PRO EVOLUTION SOCCER kiegészítők

Jelentkezz be a hozzászóláshoz.

#5380
csm nem jössz fel a launcherre?
kipróbáljuk a gamet?
pes4-ed van?
#5379
és te akkor hol játszol a pes4-el?
csm
#5378
ha a peslauncherrel netezek akkor a játék mindig csak azt írj ki h waiting.
sose megy a meccs

BMW 325 iX Rallye Car :)

#5377
Nem hiszem,nekem is ugy van.
Max nézd meg egyszer az alapjáték magában mit csinál,hogy ugy megy-e a net része.

Aki tudja hogy nem tud semmit, az máris tud valamit.

#5376
és az mér lehet nem megy a pes4?
az lehet gond hogy felteszem az 1.1 patchet de arra még telepítek rá wolf patchet?
Rudee
#5375
A launcheren én még csak lengyel we8asokat láttam európából. Mongyuk van sok olyan, akinek nem írja ki a verziót.

Szar Bayern, szar Bayern :)

báttyó02
#5374
ez van

Pierre Van Hooijdonk - Djibril Cissé - Go Gunners - F.F.F -

#5373
Hát ez itt a baj.Azért próbálj európai ellenfelet keresni.Német,Spanyol,Francia,Olasz emberkékkel már egész jókat lehet játszani.Szerintem ezek között is lehet WE8-asokat találni.
Bár én még mindig PesOnline-t használom,ugyhogy nem biztos.

Aki tudja hogy nem tud semmit, az máris tud valamit.

Rudee
#5372
Hongkong elég messze van, nekem kapcsolódni se tudott oda. Keress közelebbi ellenfelet.

Szar Bayern, szar Bayern :)

#5371
aham értem! kössz!
2048-as netem van! pes4launchert használtam és a hong kong-i szerverre kapcsolódtam! de az a baj hogy pl. a német szerverek nem we8i-t használnak hanem pes4-et azzal meg nem megy az online! mit tegyek?
#5370
Hát elõszöris neked milyen neted van?Ha az elfogadható,akkor ki ellen játszottad?Mert ha az ellenfél net kapcsolata gyenge,az is gáz.Vagy ha az ellenfél mondjuk a világ másik végén van,akkor is rossz lesz valószinûleg.

Aki tudja hogy nem tud semmit, az máris tud valamit.

#5369
sziasztok! én még sajnos csak most szereztem meg a we8i-t sajnos!<#rinya>
jáccottam vele neten, és lagolt! nem annyira hogy játszhatatlan lett volna a game de azér zavart! pl. ha passzoltam akkor csak 1-2 másodperc múlva passzolt!
ez mér van? a ghrafikát is levettem minmumra hátha azér van de nem, ugyanúgy szaggatt!
Rudee
#5368
Kapu fölé? <#vigyor>

Szar Bayern, szar Bayern :)

Breki33
#5367
Én feljebb lõvök P
Rudee
#5366
Ping az elég nagy, de hát attól még kapcsolódnhatna.

Szabad hozzáért a piroshoz 😄

Szar Bayern, szar Bayern :)

Breki33
#5365
biztos nagy a ping

bár az ablak be szokott jönni

a szabad lehet piros is P
gabber_saviola
#5364
Santana zsír<#wave>

Én is azok közé tartozom, akik egyre gyakrabban néznek Magyar bajnokikat, és szerintem is egyre több a jó iramú, élvezetes mérkőzés.

Rudee
#5363
Beckhammel jól el lehet szórakozni, ha unatkozik az ember <#zavart2>



Egyébként miért nem tudok csatlakozni a hongkongi vagy milyen távolkeleti emberekhez? Csak vár és vár.

Szar Bayern, szar Bayern :)

jAsOn VoOrHeEs
#5362
Renzobo készülõ argentin arccsomagjából: ( Crespo, Santana )

Real Madrid Club de Fútbol | FIFA Award - Best Club XX Century

jAsOn VoOrHeEs
#5361

Real Madrid Club de Fútbol | FIFA Award - Best Club XX Century

Breki33
#5360
ja ezek vannak

Video 1 - Controlled_Shot
Video 2 - Crowd
Video 3 - Dip_Loop_Shot
Video 4 - DragB
Video 5 - Feint
Video 6 - GK_Throw
Video 7 - Henry2
Video 8 - NewTurn
Video 9 - S_Corner

de itt még nem volt kilinkelve
Breki33
#5359
Breki33
#5358
Breki33
#5357
Breki33
#5356
Breki33
#5355
jAsOn VoOrHeEs
#5354
Klikk

