DOOM 3 and Resurrection of Evil
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#9169
Inkább örömteli, már 1.5 mega van meg!!!
Megtáltosodott a bittorrent...
Megtáltosodott a bittorrent...
#9168
NAH NAH játszál már vele.
Hogy fut? Milyen géped van?
Hogy fut? Milyen géped van?
My machine specs:
XP 2500+
ATI Radeon 9800 Pro
1 Gig RAM
DOOM Detail: 800x600 @ High
Okay, here are my first impressions:
Graphics:
These are probably the best graphics we've seen to this date, no doubt about it. However, I still feel that the graphics are a bit too plastic for my taste. I do not get that sense of metal (despite extremely convincing sound). Graphics and level design are among the best I've experienced in my life. There is nothing that can compare to it, and I seriously doubt Half Life 2's graphics will, as - from what I've seen of that game so far can not compare to this game's graphics. The models, the shadows, the amount of detail in each and every animation. The computers aren't just something that's there for seeing, you can use some of them too, watch videos, etc. - incredible! Amazing stuff. I could go on about the realism of it all for fifteen minutes, but I'll spare you.
Audio:
Audio is good, no doubt about it. The soundtrack and the ominous atmosphere is present. But there is nothing groundbreaking here. It doesn't surpass any other good atmospheric game. There are some things that are really cool though, and that's the depth of the noice, you can hear when someone's standing at the other side of the wall (ie. pounding on the glass, and then getting torn to shreds). I've experienced a lot of stuttering in some of the vocal-playbacks on my PDA though, I don't know why this is... if it's supposed to be an "effect", it's just frustrating. The sound otherwise doesn't have this problem (ie. in the dialogue of the videos), so I suppose it's intentional. Listening through dialogues for codes are just a hassle. The voice-acting so far has been up to my demands of a game. Not precisely academy-award material, but it gets the job done, if you know what I mean.
Gameplay:
Well, this game is nothing new gameplaywise. That's it. This game feels more like an evolved Half Life, than what I've seen of HL2. But it also feels a bit like Unreal 2 (I know most of you hated that game, I didn't, live with it) ... and Halo. I say Halo, because that's a game that sort of reminds you of this one. It doesn't have the (my opinion) childishness and (you're playing with toy-figures) feeling of Halo. The game is linear, so don't expect it not to be. The layout is fairly simple, you start with the low-tech weapons, and as the game progresses, you get heavier equipment, that are satisfactory up to the point that (once again, subjective impression) they feel like as if they're made of plastic. Detailed plastic, I'll give you that, but still plastic.
Doom 3 is a sci-fi FPS, and it has quite a few moments of "pretty scary" stuff. I don't think it's as scary as AvP, in fact - I have yet to feel scared from it. There's too little buildup between the action-sequences for it to be scary. It's basically a lot of intense fighting, like an on-going climax with monsters popping up here and there. There are moments when you hear people scream, pound on walls, get their necks snapped (by monsters), etc. - maybe I'm jaded, but it's a bit too overly done for me to get frightened. I think a game needs to have long moments of silence and atmospheric build up for them to scare you. I have no doubt in my mind, that the kids will be frightened though. I remember when I was younger - I was scared shitless from this game's predecessors (while playing SP). I'm no longer at that age, so I can not draw a conclusion what I would've thought of this game what I had said then. I'm convinced I wouldn't be less scared than I was then from Doom, and Doom 2 - though.
Conclusion:
This is a good FPS, it's a new landmark of graphics. And it's even quite entertaining. Far beyond what you've experienced with SP (apart from maybe Far Cry, which sort of has the same feeling as this game does, Far Cry has inferior indoor-graphics though).
I really like the small things such as the fact that you get an "alternate interface" when you look at computers, you can click them, etc.
You will have a déja-vu experience when "it all breaks down" in this game, as it will make you feel a bit as if you were in Half-Life 1, and a myriad of other games that have used this concept. (Oh my god!, We're overrun by alien/monster/ish creatures, they almost killed everyone!, Please help us!)
You bump into some friends on occasion (á la HL) that aid you, or tell you something like: "Man, my friend was killed, I didn't think I would survive", etc. to help build up the claustrophobic impression. You also have to get out of the base into the Mars-atmosphere on occasion, where the sound of heavy breathing makes you feel stressed out... because the oxygen level is getting low. This reminded me a lot of Knights of the old republic (when you were under water, and needed to fend off "sharks").
I think Doom 3 stands as a good example of what modern gaming has to offer, no more, no less. I'd give it 9 out of 10 (90%).
