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  • pinnacle
    #10752
    denagyot röhögtem most :DDDDDDdddddd

    köfi:DDDDDD
  • McFrost
    #10751
    うまく行けば上記の昇給はチーム話と読むあなたの興味今得よう。fm08 のチーム話の選択に影響を与える7 つの主要な要因がある: 1 プレーヤーの性能のすなわちマッチの評価; 2 プレーヤーmorale/squad の意気込; 3 プレーヤーpersonality/squad 人格; 4 Home/away; 5 要因2 とつながった: Prematch の確率; 6 反対者はあなたの競争相手であるどうか; 7 ターゲットプレーヤーは持って来られる代理であるどうか。今は長いリストによって私が後で説明するので、ある要因あるチーム話のために考慮される必要はないおびえていない: 前マッチ: 前マッチのチーム話は比較的まっすぐな前方、1/2 の時間チーム話よりより少ない効果をもたらす。前マッチのチーム話は要因2 、4 、5 および6 を考慮に入れるためにだけ必要がある一般に。' 圧力' が彼のデビューをしている若いプレーヤーで使用されるかもしれない以外、個々のチーム話のための必要性がここに一般にない。"稀にもたらす私の経験からの効果を去らなかったところでから新しいの" 選ぶ。一般的な前マッチのチーム話のための私の提案は次の通りことをある: 1 意気込が平均の上にある時家及びあなたはprematch の確率によって重く、支持され: "私は期待する勝利を。" 本当らしい結果: 1 人か2 人のプレーヤーは' 焦点を得た; またはフィードバックスクリーンに従う効果、しかしあなたのチームは1/2 の半分でとにかくよく行わない。 2 - 家及び確率は近いまたはわずかに支持される: "このゲームに勝つことができる!" 本当らしい結果: 少数のプレーヤーは"喜ばせて" 、somtimes "喜ばせて" 見たようであった独創力のある見た。 3 家及びあなたの反対者重く支持される: "願い運!" の本当らしい結果: 少数のプレーヤーは"喜ばせて" 、独創力のある"ようであったsomtimes" 見た。 4 家及びあなたの反対者あなたの競争相手はである: "ファンのために!" 本当らしい結果: 私のチームによってフィードバックに、しかしこの常に基づく効果無しguarantess 私優秀な1/2 の性能。 4 離れた、あなた重く支持される: "このゲームに勝つことができる!" 5 離れた、確率は近いがありなさい: どちらか"このゲームに勝つことができる!" または"願い運。" の 6 離れた、あなたの反対者支持される: "願い運。" の 7 離れた、あなたの反対者重く支持される: "圧力ある!" は本当らしい結果: 少数のプレーヤーは"より緩められて" 。あなたの他の大陸コップをすれば、それからHome/away の要因は単に取り去られたり、確率及び意気込にあなたの前マッチのチーム話を基づかせている。ハーフタイムチームは話す: これは私が1/2 の時間チーム話の使用のまわりで相違のチームを数えない何百ものマッチを回したこのガイドの主要な部分である、話は引くことと勝利の間で作った。ハーフタイムチーム話は主に要因ほとんどすべてを考慮に入れる必要がある: 1,2,3,4,5 及び7 。 1 家及びあなたは1 つの目的の差益によって勝っている: 概要のチーム話: "励ましなさい" 。本当らしい結果: 少数のプレーヤーは' 喜ばせて' 、時々' 独創力のある' ようであった見た。個々のチーム話: 注意深いこれが彼のデビューをする新しいsignings か若いプレーヤーに取り組まない評価6 のプレーヤーの"Disapointing" 。本当らしい結果: "発射した" または"促した" または"独創力のあった" ようであるか、または上記のカップルのうちのどれかがとの"怒った" 。時々効果無し。新しいsignings か若いプレーヤーで使用されたら多分"信任" を失った。 "strikers/AMs で有効な1/2 時に評価8+ のプレーヤー及び代理の信頼" を、特に有する。本当らしい結果: "大きい性能に" 、"よりよい性能" 、"意気込倍力" のに促されて、"独創力のある" 、"幸せな" ようであったか"喜ばせる" 見られる促した。稀に効果無し。どの結果がプレーヤー人格に左右されるか。評価6 の若者の評価7 の罷業者の余りにそしてoccassionally 時々仕事。 ' 失望' の正しい使用および' あなたは90mins によって信頼' を99% の保証勝利有する。プレーヤーに評価5 があれば何か。彼を代わりにし、' disappointg ' をまたは彼に' 怒っている' 言い、そして' 来ているプレーヤーに信頼' を有することを言いなさい。 2 家及びあなた1 つ以上の目的の差益によって勝っている: 概要のチーム話: "喜んだ" または"感動した勝利差益によって" 。本当らしい結果: 効果はまたは' ' 聞かないようでないが、何か他のものの発言によって否定的な反応を避けるのを助ける。しか新しいsignings のためにまたはあなたによってが担当している、ゲームの第1 カップルでこれらによって' 幸せな' ' ようであった独創力のある' 効果にチーム話を得ない。個々のチームはポイント1 のと同じを話す。 3 家及びあなた引いている: 概要のチーム話: "これに勝つことができる!" ほとんどのプレーヤーの評価が7+ なら。本当らしい結果: 何人かのプレーヤーは"独創力のある" ようであった喜ばせた"" 幸せ"" 見た。何人かのプレーヤー効果無し。 "平均評価が6 であり、意気込がよければ+ 失望する" 、本当らしい結果: 少数のプレーヤーは、"発射されてup" 、"独創力のある" ようであった"促した" 。プレーヤーに評価7+ があるか、またはプレーヤーの意気込が低ければ時々"混同している" ようであった信任"を" 失った、従ってそれらのプレーヤーのための個々のチーム話をする必要がある: "信頼" をまたは"喜ばされて" 有する。このシナリオで"あなたへのアクセスが信頼" があるのを有しない。但し、よりよい選択がここにある: "違いを生じることができる!" ' disapponting と' つながれた罷業者及び攻撃のmidfielders のこれただ有効頻繁に90mins によって勝利に引くことを回す。時々7 つを評価する評価8 の罷業者で非常に、よい及びsubstute の罷業者で優秀。本当らしい効果: "大きい性能に" 、"よりよい性能" 、"意気込倍力" のに促されて、"独創力のある" 、"幸せな" ようであったか"喜ばせる" 見られる促した。稀に効果無し。 "!" 違いを生じることができることに注目しなさい評価6 のプレーヤーに取り組み、従って1/2 時に評価6 で罷業者があり、ベンチのよい代理を有し、代理を置き、始動機にdisppointing ' 彼にそして違い' を生じることができることを言い、そして代理を違いを生じることを見る。代わりに評価6 の罷業者を残すことができ、' 失望を' 彼へ言い、彼が得ることを望むことはinpired か、または動機を与えた。彼がゲームに評価6 に60-70 分に残れば、チーム話が働かなかったことを知っていたり、彼をできるだけ早く代わりにする。例: 私は家にローマとしてモデナが付いているデッサン0-0 後私は1s 45mins (重く当然支持された) 、11 人のプレーヤーの7 持っていた評価7 をだった、従って"genearl のチーム話としてこのゲーム" に勝つことができることを私は言った。私のDCs Pearce の私の罷業者Antunes 及び1 は評価6 にあった、彼らは重要な位置であり、私は続けるためにunderperform それらをできることができない、従って私は別の罷業者Nazarith を代わりにし、私が勝利を捜しているときDC は通常違いを生じないことを私が知っていると同時に"言われる持って来られた彼の個々のチーム話のPearce のために彼、同時にRichards に違い" を生じるできる。よく、これらが重大でない位置でない従って私が' 失望させることを試みる' ことができるように私のAML Menez およびMC Hornbig は評価6 にあった。結果:
  • Fabio Capello
    #10750
    faq nemsoká amúgyis updatelve lesz, addig jó lenne ha valaki megcsinálná a fordítást :)
  • Magic Boy
    #10749
    Köszi.
    sokat segítettél, de remélem valaki lefordítja majd az egészet, mert akár a FAQ-ba is mehetne (linkelve) szerintem.
  • pinnacle
    #10748
    Köszönöm szépen:DDDDD