Nemtom, hogy ilyen kisvideók voltak-e ( ilyenbõl találtam még kb. 8-9-et ) már linkelve, de ha nem voltak még akkor kilinkelhetem a többit is... <#vigyor0>

Real Madrid Club de Fútbol | FIFA Award - Best Club XX Century

Breki33
#5353


Konami Interview

*** Online Match ***
Reporter (R): In WE9, what's the change with the Online battles?
Maker (M): In the online battles, every half, there will be a switch between home and away
R: Oh! cause in previous editions home advantage was set to one player, so it will switch at half time?
M: Yes! This will make the battles more fair. Other than that, The ONLINE mode has a big change, the players won't feel the slow lag. And in the online battles, you can use your own Master League team.
R: So the own Master League team (with editions) can be played online?
M: Yes! In WE8:LE, Online mode wasn't able for ML teams, from now own, we hope to unite Master League and Online Mode better
R: Well, what other changes are there in the Online Mode?
M: When the ball goes out of bounds, or when there is a goal, the player will see a message, but the message must be entered before the match.
R: Can multi-player play all at once?
M: It's possible. Using the same PS2, 2 players can co-operate and play with online friends (2 vs 2)
R: Is it possible to contact the other player/friends at home (online) or with other placed players play 2 vs 2?
M: It is not sure yet, but we hope that it can be tested and tried

*** Crossing's Intensity Increased ***
R: Is there a change in the controls?
M: Other than not needing to use R2 for Side Step, other controls are basically the same. The game itself had a big change. We always hoped for the ball's landing point (in crosses) can be more precise, more accurate. Even though that makes the passer look a little dull (dumb?), but it will make the ball's landing area be more precise, and that can make a better pass (cross). This makes the crossings have more evolution (changes, each look different). For example, if the player's power rating is low, then the player must effective and fast. The player can more freely control the player's movement making it more free and mroe intense. (basically, u have to move the players with low power ratings to the receiving point for better headers)
R: Seems interesting! When the player crosses the ball, the player won't be like the old editions automatically head the ball
M: THe defensive keys (against crosses) have changed a little. In the previous editions just pressing square and the player closest to the landing point will automatically clear the ball. But in WE9, the player have to automatically move to the position to clear the ball!
R: Ah...so it's harder to defend against crosses now!
M: Yes, it will be very intense!!!

*** Shooting Actions increased ***
R: In the WE series, dribbling and foot movement is what attracts lots of people to watch, It is what can make the actual player's beautiful movements replayed again into the game. The team must spent alot of time to do all these action.
M: That's of course! We used Motion Capture to copy somee of the smallest actions. First in this episode, we increased the physical contacts. For example, if both bodies collide and one person will fall down and such. Actually, making these actions had alot of difficulty, it's the normal kick's 2 to 3 times the amount. Some makers joked that why don't we just make 3 different type of shots instead? (laugh)
R: Well then, the shooting action has increased alot right?
M: In this episode, it will be greatly dependant on the controls (for kicking the ball). For example, in the passes, from pressing of the button to the actual kicking is only 1/5 seconds, as long as the player has control over the ball and quickly pass it out. This episode increased it's controls over these type of areas
R: In my memory, the shooting has changed alot.
M: This time, the shooting will frequently have balls flying just over the crossbar. In real life, it happens alot too!!! So in this episode, we included the R2 control of shooting. If u press R2 and increase the power of shot, no matter in what distance, it will decrease the ball height drastically. But of course if for power 99 players, it might still go over the crossbar

*** New Talent Power, Middle Shoot ***
R: In this episode, there's a new spcial ability Middle Shoot!
M: Yes! Players can shoot powerful shots that don't curve. Of course players without that special ability can still shoot Middle shoot, but the ability will only be 40-50% of the normal shot. And the players with this ability (depending on the circumstances) it can reach to 80-90%!!! There's also Dash Dribble and this ability can alow players can shoot non-curved shot. With about 40% of the power.
R: These type of shots will let the ball dip downwards? (right before the goal?)
M: YEs!
R: So all mid-ranged shots will be very horrible!
M: Even though there's this ability, but the defender just pressure the player more, it won't be easy for him to shoot the powerful non-curved shot. so defenders must take more care of that area!
R: Anything else to say?
M: Actually these aren't really new points, but players with this special ability, their middle shots can shoot wide with time (dunno what this means, maybe u have to grasp when to use it more precisly?)
Breki33
#5352
Breki33
#5351
some of you guys seriously waste way too much time yacking it up here about absolutely nothing. go out and do something better with your time! as your senior (for most of you, i'm 22), i can tell you that chatting online is the most useless thing (more useless than playing WE, since there's usually less satisfaction). there's not going to be any new info here and if there is, it will be posted in the official news section! go play real soccer, meet new people, learn a new language (Japanese maybe, so you don't have to wait for an english patch), volunteer, etc etc. At the very least, if you wanna write and yack about WE and footie, do it in an organized way for writing practice. it might help you land a job later (seriously, the hobbies you have when you're 10-20 really affect your professional skils later on). just rotting away here is the arguably one of the most meaningless things in life.

