• Hypo #32588
    persze hogy lehet, vagy az egyik vagy a masik csak ne keverd a kettot, ha fsuipc akkor fsx ben mindent tiltsal le a jozt ugy ahogy van, es szepen allisd be fsuipc ben ha egy gazkarod van akkor még egyszerubb a beallitas, nem tudom milyen joysticked van de lehet kell adni egy kis deadzonet, de fsuipcben szepen be tudsz mindent allitani min-max range, linear curved...etc PMDG manulaja nem javasolja fsuipc hasznalatat - az okat ne kerdezd de nem az amit leirnak:))) De semi gond a hasznalataval ha csak fsx ben akarod kezelni akkor :"..When you set the Joystick/Yoke in FSX, the "SENSITIVITY" is "Rate of Change" sensitivity, not "Deflection" sensitivity. If you set the sensitivity lower, the response time is lower, but the control surface will still eventually move to the same position, as it would if you set the sensitivity to high. ieLOW sensitivity = damped response -- SLOW to respond = LUMBERING 747HIGH sensitivity = instant response = Extra 300 So you have some control here, to DAMP down the planes response -- The Question is, what is a REALISTIC setting, and how much does PMDG reduce the response in their air file, and how much should your FSX "sensitivity" contribute. I would recommend minimum "DEAD ZONE"... unless you want to simulate "Slack Control cables", or "Air in your Hydraulics" !! ========= There is an OPTIONAL setting you can add to your FSX.CFG, that will change the "Sensitivity" form the default "rate of change" sensitivity, to actual "deflection sensitivity" If you set this, the , say you set the Sensitivity to 50%, then, for Max deflection of your controller, you will only gte 50% deflection of your control surface.==========================Under[CONTROLS] add stick_sensitivity_mode=0========================= Try it set this way in the Extra 300, and try an "8 point Roll" -- Magic !! Instant response, no more "Slack - Elastic band, control cables " !!