time, Cost

* Accuracy: Cost
* Alter: Time, Speed
* Aura Bolt: Power, Cost
* Aura Flare: Power, Cost
* Burst Shot: Power, Cost
* Curse Deathlink: Power, Cost
* Crush of Doom: Power, Cost
* Deflect Arrow: Time, Cost
* Death Spike: Power, Cost
* Double Shot: Power, Cost
* Fatal Strike: Power, Cost
* Force Storm: Power, Cost
* Hammer Crush: Chance (increases chance of stun), Cost
* Hate: Power, Cost
* Haste: Time, Cost
* Hurricane: Power, Cost
* Hurricane Assault: Power, Cost
* Iron Whirl: Time, Cost
* Prominence: Power, Cost
* Rapid Shot: Time, Cost
* Shield Fortress: Power, Cost
* Sanctuary: Chance, Cost
* Soul of Sagittarius: Time, Cost
* Shield Stun: Speed, Cost
* Spirit Barrier: Time, Cost
* Spinning Slasher: Power, Cost
* Steal Essence: Power, Cost
* Tempest: Power, Cost
* Vampiric Claw: Power, Cost
* Viscious Stance: Power, Cost

gPROject
#47092
Spectral Dancer (Bladedancer)

Dance of Shadow (77):
(note: party Silent Move buff.. h4x)


--------------------------------------


Wind Rider (Plainswalker)

* Lethal Blow (76): Launches a strong attack on enemy's weakpoint, enabling great damage.
(note: chance of reducing enemy's hp to 0 at a very low success rate)
* Bluff (77): Tricks the enemy into showing its back. Instantly puts the enemy in a stunned state. Must be equipped with a dagger.
(note: This skill works in PvP as well as PvE. The enemy is turned around (100%) and loses his/her target. The stun effect of the skill has a low landing rate, and breaks more easily than the usual stun. Cooldown time is 40 seconds.)
* Focus Skill Mastery (78):Increases chance of superior skills. Continuously drains MP.
(note: At this time it's completely unclear how this skill works. According to the Windrider it didn't seem to improve skill success rate nor skill damage.)
* Focus Death (78): Instantly increases critical chance and power to attacks on enemy's back. Must be used with dagger.
* Focus Chance (78): Instantly increases critical chance to attacks on enemy's back. Must be used with dagger.
(note:We don't know yet how Focus Death and Focus Chance works yet. i.e.Whether they are buffs, whether they stack..etc. The Windrider didn't have enough SP to learn either of them.)

gPROject
#47091
Fortune Seeker (Bounty Hunter)

* Health (76): Increases resistance against Poison and Bleed
* Spoil Crush (76): Simultaneously spoils and damages the enemy. Power 1283. Must be equipped with a blunt.
* Armor Crush (77): Launches a strong attack at the expense of player's HP. Puts the enemy in a shocked state of decreased p.def. Must be equipped with 2H weapon, blunt. Chance of overhit. Power 1973.
* Riposte Stance (77): Reflects enemy's attack using weapon. Half of received damage is reflected. Chance of reflecting debuffs back onto the enemy. Player's movement speed and accuracy is reduced. Continuously drains MP.


hehe :)
dorf powaa

gPROject
#47090
Eva's Templar (Temple Knight)

* Health (76): Increases resistance against Poison and Bleed
* Fortitude (76): Increases resistance against stun and paralysis. Continuously drains MP.
* Shield Bash (77): Shield attack that stuns the enemy. Must be equipped with shield. Uses 35 MP.
* Vengeance (77): Instantly increases P.Def and M.Def while taunting surrounding enemies. Movement is disabled while the skill is in effect.
(note: combination of Ultimate Defense and Hate aura)
* Touch of Life (78): Conjures holy powers to rejuvenate all of target's HP
(note: reuse time approx. 30 minutes. Has very short casting range.. pretty much have to be right next to the target. Works on self.)
* Magical Mirror (78): Reflects effects caused by magical attacks back on to enemy for a period of time.

gPROject
#47089
Cardinal (Bishop)

Balance Life (77):
(note: Balances out party members' HP. Costs approx. 60 MP. No limit to area.. works even if half the party is in giran and other half in TI..=.=.)