XP 2500+
ATI Radeon 9800 Pro
1 Gig RAM
DOOM Detail: 800x600 @ High
Okay, here are my first impressions:
Graphics:
These are probably the best graphics we've seen to this date, no doubt about it. However, I still feel that the graphics are a bit too plastic for my taste. I do not get that sense of metal (despite extremely convincing sound). Graphics and level design are among the best I've experienced in my life. There is nothing that can compare to it, and I seriously doubt Half Life 2's graphics will, as - from what I've seen of that game so far can not compare to this game's graphics. The models, the shadows, the amount of detail in each and every animation. The computers aren't just something that's there for seeing, you can use some of them too, watch videos, etc. - incredible! Amazing stuff. I could go on about the realism of it all for fifteen minutes, but I'll spare you.
Audio:
Audio is good, no doubt about it. The soundtrack and the ominous atmosphere is present. But there is nothing groundbreaking here. It doesn't surpass any other good atmospheric game. There are some things that are really cool though, and that's the depth of the noice, you can hear when someone's standing at the other side of the wall (ie. pounding on the glass, and then getting torn to shreds). I've experienced a lot of stuttering in some of the vocal-playbacks on my PDA though, I don't know why this is... if it's supposed to be an "effect", it's just frustrating. The sound otherwise doesn't have this problem (ie. in the dialogue of the videos), so I suppose it's intentional. Listening through dialogues for codes are just a hassle. The voice-acting so far has been up to my demands of a game. Not precisely academy-award material, but it gets the job done, if you know what I mean.
Gameplay:
Well, this game is nothing new gameplaywise. That's it. This game feels more like an evolved Half Life, than what I've seen of HL2. But it also feels a bit like Unreal 2 (I know most of you hated that game, I didn't, live with it) ... and Halo. I say Halo, because that's a game that sort of reminds you of this one. It doesn't have the (my opinion) childishness and (you're playing with toy-figures) feeling of Halo. The game is linear, so don't expect it not to be. The layout is fairly simple, you start with the low-tech weapons, and as the game progresses, you get heavier equipment, that are satisfactory up to the point that (once again, subjective impression) they feel like as if they're made of plastic. Detailed plastic, I'll give you that, but still plastic.
Doom 3 is a sci-fi FPS, and it has quite a few moments of "pretty scary" stuff. I don't think it's as scary as AvP, in fact - I have yet to feel scared from it. There's too little buildup between the action-sequences for it to be scary. It's basically a lot of intense fighting, like an on-going climax with monsters popping up here and there. There are moments when you hear people scream, pound on walls, get their necks snapped (by monsters), etc. - maybe I'm jaded, but it's a bit too overly done for me to get frightened. I think a game needs to have long moments of silence and atmospheric build up for them to scare you. I have no doubt in my mind, that the kids will be frightened though. I remember when I was younger - I was scared shitless from this game's predecessors (while playing SP). I'm no longer at that age, so I can not draw a conclusion what I would've thought of this game what I had said then. I'm convinced I wouldn't be less scared than I was then from Doom, and Doom 2 - though.
Conclusion:
This is a good FPS, it's a new landmark of graphics. And it's even quite entertaining. Far beyond what you've experienced with SP (apart from maybe Far Cry, which sort of has the same feeling as this game does, Far Cry has inferior indoor-graphics though).
I really like the small things such as the fact that you get an "alternate interface" when you look at computers, you can click them, etc.
You will have a déja-vu experience when "it all breaks down" in this game, as it will make you feel a bit as if you were in Half-Life 1, and a myriad of other games that have used this concept. (Oh my god!, We're overrun by alien/monster/ish creatures, they almost killed everyone!, Please help us!)
You bump into some friends on occasion (á la HL) that aid you, or tell you something like: "Man, my friend was killed, I didn't think I would survive", etc. to help build up the claustrophobic impression. You also have to get out of the base into the Mars-atmosphere on occasion, where the sound of heavy breathing makes you feel stressed out... because the oxygen level is getting low. This reminded me a lot of Knights of the old republic (when you were under water, and needed to fend off "sharks").
I think Doom 3 stands as a good example of what modern gaming has to offer, no more, no less. I'd give it 9 out of 10 (90%).
Mész a faszba a dámáiddal! ^.^ TDU: eisen81[HUN]
#9157
1.3 MEGA!!!!
LOL, mingyár kész!!!
csak 766 óra!!!
0.3 feltöltve is...
LOL, mingyár kész!!!
csak 766 óra!!!
0.3 feltöltve is...
#9155
Magyar XP?
#9154
Hihetetlen milyen gyorsan tele lett vele a világháló.
Félelmetes...
Félelmetes...
Mûködik a crack, vagy le kell tölteni a CloneCD-s cd1-et?
----Abit NF7, 2800+Barton, 1GB DDR400, Gainward GF6800GT(425/1120)----
#9147
Majd kandurex törli.