    Magic szintén köfi
  • hamary
    #10747
    Meccs előtt mit mondjál.. ez se pontos


    1- Home and you are heavily favoured by prematch odds, and when morale is above average: "I expect a win."

    Likely outcome: one or two players 'Gained focus'; or no effect according to feedback screen, but your team performs well in the 1/2 half anyway.

    2 -Home and odds are close or you are slightly favoured: "You can win this game!"

    Likely outcome: a few players "looked delighted", somtimes "seemed motivated. looked delighted".

    3- Home and your opponent is heavily favoured: "Wish Luck!"

    Likely outcome: a few players "looked delighted", somtimes "seemed motivated".

    4- Home and your opponent is your rival: "For the fans!"

    Likely outcome: no effect based on feedback, but this always guarantess me an excellent 1/2 performance by my team.

    4- Away and you are heavily favoured: "You can win this game!"

    5- Away and odds are close: Either "You can win this game!" or "Wish luck."

    6- Away and your opponent is favoured: "Wish luck."

    7- Away and your opponent is heavily favoured: "Pressure is off!"
    ____________________________________________________________
    1-Az oddsok a te javadra szólnak, te vagy a favorit hazai pályán - "Győzelmet várok"
    2-Oddsok kevésbé szólnak meletted, kissé vagy favorit : "Nyerhetsz ma"
    3-Te vagy a nagy favorit - Sok szerencsét
    4-Hazai , rivális elleni meccs - "A szrukolókért"
    5-Idegenben, nagy favorit vagy - "megnyerthetitek"
    6-Oddsok meletted:- "Nyerhetsz ma" "Kívánj szerencsét"
    7-Idegenben, s a hazaiak a favoritok: 'Kívénj szerencsét"
    8-Idgeenben, abszolút favorit az ellenfél -"az eredmény nem lényeges"

    remélem segítettem :)
  • Magic Boy
    #10746
    Boldog szülinapot.
  • Csesza
    #10745
    olykám boldog 19et :D
  • Magic Boy
    #10744
    Megpróbáltam, de az Online Angol szótár nagyon összezagyválta.
  • Magic Boy
    #10743
    Elküldtem (az Index-en nincsenek benne képek).

    A meccsnek mi lett a vége?
    Dobsz róla egy képet?
  • hamary
    #10742
    köszi.. jól fog jönni, remélem
  • pinnacle
    #10741
    Köfi szépen:)
    Hamary: index CM=FM topikba megtalálod
  • Fabio Capello
    #10740
    hbd :)
  • hamary
    #10739
    Elküldhetnéd nekem :P
  • pinnacle
    #10738
    Ez egyáltalán nem nehéz szöveg a lényeget alap angoltudással és egy online szótárral meg lehet érteni.
    Miért nem próbálod meg?
  • hamary
    #10737
    egyelőre szegényes angol tudásommal ennyi telik.. ez a kis rész, lehet az is rosszul:


    4- Home and you are losing:

    General team talk: "You can win this" if most player ratings are 7+. Likely result: Some players "Looked delighted" "Happy" "Seemed motivated". Some players no effect.