Before

-> After

gPROject
#47088
Dreadnought (Warlord)

* Shock Blast (?): Sends enemies a shock attack at the expense of player's HP. Instantly hits enemies with damage and put them in a shocked state of reduced evasion. Must be used with polearm. Chance of overhit.
* Earthquake (78): Launches a strong attack at surrounding enemies at the expense of player's HP enabling great damage. Chance of overhit. Must be used with polearm.
* Eye of Slayer (78): Increases player's attack power against dragons, magic lifeforms, giants and ogres for a period of time
* Parry Stance (78): Blocks enemy's attack using weapon. P.def and M.def increases while movement speed and accuracy decreases. Continuously drains MP.

gPROject
#47087
# Strider Siege Assault: Strider performs strong attack on Castle door, wall. Can only be used when on a stired. Power 5627.

#Build Advanced Headquarters: Builds headquarters with 2x HP in siege. Advanced Headquarters also heal friendly members and applies damage to enemies. Uses 300 C Grade gemstones.
* Noblesses get added selection to places they can port to at the gatekeeper, including all Catacombs and Necropoli as well as floors 3,5,7,10,13 of ToI.
* Noblesses receive a Noblesse Tiara upon finishing their Noblesse quest.
* Participating in the Olympiad will get you olympiad points which are exchangeable for Blessed Enchant scrolls and some other items.

gPROject
#47086
Ezt letudná valaki fordítani?

A word of caution regarding 100% S recipes. (the story is quite similar to A grade's 100% of lowend weapons (halberd, tallum blade, etc.)).

A little bit of theory: every <100%> NG - B item's base value is the sum of materials and keyparts' base prices, increased by 25%

For example: Sword of Damascus 100% (86enria*12,000 + 2cm*710,000 + 172ma*13,100 + 172sc*6,600 + 341CrB*9,000 + 98GmB*10,000 + 13kp*45,692)*1.25 ~= 13.1m

In case of NG - C it's the precise value. 100% are very close to the one (+/- 2 - 3%)

Now for whatever reason - while 100% recipes of top A weapons follow this scheme, the recipes for low A weapons - don't. What was forgotten ? 1.25 - sum itself goes to ~18.3m. What makes them a bit more expensive than they should really be.

The same goes for 100% S weapon recipes (all of them).

Point being - as they are still not enabled (no idea what's really going on on pts), they might get toned down before that. It will be hell of a bug if they stay as they are in recipe-c.

gPROject
#47085
Ezeket( common craft recipes) poedig mindenki tudja majd craftolni, nem csak törpék.

gPROject
#47084
na ebbõl párat már össze is tudnék rakni :)
asszem craftolok még warsmith's(van 3:) holdert :)

gPROject
#47083

gPROject
#47082
a bootsokhoz, glovesekhez gyanusan kevés alapanyag kell

gPROject
#47081

gPROject
#47080
mindig rakj fel egy "jelzõ buffot" magadra, és csak azután kb. 10-15másodpeccel(vagy amennyi idõ 1 mob kinyírása) buffold a summonod
így mindig látod mikor kell majd buffolni és nem küldöd addig új mobra amig nem buffolod fel újra, persze a jelzõ buffot mindig rakd vissza magadra amikor leakar menni

GAthersw
#47079
Azt hiszem mondhatjuk bátran, hogy szép a ruhád szép a lovad :D

01110000 01110010 00110000

gPROject
#47078
Clan Wars in C4
Please note the following changes to the PTS translation:

