Tibia

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Shiwo
#86689
* What about sorcerers'/druids' melee or wands/rods?

Well, since melee attack in general is affected by the formula, the melee attack of sorcs and druids will also rise, but since mages will not be allowed to use certain weapons, they will not really be able to profit from that.

The wands/rods have a static damage and will have that same damage in the future too, so no changes there.

* What about a knight using ice rapier now, can he do 1000+ damage?

We have thought about that too and adapted accordingly. The ice rapier will not produce any such damage. We have adapted it such that it should do roughly the same damage as it used to before which is still more than a knight will do with regular weapons, but for sure not as much more as it used to. So the PVP scenario with a knight killing a mage with one hit using ice rapier is no more realistic than it was until now.

* How available will the new weapons, ammunition etc be?

I cannot answer that question really because it will be different for each of them. Some may be available in a shop, others will be rare loot, others regular loot. Some ammunition will be producable, others not. You will have to be patient and find that out yourself.

* What about PVP?

We have tested that as we could too, and it seems quite balanced again. It is for sure correct that battles will have to be planned differently now. The UE Mages and SD Combos will be one possible way to win a battle but not the only way anymore. Restructure your team and start creating new tactics. You will find that mixed teams are now the answer to this question. We will see how this goes very soon.

* What about Annihilator?

The same goes as for PVP. The quest will change. You will have to use other tactics and other teammembers. We will see.

RPG, Photoshop, \../, `;,,;´ ,\../

Shiwo
#86688
ezt továbbra is ugyanaz a csávó válaszolgatja, aki eddig is... tibia.com-on az up-os hírben van egy topichoz link...abba válaszolgat Xszáz kommentek után..

RPG, Photoshop, \../, `;,,;´ ,\../

CattiBrie
#86687
"Weapons prices"

Az árat mindig a játékosok határozzák meg.
Az egy dolog hogy a kis buzik lejjebb viszik csak adják el.
Én akkor sem adom olcsóbban a cuccaimat. Akkor inkább nem adom el.

[/spam]™

Shiwo
#86686
agic skill vs Level:

And again a word on this:

- Knights and Paladins used to raise their damage output ONLY with their skill. Once they reached the flat end of the skill curve, that was it with raising damage output.

- Mages raised their damage with every level they gained nearly as much as with every magic skill they gained. This was not balanced at all.

Therefore, we had to change that to make it balanced in the true sense of the word:

- Knight and Paladins now will raise their damage MAINLY with skill and JUST A LITTLE with their level. That means that finally a lvl 300 knight with the same skill as a trained lvl 50 knight WILL DO MORE damage than the lvl 50, which was not the case until now. Remember that what makes your level is called EXPERIENCE after all.

- Mages now will also raise their damage MAINLY with magicskill and JUST A LITTLE with their level. The only difference is that mages in general have a higher but more costly damage output. You will still be better as lvl 300 mage than a lvl 50 with the same magic level.

RPG, Photoshop, \../, `;,,;´ ,\../

CattiBrie
#86685
ezek honnan és miért és kik és hogy?

[/spam]™

CattiBrie
#86684
nananana

nem értem :S

[/spam]™

Shiwo
#86683
More about Paladins:

About SD:

Well, since we are still testing ourselves, we have been thinking about how to handle that part. I said earlier that the p-bolt was going to be the replacement. However, we couldn' bring ourselves to increase that value so much, so we decided to introduce another new weapon for that. I will leave it up to you Paladins to find out which it is and how good it is when the time comes.

About Bursts vs GFB:

Well, I am sorry if this will disappoint the ones who are afraid of changes, but well, balancing comes with changes naturally. This will of course also mean that you will have to adapt and change the ways you used to do things. A Paladin is a distance fighter and always was, even with the usage of runes, he usually kept at a distance. If you Paladins now say that a weak GFB is a problem when you get trapped, all I can say is: Well, you should not let it happen that some ghouls trap you. Ghouls are slow, so it really is not that hard to avoid getting trapped by them.

Additionally, the switching of ammunition and weapon should also be seen as a challenge to your playing skill. After all, you will deal more average damage for less cost now, as long as you are able to handle it.

And finally, saying that the groundshaker of the knights is way better than your burst fails to account for the fact that you can shoot your burst right across the screen while the knight can only shake the ground in an area around himself. Also, really you should not overestimate the damage from a groundshaker.

RPG, Photoshop, \../, `;,,;´ ,\../

Shiwo
#86682
Weapons prices

We expect through the level requirement that any one knight will now not only buy one weapon in his life but quite a few. Therefore, we do not really expect that the economy will drastically change. As said before, it is possible that the prices for SCA and SOV might drop a little, but that is speculation. It is equally possible that knights will simply buy more weapons in their life so they will finally have something to spend their money o

RPG, Photoshop, \../, `;,,;´ ,\../

Shiwo
#86681
Rune selling prices

There seems to be a great fear that selling prices for runes will drop with the argument that noone will have to use them anymore. However, please also consider that since mages are dependent on runes in general to fight, they will of course also need them in the future. The fact that on higher levels they will now be weaker than before will actually cause an increase of demand from their side. In other words: You will need more SDs to kill a demon now, so you will of course also have to buy more.