    Hazai pályán vereségre állsz

    CSapat beszélgetis: Megynerhetitek amecceet - mondjátok azt, ha a játékosok pontja 7 fölött van. Néhány játékos boldog lesz, néhány motiváltabb, néhány nem reagál.
  • Magic Boy
    #10736
    Feladom.
    lementettem world-be (képekkel együtt) akinek kell annak átküldöm.
  • Magic Boy
    #10735
    An example:

    I was drawing 0-0 with Modena as Roma at home after the 1s 45mins (I was heavily favoured of course), 7 of the 11 players had rating 7, so I said "you can win this game" as a genearl team talk. My striker Antunes and one of my DCs Pearce were on rating 6, they are the important positions and I can't afford them to continue underperform, so I substituted another striker Nazarith on and said "you can make difference" to him, at the same time Richards was brought on for Pearce with no individual team talks on him as I know that a DC does not usually make the difference when I am looking for a win. My AML Menez and MC Hornbig were on rating 6 as well, these are not crucial positions so I could try 'disappointing'. The results:



    4- Home and you are losing:

    General team talk: "You can win this" if most player ratings are 7+. Likely result: Some players "Looked delighted" "Happy" "Seemed motivated". Some players no effect.

    "Disappointing" if average rating is 6 and morale is good + , likely result: a few players "inspired", "fired-up","seemed motivated". Sometimes "lost confidence" "seemed confused" if the player has rating 7+, thus you need to do individual team talks for those players: "you have faith" or "pleased". (Copy and paste from above ^^)

    I rarely go more harsh than disappointing for general team talks, if you feel like it, go for it and give me feebacks of your results.

    Individual team talks: Similar to those in point 3, again here 'you can make the difference' and 'disappoiting' are you best friends which will turn the game around. Don't be surprised if you get a news item that one of your players praises your team talk and credits you for the turnaround after the match

    Away scenarios

    Because my hands are getting tired typing...I will not separate all away scenarios, as they are similar to home scenarios but note the following:

    Go less harsh (as suggested by the tips in the game) for both general team talks and individual teams talks. 'Disappointing' rarely works away, either as general team talk or individual team talk, unless you are heavily favoured, e.g. Chelsea away vs...hmm... Leeds...
    Therefore if you have a striker at rating 6 by 1/2 time and you are drawing/losing, don't say 'disappointing' as you do at home. "You have faith" or a general "you can win!" works occassionally but the best option for me is to substitute him off and say 'you can make the difference!" to the player coming on.

    Post-match team talks:

    Post-match team talks is as straight-forward as pre-match. The goal here is to keep morale up, without ignoring poor performances. Here player rating is the key factor. If most players have rating 7, say pleased, even if you lost or drew. If most players have rating 6 at home, disappointing is the right one; thrilled if most of your players are on 8+. Individually, say delighted/fantastic to those with rating 8+ and don't be surprised that those players soon list you are their favoured personnel. Say disappointing to rating 6s, if other players hav e 7+. Angered to rating 5 is justified, the player may be 'angered' too as a result, but that does help keep his motivation up.

    That's it for now I welcome feedbacks and comments from all of you who have tried this guide. Or if you have your own method of team talks and wish to share it here, please do so. I hope this thread will develop into a meaningful and thorough discussion of team talks in fm08 and that it will help those struggling to make use of team talks.

    Cheers,

    I forgot the mention that the 3 team talks are linked, if you said pressure is off at the start, a disappointing does not work at 1/2 time even if the player is on rating 6, similarly even if you lose the game, you should not say disappointing. A sympathise is a good option here.



    About 'warn against complacency', I use it occassionally only as a general pre-match team talk in the Home 2nd leg of cup eliminations e.g. When I won 2-0 or more in the 1st leg away, in the 2nd leg I warn my players against complacency. Also I check if the squad morale is high, if morale is low, I fear that this will have negative effects. The feedbacks on this is usually no effet.
  • Fabio Capello
    #10734
    jajdehosszú
  • hamary
    #10733
    ÁÁÁ, faszom kezd kurvára elegem lenni.
  • Magic Boy
    #10732
    Ezt most találtam és sokan dícsérik (megköszönném, ha valaki lefordítaná).
    Úgyhogy gondoltam berakom, hátha valakinek a segítségére lesz.