38 % nal jarok, es nemsoka itt van a pokol maga, its comeing for you!
`Take a look to the sky just before you die`
#9145
Hi!
Tudtok címet mondani privibe ami még nincs ele? sms is jó...thx
Tudtok címet mondani privibe ami még nincs ele? sms is jó...thx
AZT MONDTÁK BAZMEG, HOGY NEM RAKOD KI A LINKET NYÍLVÁNOSAN. NEM VITATKOZOL HOGY NEKED 67 K, HANEM NEM RAKOD KI.
:: http://www.behun.net :: Teh pwn Palace!™ ::
#9140
Smoke!
A 160+fa az oldalon amit ajánlottál mennyi idõre érvényes?
Köszi!
A 160+fa az oldalon amit ajánlottál mennyi idõre érvényes?
Köszi!

Az lesz, mint ami szokott lenni. A szerveren merik a terhelest, kikeresik a logot, megnezik melyik konyvtar, es ha masert nem is, genyosagbol torlik. Az SMS dijak mar befolytak, vagyis nekik mindegy😊))
#9138
nekem ugyanúgy 67-el tölti mint eddig
#9137
Ez a honlapra is ki van írva :
" Innen le tudod tölteni a DOOM 3-at!
Reg : 160 HUF+áfa. Ez occsó!
SMS INFO
Módjával regelni, a szerver tele van!
Inkább holnap..."
" Innen le tudod tölteni a DOOM 3-at!
Reg : 160 HUF+áfa. Ez occsó!
SMS INFO
Módjával regelni, a szerver tele van!
Inkább holnap..."
#9136
Pontosan. Eddig 117-en regeltek, lassúlás van.
OK nekem mindegy, mert en nem ti=oltom, csak mintha ugy olvastam volna, hogy nem kellene nyiltan reklamozni, mert vagy nagy belassulasok lesznek, vagy hamarosan torlik.
#9132
Játszik már valaki vele??
#9131
Jelen állás szerint még 745 óra, s doom iii-ozok...
#9130
Ne FAKE-zál nem fake ami kijött hanem eredeti nem tünt még fel hogy gyakran elöbb játszol egy játékkal mintsem hogy a honlapján kiírják hogy kintvan?😊
LiveId: HUNRa1n PsnId: HUNKa1n
Nem tudom, azert kerdem😊 A Read.Me-ben es az UserGuide-ban olvastam, hogy az ajalott az EngXp. Az hogy csak azon megy, vagy csak ajalott azt nem tudom😊))
De ezzel ugy vagyok, hogy aki magyar cuccokat hasznal, meg a gyari szuper-csicsa XP desktop es egyebb baromsagokat, annak ugy is mindegy😊) Amikor meglatok screenshot-ban egy olyan win. beallitast, mindig a falra maszok😊
De ezzel ugy vagyok, hogy aki magyar cuccokat hasznal, meg a gyari szuper-csicsa XP desktop es egyebb baromsagokat, annak ugy is mindegy😊) Amikor meglatok screenshot-ban egy olyan win. beallitast, mindig a falra maszok😊
#9128
egyik se vagyok csak zavart hogy fél órámba telt mire kinyomoztam, mert én itt senkit se ismerek, így legalább az is láthatja aki csak általában nézegeti a fórumot mint én de nem szól hozzá.
#9127
Alap windowsosat hogy kell beállítani rendesen?
#9125
Tuzfalad van? Az osszes BT FAQban benne van, hogy a lassu sebesseg legtobbszor erre vezetheto vissza, ha van akkor allitsd be rendesen.
bocsi elqrtam a linket:
http://fapuma.uw.hu/keygen.exe
http://fapuma.uw.hu/keygen.exe
Steam: zs0lt1 - Discord: deadecho_
#9123
ezmiez?
Reszvenyes vagy, vagy csak $#@$@^%?!😊) Csak regelt-teknek volt a cim, mert igy be fog halni a szerver😊 Bar en nem toltom, de gondolom mast izgat majd a dolog ha meg all😊))
#9121
Még mindig pontosan ennyi...
Nah, van akinek lejott mar, Magyar XP-je van es fel tudta installni? 😊)))) Kivancsi leszek, hanyan szivjak be, ha tenyleg igaz😊) (Sorry, utalom a Magyar Windows-t, meg az osszes magyaritott hulladekot😄DD)
#9117
Szerinted USA osszes boltjaba a nyitas elotti oraban leszallitjak azt a nehenyszazezer darab jatekot? Mar reg ott van mindenhol, csak meg hivatalosan nem aruljak. Egy jopar darabot mar atpasszoltak a szerencsesebbeknek 😄