QUOTE
* In a two-way war, when a player PKs an enemy player, the kill increases his/her karma and pvp count but not his/her PK count. The amount of Karma is dependent on the character's PK count.
* In a one-way war, if a player from the clan that declared the war PKs an enemy player, the kill increases his/her Karma and PK count.
In my haste to translate asap I missed a small (big) detail. It seems that the system's been changed so that players now gain karma even in 2-way war.. . O_O (I think I missed it 'cause I didn't even imagine that they would change it like this)

To make the whole deal easier to understand I made a little chart.
user posted image


Other points to be noted are:

* Clans can declare war to upto 30 clans, and can receive an infinite number of declarations.
* Clans must be Level 3 or higher and must have 15 or more members to send or receive war declaraions


Apologies for the trouble this mistranslation has caused ><


~~~~~~~~~~~~~~~~~~~~~
One question:
A wars B
B refuse
If B kills A .. seems like A suffers only 1% xp death
If A kills B.. does B suffer 1 or 4% ?

Also, is the rule "if you're killed by a Servitor/Pet in Clan Wars & Siege, you suffer full xp death" still valide in C4 ?
QUOTE
In Chronicle 4, the clan war feature has been revised to facilitate open-field warfare. The system detailed here completely replaces the existing clan war system.

1. Proclaiming War
Only the leader of a level 3 or higher clan that has 15 or more members can declare war.
2. Clan Receiving a War Proclamation
1. The player can only declare war on clans that are level 3 or higher and have 15 or more members.
2. The player can not declare war on clans that are in the same alliance. Also, the player cannot ally with a clan that is in war status with the player's clan.
3. Clans that are in war can still send and receive war declarations and increase their scale of war.
4. A clan can have a maximum of 30 active war declarations, but are unlimited in the number of declations they can receive.
5. Withdrawing from clan war can be delegated.
6. Command related to proclaiming clan war are as follows.
* /outcomingwarlist : list of clans that the player's clan has declared war on
* /incomingwarlist : list of clans that have declared war on the player's clan
* /dualwarlist : list of clans that the player is in two-way war with
(note: the commands are completely inaccurate as I can only guess how NCNA will choose to translate them)
3. Clan War Declaration
1. Clan wars can be declared and activated with no regard to whether the subjected clan is in agreement or not. Members of the subjected clan will receive a notice that war has been declared on them.
2. Xp loss upon death in the situation where the player dies to a clan that his/her clan has declared war on is 1/4 of normal XP loss. This holds true even if the enemy clan hasn't declared war in return.
3. In a two-way war, when a player PKs an enemy player, the kill goes towards his/her PVP count.
4. In a one-way war, if a player from the clan that declared the war PKs an enemy player, the kill goes towards his/her PK count.
5. The war tag appears on the enemy clan as soon as the player's clan declares war on the subjected clan.
4. Ending/Withdrawing from Clan War
1. Withdrawing from war can be done through a command or by using the war withdrawal button in the clan menu and typing in the target clan's name.
2. Similarly to declaration, withdrawal can occur without the consent of the enemy clan. A withdrawal will notify one's own clan members and the enemy clan's members through a system message.
3. A clan war ends when both clans withdraw from war.
4. The previous surrender system has now been removed.

Sámán
#47077
Én régebben azt hittem summoner ha találkoznak másik summonerrel akkor egymás petjein is mûködik a servito buff -sajna nem :)))
Amúgy nem sok értelmük van, úgyis mindig fel kell rakni õket -inkább vonna le több manát idézéskor és alapból buffolt tulajdonságokkal jönnének elõ petek... Egy biztos, ha elkezdenek lemenni gyakás közben, akkor el lehet kezdeni körmöt rágni :DDD

FeketeVipera 77 SS

Sámán
#47076
Hm... asszem félreértettem... Ez arra szolgált hogy megjelent a reci, meg hogy mibõl mennyid van és még mibõl mennyi kéne???
Mindegy, nekem magas :DDD
Van itthon elég toll meg papír -maradok oldszkúl módszereknél :DDD

FeketeVipera 77 SS