    Hopefully the above raises your interest to read on, now let's get on with the team talks. There are seven main factors that affect the choice of team talks in fm08:

    1- Player performance i.e. match ratings;
    2- Player morale/squad morale;
    3- Player personality/squad personality;
    4- Home/away;
    5- Linked with factor 2: Prematch odds;
    6- Whether the opponent is your rival;
    7- Whether the target player is a substitute brought on.

    Now don't be scared by the long list, some factors will not need to be considered for some team talks, as I shall explain below:

    Pre-Match:

    Pre-match team talks are relatively straight forward and has less effect than 1/2 time team talks. Pre-match team talks generally only need to take into account factors 2, 4, 5 and 6. There is generally no need for individual team talks here, except a 'no pressure' may be used on young players making his debut. The new "pick up where you left from" rarely has any effect from my experience.

    My suggestions for general pre-match team talks are as follows:

    1- Home and you are heavily favoured by prematch odds, and when morale is above average: "I expect a win."

    Likely outcome: one or two players 'Gained focus'; or no effect according to feedback screen, but your team performs well in the 1/2 half anyway.

    2 -Home and odds are close or you are slightly favoured: "You can win this game!"

    Likely outcome: a few players "looked delighted", somtimes "seemed motivated. looked delighted".

    3- Home and your opponent is heavily favoured: "Wish Luck!"

    Likely outcome: a few players "looked delighted", somtimes "seemed motivated".

    4- Home and your opponent is your rival: "For the fans!"

    Likely outcome: no effect based on feedback, but this always guarantess me an excellent 1/2 performance by my team.

    4- Away and you are heavily favoured: "You can win this game!"

    5- Away and odds are close: Either "You can win this game!" or "Wish luck."

    6- Away and your opponent is favoured: "Wish luck."

    7- Away and your opponent is heavily favoured: "Pressure is off!"

    Likely outcome: a few players are "more relaxed".

    If your are playing the World Cup or other continental cups, then the Home/away factor is taken away, simply base your pre-match team talks on odds and morale.

    Half-time team talks:

    This is the main part of this guide I have turned hundreds of matches around using 1/2 time team talks, not counting the differences team talks have made between a draw and a win. Half-time team talks mainly need to take into account almost all factors: 1,2,3,4,5 and 7.

    1- Home and you are winning by 1 goal margin:

    General team talk: "Encourage". Likely result: a few players 'looked delighted', sometimes 'seemed motivated'.

    Individual team talk:

    "Disapointing" on players with rating 6, careful that this does not work on new signings or young players making his debut.
    Likely result: "Fired-up" or "Inspired" or "Seemed motivated" or any of the above couple with "Angered". Sometimes no effect. Likely "Lost confidence" if used on new signings or young players.

    "You have faith" on players with ratings 8+ and substitutes at 1/2 time, especially effective on strikers/AMs.
    Likely results: "Inspired to a great performance", "Inspired to a better performance", "Morale boost", "Seemed motivated", "Happy" or "Looked delighted". Rarely no effect. Which result depends on player personality.
    Works sometimes on strikers with rating 7 too and occassionally on youngsters with rating 6.

    Correct use of 'disappointing' and 'you have faith' will 99% guarantee you a win by 90mins.

    What if the player has a rating 5? Substitute him off, say 'disappointg' or 'angry' to him, and say 'you have faith' to the player coming on.

    2- Home and you are winning by more than 1 goal margin:

    General team talk: "Pleased" or "Thrilled" depending on the winning margin.
    Likely result: No effect or 'does not seem to be listening' but it does help to avoid negative reactions by saying something else. Only for new signings or in the 1st couple of games you are in charge, you will get 'happy' 'seemed motivated' effects by these team talks.

    Individual team talks same as in point 1.

    3- Home and you are drawing:

    General team talk: "You can win this!" if most player ratings are 7+. Likely result: Some players "Looked delighted" "Happy" "Seemed motivated". Some players no effect.