We cannot promise how the economy will react simply because the economy depends on you, the players who are sellers and buyers and thus make the prices.

RPG, Photoshop, \../, `;,,;´ ,\../

Shiwo
#86680
P-bolts vs SD

I said that the availability of p-bolts will be changed so that it should replace the former SD use. This caused the question whether they will do the same damage. The answer to that is of course no. The reasons:

- p-bolts can be shot while healing, SDs can't
- p-bolts will be a lot cheaper than SDs, so they should not make the same damage either
- p-bolts weight is less than that of SDs, so you can carry more of them around.

We considered all these things and some more which I will not discuss in detail here. We are still finetuning the values but rest assured, we calculate with every variable that there is

RPG, Photoshop, \../, `;,,;´ ,\../

Shiwo
#86679
Every vocation can now kill everything?

As stated in the passage on average damage vs max damage, knights will be able to kill more kigh level monsters alone than they used to. However, if they do that, they will also have to invest a lot of money. In other words: It will not be profitable for a knight to go solo hunting on high level monsters. The team hunt is much more attractive for him. Same goes for mages and pallies.

Additionally, there were arguments raised concerning the knights problem with melee immune creatures like ghosts. The knight is a melee fighter. Therefore it is only natural that he has trouble killing ghosts. Please note that mages also have creatures which cause a lot of trouble to them because they are immune against basically every magic except melee. Take the priestess on low level. Of course, the mage can use an SD or a few Explos, but that is really a big waste considering what the priestess can give. Same goes for ghosts and knights. Of course you still can use HMMs and GFBs, with a lot less effect but still working. Again, it will be a waste considering what the ghost is worth, but well, like this, every vocation has its trouble with certain creatures. That is also a part of balancing.

RPG, Photoshop, \../, `;,,;´ ,\../

Shiwo
#86678
It is a common trend amongst players to base their arguments on their max damage. However, the max damage output is only of secondary interest when looking at balancing. I will give you an example:

With this update, you will see a lvl 170 sorc do peaks of close to 600 with SD on a demon. You will also see a lvl 170 knight do peaks of close to 400 on a demon.

Now seeing this, many will start crying: "OMG, sorc only does 1,5 times the damage of a knight but pays for each shot dearly!" What you fail to account for is the average damage:

Our 170 mage has as lowest damage with his SD a good 400. That gives him an average of 500+ with every shot.
Our 170 knight however still has 'poofs' on a demon and a lot of very low hits too. This results in an effective average damage of that knight on a demon of about 50+ per hit.

Of course, the ratio used to be different. That was the point of this update. Now, it will theoretically be possible for both the mage and the knight to kill a demon solo. (I've tried it several times and it does work.) The mage is faster but it is more risky for him too. They both use roughly the same amount of cash for the supplies they waste. But for both, it will not be economically good to do this. Team hunts will again become much more interesting because it is simply too expensive to do this alone.

RPG, Photoshop, \../, `;,,;´ ,\../

Bexter
#86677
Bex síel... jah...

http://bexter.hu Szép Fényeket!

#86676
Én is.

CattiBrie
#86675
nem, most sem sikerült kijavítani, hogy valósznû 😄

[/spam]™

CattiBrie
#86674
Õk jelezték, hogy tudnak az idõpontról, meg valósznû ott lesznek - vagy mi:

Malcsi, Arcor, Shiwo, Tele, Bex síel, Fagyi, Csiga, Bredan, Greg, Catti

[/spam]™

Gregoire
#86673
sztem én is jeleztem hogy sztem ott leszek...

Bredan
#86672
Ha a talirol lenne szó felirhatsz engem is, valszeg tudok menni.

\'Eccer élünk....

CattiBrie
#86671
19:54 Margareta ❤️1>: kezdek bekattani ezektõl a medvéktõl
19:55 Margareta ❤️1>: és lassan elfogy a gfbm...
19:56 Strategist : gfb-vel gyaksz medvét?
19:57 Margareta ❤️1>: igen me mindig rohangálni kell utánuk meg minden és má elegem van belõluk...

😄DDDDD

[/spam]™

Czdano
#86670
😄DDDDDDD

Morath Thanar:370HSSV 0773H Can u crack the code? No? OK. Turn your head upside down and read it again. haha xD League of Legends EU: XumuX

Czdano
#86669
Loál 😊

Morath Thanar:370HSSV 0773H Can u crack the code? No? OK. Turn your head upside down and read it again. haha xD League of Legends EU: XumuX

CattiBrie
#86668
Nem, az egy szmájli. 😄

[/spam]™

maerlyn
#86667
hmm, ez most miniték? 😊

lvl70, mlvl 72 tibia.hu fejlesztő

maerlyn
#86666
😄

lvl70, mlvl 72 tibia.hu fejlesztő

CattiBrie
#86665
Õk jelezték, hogy tudnak az idõpontról, meg valósznû ott lesznek - vagy mi:

Malcsi, Arcor, Shiwo, Tele, Bex síel, Fagyi, Csiga, Catti

[/spam]™

Bexter
#86664
pff... akkor nem menek...

http://bexter.hu Szép Fényeket!