But anyway, who am I to say that? Here's a translation of the scans posted a few days ago:

ONLINE
- Ability to play 2 vs 2 online. (2 people per PS2 can play online)
- When ball goes across the touch line (goalkick, throw-in), you will have a chance to send an instant message to your opponent (online)
- The host for an online game will change at half-time. Since the host has no lag, this is done to be fair to both players. So, you can either host 1st half or 2nd half.
- play with your ML team online. cannot participate in special tourneys with that team tho, so i guess only friendlies? fair enough.

GAMEPLAY
- the biggest change: the player you control has become "baka" (idiotic), which means that he will do less and less by himself and that you will have to make a lot more movements for him. for example, when clearing crosses and jumping for headers, you HAVE to place him and make him jump at the right time. you cant just mash the square button. so, less auto, more manual. you will also have to control him to go after passes, cleared balls, etc. should give you more control over your players (meaning a steeper learning curve), but after you master it it should make playing against the 6 star AI even easier. however, player vs player should be even more exciting. "complete control," the producer of the series mentioned. he also said that this will give the gave a lot more excitement, especially when you get crosses coming into the box. i guess defending might become an art.
- more shots which go over the bar ("because in real life a lot of shots go over the bar")
- you don't need to press R2 in order to do a side-step (how you will do it now is not written)
- AI is improved. not next-gen, but pretty close.
- if you press R2 when you kick, the player will ALWAYS kick with the inside of the foot. (better accuracy, less power?) the power meter will be to judge the length of the shot. maybe this is a new kind of loop shot. much more control
- new "middle shooter" special ability. normally, if you shoot a ball which is not moving or coming at you (after clearances, etc) you kick the ball 4-5 as more powerfully. but this "middle shootah" is gonna have the ability to shoot it 8-9 times more powerfully. of course, with proper guarding by the defence this increase in power can be checked.
- players w/ "striker" special ability will be able to put more outside spin on the ball, "thus making it easier to go into the goal"
- all asian teams in (north korea, bahrai, hong kong, etc... iraq too? TAJIKISTAN too??? GO TAJIKISTAN!! (i was born in dushanbe)
- no mention of being able to play w/ other asian teams, altho the producer mentions that "the player will have to go through the first qualifying stage, the second stage, participate in the bullshit tourneys like Kirin Cup, and get to the world cup." this makes me think that its ONLY for Japan, since it will include a complete 2-year schedule including Kirin Cup and other shits.
- no mention of additional leagues, club teams
- make the aerial game more realistic is one of the big issues of WE9

GRAPHICS
- many more motion captured animations of players colliding.
- addition of a new nakamura free-kick style (WTF!! this is in addition to the one already made for him a couple of years ago. who really gives a shit, konami!!)

anyway, so there you have it. that's all the important info from the article. honestly, the article from this mag is aimed at a really young audience (10-15?), so the producer didnt go into any really technical stuff (aside from the "complete control" thing). just reapeating the same bullshit over and over. the overall feeling is that not much has been changed. the gameplay has been tweaked and refined. oh, and there was absolutely no mention of anything new for the ML other than playing w/ your team online. this is not a surprise, since konami's strategy from here on w/ WE will be to have everyone play online rather than ML (more moolah).
Breki33
#5349
Breki33
#5348
Famitsu News mit alavista übersetzt:

- The game develops progress 80%.

- Supplements moves leaps the chest to stop the ball the movement, supplements the new header, the plate ball and the bodily resistance and so on some movements.

- Supplements ミ ド ル シ ュ □ト (Middle Shoot, middle distance shoots) the stunt, has this stunt player to pull out nearby the big forbidden area relatively shoots the hit probability to be higher, when these players shoot the rubber ball does not bring to revolve.

- The next bottom passes on the might restoration! The main reason was this does emphatically strengthened the player in the airborne resistance ability, when the former player greeted the long pass, the player header attacked the gate the movement to be very few, but this did supplements many headers movement, jumped airborne in stops the rubber ball with the chest to carry on the following movement the attack way also to become again possibly. But the body tall and strong player can when fights for the rubber ball hit the match.