    "Disappointing" if average rating is 6 and morale is good + , likely result: a few players "inspired", "fired-up","seemed motivated". Sometimes "lost confidence" "seemed confused" if the player has rating 7+ or if the player morale is low, thus you need to do individual team talks for those players: "you have faith" or "pleased".

    In this scenario you have no access to "you have faith". However, there is an even better option here: "You can make the difference!" Effective only on strikers and attacking midfielders, this, coupled with 'disapponting' will often turn the draw into a win by 90mins. Very good on strikers with rating 8, sometimes rating 7, and excellent on substute strikers.
    Likely effect: "Inspired to a great performance", "Inspired to a better performance", "Morale boost", "Seemed motivated", "Happy" or "Looked delighted". Rarely no effect.

    Note that "you can make the difference!" does not work on players with ratings 6, therefore if you have a striker at rating 6 at 1/2 time and you have a good substitute on the bench, put the substitute on, say 'you can make the difference' to him and disppointing to the starter, and watch the substitute making the difference. Alternatively you can leave the rating 6 striker on and say 'disappointing' to him and hope that he gets inpired or motivated. If he remains at rating 6 60-70 mins into the game, you know that the team talk has not worked, substitute him off ASAP.

    An example:

    I was drawing 0-0 with Modena as Roma at home after the 1s 45mins (I was heavily favoured of course), 7 of the 11 players had rating 7, so I said "you can win this game" as a genearl team talk. My striker Antunes and one of my DCs Pearce were on rating 6, they are the important positions and I can't afford them to continue underperform, so I substituted another striker Nazarith on and said "you can make difference" to him, at the same time Richards was brought on for Pearce with no individual team talks on him as I know that a DC does not usually make the difference when I am looking for a win. My AML Menez and MC Hornbig were on rating 6 as well, these are not crucial positions so I could try 'disappointing'. The results:



    4- Home and you are losing:

    General team talk: "You can win this" if most player ratings are 7+. Likely result: Some players "Looked delighted" "Happy" "Seemed motivated". Some players no effect.

    "Disappointing" if average rating is 6 and morale is good + , likely result: a few players "inspired", "fired-up","seemed motivated". Sometimes "lost confidence" "seemed confused" if the player has rating 7+, thus you need to do individual team talks for those players: "you have faith" or "pleased". (Copy and paste from above ^^)

    I rarely go more harsh than disappointing for general team talks, if you feel like it, go for it and give me feebacks of your results.

    Individual team talks: Similar to those in point 3, again here 'you can make the difference' and 'disappoiting' are you best friends which will turn the game around. Don't be surprised if you get a news item that one of your players praises your team talk and credits you for the turnaround after the match

    Away scenarios

    Because my hands are getting tired typing...I will not separate all away scenarios, as they are similar to home scenarios but note the following:

    Go less harsh (as suggested by the tips in the game) for both general team talks and individual teams talks. 'Disappointing' rarely works away, either as general team talk or individual team talk, unless you are heavily favoured, e.g. Chelsea away vs...hmm... Leeds...
    Therefore if you have a striker at rating 6 by 1/2 time and you are drawing/losing, don't say 'disappointing' as you do at home. "You have faith" or a general "you can win!" works occassionally but the best option for me is to substitute him off and say 'you can make the difference!" to the player coming on.

    Post-match team talks:

    Post-match team talks is as straight-forward as pre-match. The goal here is to keep morale up, without ignoring poor performances. Here player rating is the key factor. If most players have rating 7, say pleased, even if you lost or drew. If most players have rating 6 at home, disappointing is the right one; thrilled if most of your players are on 8+. Individually, say delighted/fantastic to those with rating 8+ and don't be surprised that those players soon list you are their favoured personnel. Say disappointing to rating 6s, if other players hav e 7+. Angered to rating 5 is justified, the player may be 'angered' too as a result, but that does help keep his motivation up.

    That's it for now I welcome feedbacks and comments from all of you who have tried this guide. Or if you have your own method of team talks and wish to share it here, please do so. I hope this thread will develop into a meaningful and thorough discussion of team talks in fm08 and that it will help those struggling to make use of team talks.