CattiBrie
#86663
nem

[/spam]™

Bexter
#86662
Te nem leszel?

http://bexter.hu Szép Fényeket!

CattiBrie
#86661
Õk jelezték, hogy tudnak az idõpontról, meg valósznû ott lesznek - vagy mi:

Malcsi, Arcor, Shiwo, Tele, Bex, Csiga

[/spam]™

Bexter
#86660
Unalmamba eriget lesegettem és egyre jobban flusztrál ez a premis dolog... lehet elöbb megveszem mint update...

http://bexter.hu Szép Fényeket!

CattiBrie
#86659
kis noob .)

[/spam]™

#86658
Mateusz Dragon Wielki,
most lvl 333 pedig:
Jun 05 2007, 23:02:53 CEST Died at Level 332 by a demon
megszállott <#hehe>

11:20 Catti-bia [131]: imádom amikor valaki olyan hülye mint te :DDD

CattiBrie
#86657
Olvassgas fórumokat.. persze tibiásat.. és írkálj ide midne félét 😊

[/spam]&#8482;

Bexter
#86656
A topik pörög én meg tunyulok... 😞

http://bexter.hu Szép Fényeket!

CattiBrie
#86655
Így legalább pörög a topik...

[/spam]&#8482;

Bexter
#86654
Helyedben bikinis lányokat kérnék, de te tudod 😄

http://bexter.hu Szép Fényeket!

#86653
Hmm, lehet, hogy fizetésemelés helyett afk rúnagyárat kéne kérnem <#ravasz1>

11:20 Catti-bia [131]: imádom amikor valaki olyan hülye mint te :DDD

Bexter
#86652
itt ha akarnék se tudnék tibiázni, mivel a router rosz beálítása miatt olyan lassu ezen a net... 😞
Sebaj hamarosan meglesz a céges laptopom ott menni fog 😛
Aztán csatlakozom a Catti félékhez és afk runagyár 😛

http://bexter.hu Szép Fényeket!

#86651
Akkor nekem rosszabb, itt is van Tibia, csak sok a meló és nincs ár idõ .)

11:20 Catti-bia [131]: imádom amikor valaki olyan hülye mint te :DDD

Bexter
#86650
Uncsizok, és itt nincs tibia. 😞

http://bexter.hu Szép Fényeket!

maerlyn
#86649
have fun

lvl70, mlvl 72 tibia.hu fejlesztő

CattiBrie
#86648
Ez milyen "horror" már ez a mai azaz inkább mostani nap képe???

Summer update 2007 coming soon

[/spam]&#8482;

CattiBrie
#86647
én sem 😊

[/spam]&#8482;

CattiBrie
#86646
Hf mint hellfire fighter, vagy mint házi feladat?

[/spam]&#8482;

CattiBrie
#86645
tök jó lenne ha lehetne eszerkeszteni valahogy a battle ablakot - de most nem is tudok rá jó megoldást
> hiszen ha valaki látja hogy a másik poros, akkor ott könnyen lehet uhzni, fõleg ha a nép egy kockán áll - ezért nem jó ötlet hogy akik partiban van, az ne legyen a battle ablakban
> ha meg arra gondolok, hogy a lények mindig a battla balak legelején jelenjenek meg, akkor ugyanúgy elõfordulhat, hogy idõközben meghal és Taj kapja az SD-t

[/spam]&#8482;

maerlyn
#86644
pedig igen hasznos, én pár mozdulattal keresek vele ezeken az oldalakon: gugli, imdb, port.hu, tibiawiki, wiki-hu és wiki-en
ha meg nem használod, tüntesd el, ne foglalja a helyet feleslegesen 😊 menünk jobbgomb-customize és az ikonnál fogva húzd be a megjelenõ ablakba

lvl70, mlvl 72 tibia.hu fejlesztő

Shiwo
#86643
még jó, hogy kábé egyszer nem használtam azt ott fent jobbra..

RPG, Photoshop, \../, `;,,;´ ,\../

maerlyn
#86642
izgalmasnak hangzik
még 2-3 év (a jelenlegi tempómban) és vihettek engem is! 😄

lvl70, mlvl 72 tibia.hu fejlesztő

maerlyn
#86641
Firefoxosok, figyelem! Gondolom mindegyikõtök ismeri a címsortól jobbra a keresõsávot. Na, csináltam oda tibiawiki keresõt! Szedjétek le ezt a filet (xml, 628byte), és tegyétek be ide: c:\documents and settings\<userneved>\Application Data\Mozilla\Firefox\Profiles\<valami>.default\searchplugins\tibia.xml (az Application Data rejtett mappa), közben persze ne fusson a FF, és utána ha a gugli ikonra kattintotok, akkor a listában ott lesz a tibiawiki is. Hf.

lvl70, mlvl 72 tibia.hu fejlesztő

Shiwo
#86640
Phishing email warning! Again emails were sent by a hacker titled "Update Soon" in which you should comment the update on the board. However, if you click on the link you will be directed to a hacksite. Never open links in emails you did not request!

RPG, Photoshop, \../, `;,,;´ ,\../