- This made the operation which shot compared to formerly to establish rigorously, from this subdivided has shot the effect difference which the different operation brought. For example after presses down shoots to pull between, the player from starts to shoots the time to reduce is 1/5 second, but wilfully is being away from, does not carry on according to the tight R2 side shoots, the player surely can shoot by the foot inside.

- Challenge in "Japanese: To 2,006 "the pattern in, supplements many Asian team, the present news pointed out will increase the Hong Kong team.

--------------------------------------------------------------------------

Operation aspect: Even if also cannot make SIDE STEP according to R2, also the so-called side moved plays itself had the certain change. Ball point of descent computation more careful, the player is also more accurate regarding the point of descent judgement, like this may make many kinds of processing passes on to the ball the precision to have strengthens, but also must unify snatches the position and the opportunity assurance regarding the biography in defense: Before is so long as you continuously hold down the side quickly, such fullback can automatically seek the point of descent to carry on breaks through, but newly was doing cannot like this, you had own to control defend the team member to carry on snatch the position, therefore guarded against regarding the lob 守更 is difficult. Defensive time can extremely intense shoot easily to hit flies, because shoots in the actual competition the high situation must be many to shoots the leaning situation book to make R2 to select shoots regardless of will be away from far all will be in the instep shoots, since like this even if will be the ability very high contestant very is also easy to hit high.

Movement: This does although the movement also has the increase regarding under player's foot, but that certainly was not key, the main increase movement contacts by the player and the player, dashes throws down and so on the movement increases many. Moreover when capture the lob the movement also increases have been very many! Also has is center the village free kick movement specially is also portrayed. Its free kick in the use different operating mode, will have the high radian and the low radian two kind of different performance.

Increases the stunt: Excels long-range. In this made the change which shot without the rotation to be easy to enter (so-called has not had rotation, after partner's understanding was compared to does not turn around to shoot again facing goal, be sideways also was allowed to get strength in the before WE work, after crosswise took part shoots personally to think was very difficult to enter) the common ordinary player approach to shoot static the rubber ball also to be allowed to have 4 to 5 tenths hit probabilities, if had this stunt to be allowed to achieve (8 to 9 tenths hit probabilities feared, but partner was long-range madman, this hypothesis liked saying!) Moreover if has excels to dribble the stunt the contestant also to be able to have 4 tenth about the hit probability, since like this long-range has changed is extremely fearful (this for Gao Zhongyu) although said has this stunt, but if opposite party defense has oppression not to be able very much casually to score points by the match. (Looked like will play family newly to do even more pays attention to long-range defense) the person which in addition will have the STRIKER stunt easily shoots the ball in the doorframe scope.

Increases some petty actions: Airborne stops the ball movement, fights for the lob the movement, when has the shovel ball the player avoids the movement and so on.

On next generation main engine prospect and change: In the next generation main engine time, the network becomes the subject to the combat general. But the present can firmly mainly be the picture certainly can have very big enhancement next is the AI enhancement, in fact newly is making in WE9, computer AI had the suitable enhancement. Japan even if is competes with Brazil, also may not let opposite party score points. (Is cold. Unconsciously divorceds from reality? Japan resembles cannot achieve? ?) Basically, regarding the rear line control, with enhanced (estimate in defensive aspect computer AI also to have extremely in a big way very plays family to be able to fall handle for this, paid silent tribute) this does although could not achieve in the next generation main engine the computer AI level, but also was is extremely good.

--------------------------------------------------------------------------

- Reporter: What first wants to consult Hsiakuan to fight to the network has to change?
- Gao?: The network to the speech which fights, 前半场 and the latter half-court hosts and visitors are in turn

- Reporter: In first makes the main engine (or 主场 is fixed is a side Now is half-court exchanges the hosts and visitors field
- Gao?: Yes, like this can be fairer Except this point, this did also aims at online to make the improvement, basically did not feel has the time delay The network was allowed to use master league to the war pattern competition in the troop

- Reporter: Plays the troop which family raises also to be allowed to use?
- Gao?: Is Before ordinary is unable to the war in to use, from now on will want mutually unifies master league and network

- Reporter: Also has other improvements about the network?
- Gao?: The ball out-of-bounds and enters the ball time, has the information strip prompt The information needs beforehand to register

- Reporter: How do the multi- people play
- Gao?: On a machine may 2 cooperations carry on the game May carry on 2 pairs through the network 2 to fight

- Reporter: Has called the very good friend in the home plays the family through the network and same 2 to fight (smiles) 2 pairs of 2 special-purpose competitions to develop?
- Gao?: Now had not decided under that, very wants to attempt