    Cheers,

    I forgot the mention that the 3 team talks are linked, if you said pressure is off at the start, a disappointing does not work at 1/2 time even if the player is on rating 6, similarly even if you lose the game, you should not say disappointing. A sympathise is a good option here.

    About 'warn against complacency', I use it occassionally only as a general pre-match team talk in the Home 2nd leg of cup eliminations e.g. When I won 2-0 or more in the 1st leg away, in the 2nd leg I warn my players against complacency. Also I check if the squad morale is high, if morale is low, I fear that this will have negative effects. The feedbacks on this is usually no effect.

    Just an update from me as I have just completed the 2015/16 Italian Series A season with Roma. This example shows the beauty of 'disappoiting' and "you have faith" combined with correct substitutions.

    Prior to the last match of the season against Palemo at home, my Roma was 1 point behind Palemo, so obviously I needed a win to secure the title.

    At 1/2 time I was losing 0-1 despite dominating possession and shots on goal. 7 players were on rating 7, but 4 of my players: AMR Nasri, DL Bale, MC Iniesta and Striker Nazarith were on rating 6; AML Ben Arfa was carrying an injury, so I substituted Menez on, here is what I said to these players and the effects:



    60 mins into the game the score was still 0-1, however I noticed that the performance of Nasri, Bale and Iniesta improved considerably and their ratings became 7 at that time. Striker Nazarith, however, continued to miss chances and his rating stayed at 6, so I knew that my team talk did not work on him and substituted him off for Carlos Vela immediately.

    The ratings at the end of the match:



    As you can see, Nasri, Bale and Iniesta each provided an assist and their ratings all improved from 6 at 1/2 time to 8 by the end of the match.

    So I got to enjoy the praise from my captain Mertesacker :



  • hamary
    #10731
    jön a második fi
  • Magic Boy
    #10730
    Szokni kell a csapatnak biztos.
    Egy meccsen nem sok taktika (franco taktikái anno kivételek voltak) csinál csodát.
    Az Ipwich hogy áll és milyen meccs ez?
  • kraawz
    #10729
    nancy utolsó 15 percben hármat vágott szögletből. nembaj
  • hamary
    #10728
    félidőbe 2-0 az Ipwichnek :S
  • Magic Boy
    #10727
    A lényeg, hogy a középsővédőnek jó legyen az ugrása és a fejelése.
  • BBeno2
    #10726
    az jó mert a szögiket amugy is beakrtam állítani..
  • Magic Boy
    #10725
    Nem szörletből.
    Elég korán keltem és kicsit kába vagyok már úgyhogy nálad lehet, hogy elírtam.
  • hamary
    #10724
    nem szabadból? :P
  • Magic Boy
    #10723
    Nem az enyém, de elküldtem.
    Bárkinek elküldöm aki kéri, mert érdekel róla a véleményetek.
    Nagyon sok gólt lehet vele szerezni szögletből.
  • BBeno2
    #10722
    nekem is eltudnád küldeni a taktikád??? megköszönném.
  • Magic Boy
    #10721
    Köszi.
    Nem kell kapkodni ráér.
  • Fabio Capello
    #10720
    itt, de sok az elfoglaltságom :) a taktikodat majd tesztelem vmikor az este folyamán, megírom pmben a véleményemet
  • Magic Boy
    #10719
    Barátok Közt?
  • hamary
    #10718
    Na, most jön a BK, aztán lenyomom a meccsen.. még úgyis tölt :D
  • Magic Boy
    #10717
    Jól el vagyunk itt mi ketten.
    Vajon a többiek hol vannak?
  • hamary
    #10716
    asszem ipswich
  • Magic Boy
    #10715
    Ki ellen veted be?
  • hamary
    #10714
    igen, de itt még nemtudtam hazsnálni a taktikád.. de majd most
  • hamary
    #10713
    már vagy 20 perce tölti...