- Reporter: Operates has the new change?
- Gao?: Does not need according to R2 also to be allowed to change 向侧 runs (or side step moves aside) Other operations all with first do same Plays oneself to have very sweeping change We always hoped ball point of descent computation more precise, the player appears some is clumsy The key is a point of descent computation more precise speech, possibly kicks a more splendid ball, in the biography precision also with the change, a side player responded needs to play the family manually controlled, must grasp the position and the opportunity.
Therefore, such adjustment needs own operation, will feel plays is more free, has the tense feeling

- Reporter: Very good 诶 When the match passes on, the player no longer pursues the ball to run
- Gao?: This aspect operation some changes Before when passes on, presses the block key player on toward to leave the point of descent near place to run then breaks through In this does has already not been suitable Must own positioning

- Reporter: Upper air ball processing changed difficultly
- Gao?: Feared (smiled)

- Reporter: The winning eleven shovel breaks the dribbling all equally very much to attract the person, I think the programmer certainly very diligently in the adjustment?
- Gao?: This is firmly, we are transcribing a careful movement This first supplements is a pair one rocks (movement which hits), the hit, and so on the body contacts when movement Designs these movements actually to have the difficulty, is capacity 2,3 times which the ordinary biography kicks The development group interior also often cracks a joke adds to rock the movement to be inferior to Canadian 3 pass a ball the movement (to smile)

- Reporter: (Smiled) the biography to kick the movement also to change many
- Gao?: Kicks a ball about the biography, this does pays great attention to operational instep passing a ball to kick from the pressed key must spend the about for 1/5 second The ball can spread immediately under foot speech This did on increases in this kind of place has been operational

- Reporter: Shot also to change many
- Gao?: In this does shoots to be able to appear outdoes the gate bar the situation In the actual competition this kind shoots flies hits the high situation many In therefore this makes the subject which shoots to modify for shoots flies (smiles) later to be able to supplement the control to shoot Holds down the R2 savings to shoot the ball which the strength measuring tank projects, 无论多少 is away from all may all be able to kick 99 or the ability excessively high player also has the possibility with this skillful speech strength to kick flies

- Reporter: In the special capability increased middle shoot (middle distance to shoot)
- Gao?: Is Did not turn around to shoot to change easily Does not have the star class also to be allowed to achieve does not turn around to shoot Runs shoots to the relatively static ball, the ordinary player can display 4 to 5 tenths might, but if has middle shoot this special capability the player can display 8 to 9 tenths might If has dash dribble (quickly to run dribbling) this special capability player not to turn around to shoot to be able to have 4 tenths accuracies

- Reporter: This characteristic is ball whereabouts *** (falls ちる - me not to be able to find out any correct view, but also must suit soccer)
- Gao?: Is

- Reporter: The middle distance shot to change terroristly has pinched
- Gao?: Calculated has the special capability, is entangled by opposite party player is very difficult not to turn around to shoot, defensive time needs to pay attention to this point

- Reporter: Other?
- Gao?: East also has not not be to be new east, has shoots the strength outstanding this characteristic player Does not turn around to shoot time possibly shoots
Breki33
#5347
Egy szokásos kép

Breki33
#5346
Breki33
#5345
Breki33
#5344
Breki33
#5343
okés látom van gógyid P
Fyrex
#5342
töltöm

Avanti Crociati!

Breki33
#5341
Na kijött új trailer

World Soccer Winning Eleven 9 International (PS2)





Két fajta van:

320 x 240 (27.0 M😎
320 x 240 (62.1 M😎

#5340
Tényleg nem rossz!
Bár kicsit olyan <#beka3> szerû, nem? <#vigyor>

csm
#5339
hogy tudok neten jáccani?
mer a pas4launcher oldalon nem jön be semmi

BMW 325 iX Rallye Car :)

Breki33
#5338
szval ez kell

klikk
Breki33
#5337
Na annak aki az új rostert akarja használni multiban ez kell


Letölti megnyitja a rostert elmenti para-bs azt a para-t pedig beimportálja az asf-be.

A legújabbat még énse raktam be eggyel régebbi verzió van.
Breki33
#5336
azt értem de képkénr nem tudod ide berakni

csak te látod
Fyrex
#5335
<#worship>

Avanti Crociati!

Rudee
#5334
Még csak ez a kép van, a madridi arc csomagba lesz.

Szar Bayern, szar Bayern :)

Rudee
#5333
Itt vannak a Bayern-Stuttgart góljai, benne Hitzlspergeré is.

Szar Bayern, szar Bayern :)

Breki33
#5332
fórumokról
Breki33
#5331
linkeld ki nem látszik
Rudee
#5330
Új Beckham fej se lesz rossz:

Szar Bayern, szar Bayern :)